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[DeckSync] Address conflict review nits: enum class and designated initializers
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4 changed files with 38 additions and 41 deletions
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@ -9,13 +9,13 @@
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#include <QString>
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/** @brief How a both-sides-changed deck is resolved. */
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enum DeckSyncResolutionAction
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enum class DeckSyncResolutionAction
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{
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DeckSyncKeepMine, ///< Upload the local deck, discarding the server version.
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DeckSyncKeepServer, ///< Download the server deck, discarding local changes.
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DeckSyncKeepBoth, ///< Keep the local deck and store the server version aside.
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DeckSyncUseMerge, ///< Upload the auto-merged deck (only when mergeable).
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DeckSyncSkipConflict, ///< Leave both sides untouched for this run.
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KeepMine, ///< Upload the local deck, discarding the server version.
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KeepServer, ///< Download the server deck, discarding local changes.
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KeepBoth, ///< Keep the local deck and store the server version aside.
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UseMerge, ///< Upload the auto-merged deck (only when mergeable).
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SkipConflict, ///< Leave both sides untouched for this run.
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};
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/** @brief Sync direction for one run. */
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@ -42,7 +42,7 @@ struct DeckSyncConflict
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/** @brief The dialog verdict for one DeckSyncConflict. */
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struct DeckSyncResolution
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{
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DeckSyncResolutionAction action = DeckSyncKeepMine;
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DeckSyncResolutionAction action = DeckSyncResolutionAction::KeepMine;
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bool rememberSession = false; ///< Reuse this verdict for later conflicts this run.
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bool rememberAlways = false; ///< Store this verdict as the conflict default setting.
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};
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