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preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState)
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28 changed files with 329 additions and 184 deletions
10
common/pb/event_change_zone_properties.proto
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10
common/pb/event_change_zone_properties.proto
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import "game_event.proto";
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message Event_ChangeZoneProperties {
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extend GameEvent {
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optional Event_ChangeZoneProperties ext = 2020;
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}
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optional string zone_name = 1;
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optional bool always_reveal_top_card = 10;
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}
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