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preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState)
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28 changed files with 329 additions and 184 deletions
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@ -20,4 +20,5 @@ message ServerInfo_Zone {
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optional bool with_coords = 3;
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optional sint32 card_count = 4;
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repeated ServerInfo_Card card_list = 5;
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optional bool always_reveal_top_card = 10;
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}
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