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preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState)
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28 changed files with 329 additions and 184 deletions
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@ -8,6 +8,7 @@
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#include "server.h"
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#include "server_room.h"
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#include "server_game.h"
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#include "server_player.h"
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#include "pb/event_game_joined.pb.h"
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#include "pb/event_game_state_changed.pb.h"
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#include <google/protobuf/descriptor.h>
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