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preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState)
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parent
75bac4a5b9
commit
7417236c3a
28 changed files with 329 additions and 184 deletions
20
common/server_counter.cpp
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20
common/server_counter.cpp
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#include "server_counter.h"
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#include "pb/serverinfo_counter.pb.h"
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Server_Counter::Server_Counter(int _id, const QString &_name, const color &_counterColor, int _radius, int _count)
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: id(_id),
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name(_name),
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counterColor(_counterColor),
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radius(_radius),
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count(_count)
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{
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}
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void Server_Counter::getInfo(ServerInfo_Counter *info)
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{
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info->set_id(id);
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info->set_name(name.toStdString());
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info->mutable_counter_color()->CopyFrom(counterColor);
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info->set_radius(radius);
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info->set_count(count);
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}
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