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[Replay] Skip damage animations when skipping backward in replays (#7249)
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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11 changed files with 40 additions and 17 deletions
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@ -13,7 +13,8 @@
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enum EventProcessingOption
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{
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SKIP_REVEAL_WINDOW = 0x0001,
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SKIP_TAP_ANIMATION = 0x0002
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SKIP_TAP_ANIMATION = 0x0002,
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SKIP_DAMAGE_ANIMATION = 0x0004
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};
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// Wrap it in a QFlags typedef
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