[Replay] Skip damage animations when skipping backward in replays (#7249)

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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BruebachL 2026-09-07 02:26:52 +02:00 • committed by GitHub
parent b01e107908
commit 745e94f332
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11 changed files with 40 additions and 17 deletions

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@ -21,7 +21,7 @@ class PlayerCounter : public AbstractCounter, public IAnimatedItem
{
Q_OBJECT
protected:
void onValueChanged(int oldValue, int newValue) override;
void onValueChanged(int oldValue, int newValue, bool skipDamageAnimation) override;
private:
static constexpr qreal flashDurationMs = 450.0;