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whitespace modifications in preparation for merge
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parent
378cc91c17
commit
748aac7ee8
6 changed files with 1013 additions and 1013 deletions
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@ -13,63 +13,63 @@ class QTextCursor;
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class DecklistModelCardNode : public AbstractDecklistCardNode {
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private:
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DecklistCardNode *dataNode;
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DecklistCardNode *dataNode;
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public:
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DecklistModelCardNode(DecklistCardNode *_dataNode, InnerDecklistNode *_parent) : AbstractDecklistCardNode(_parent), dataNode(_dataNode) { }
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int getNumber() const { return dataNode->getNumber(); }
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void setNumber(int _number) { dataNode->setNumber(_number); }
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DecklistModelCardNode(DecklistCardNode *_dataNode, InnerDecklistNode *_parent) : AbstractDecklistCardNode(_parent), dataNode(_dataNode) { }
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int getNumber() const { return dataNode->getNumber(); }
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void setNumber(int _number) { dataNode->setNumber(_number); }
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float getPrice() const { return dataNode->getPrice(); }
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void setPrice(float _price) { dataNode->setPrice(_price); }
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QString getName() const { return dataNode->getName(); }
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void setName(const QString &_name) { dataNode->setName(_name); }
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DecklistCardNode *getDataNode() const { return dataNode; }
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QString getName() const { return dataNode->getName(); }
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void setName(const QString &_name) { dataNode->setName(_name); }
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DecklistCardNode *getDataNode() const { return dataNode; }
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};
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class DeckListModel : public QAbstractItemModel {
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Q_OBJECT
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Q_OBJECT
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private slots:
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void rebuildTree();
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void rebuildTree();
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public slots:
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void printDeckList(QPrinter *printer);
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void printDeckList(QPrinter *printer);
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signals:
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void deckHashChanged();
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void deckHashChanged();
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public:
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DeckListModel(QObject *parent = 0);
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~DeckListModel();
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int rowCount(const QModelIndex &parent = QModelIndex()) const;
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DeckListModel(QObject *parent = 0);
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~DeckListModel();
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int rowCount(const QModelIndex &parent = QModelIndex()) const;
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int columnCount(const QModelIndex &/*parent*/ = QModelIndex()) const;
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QVariant data(const QModelIndex &index, int role) const;
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QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
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QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const;
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QModelIndex parent(const QModelIndex &index) const;
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Qt::ItemFlags flags(const QModelIndex &index) const;
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bool setData(const QModelIndex &index, const QVariant &value, int role);
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bool removeRows(int row, int count, const QModelIndex &parent = QModelIndex());
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QVariant data(const QModelIndex &index, int role) const;
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QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
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QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const;
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QModelIndex parent(const QModelIndex &index) const;
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Qt::ItemFlags flags(const QModelIndex &index) const;
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bool setData(const QModelIndex &index, const QVariant &value, int role);
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bool removeRows(int row, int count, const QModelIndex &parent = QModelIndex());
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QModelIndex findCard(const QString &cardName, const QString &zoneName) const;
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QModelIndex addCard(const QString &cardName, const QString &zoneName);
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void sort(int column, Qt::SortOrder order = Qt::AscendingOrder);
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void cleanList();
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DeckLoader *getDeckList() const { return deckList; }
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void setDeckList(DeckLoader *_deck);
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void pricesUpdated(InnerDecklistNode *node = 0);
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QModelIndex findCard(const QString &cardName, const QString &zoneName) const;
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QModelIndex addCard(const QString &cardName, const QString &zoneName);
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void sort(int column, Qt::SortOrder order = Qt::AscendingOrder);
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void cleanList();
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DeckLoader *getDeckList() const { return deckList; }
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void setDeckList(DeckLoader *_deck);
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void pricesUpdated(InnerDecklistNode *node = 0);
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private:
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DeckLoader *deckList;
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InnerDecklistNode *root;
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InnerDecklistNode *createNodeIfNeeded(const QString &name, InnerDecklistNode *parent);
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QModelIndex nodeToIndex(AbstractDecklistNode *node) const;
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DecklistModelCardNode *findCardNode(const QString &cardName, const QString &zoneName) const;
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void emitRecursiveUpdates(const QModelIndex &index);
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void sortHelper(InnerDecklistNode *node, Qt::SortOrder order);
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DeckLoader *deckList;
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InnerDecklistNode *root;
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InnerDecklistNode *createNodeIfNeeded(const QString &name, InnerDecklistNode *parent);
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QModelIndex nodeToIndex(AbstractDecklistNode *node) const;
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DecklistModelCardNode *findCardNode(const QString &cardName, const QString &zoneName) const;
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void emitRecursiveUpdates(const QModelIndex &index);
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void sortHelper(InnerDecklistNode *node, Qt::SortOrder order);
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void printDeckListNode(QTextCursor *cursor, InnerDecklistNode *node);
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void printDeckListNode(QTextCursor *cursor, InnerDecklistNode *node);
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template<typename T> T getNode(const QModelIndex &index) const
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{
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if (!index.isValid())
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return dynamic_cast<T>(root);
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return dynamic_cast<T>(static_cast<AbstractDecklistNode *>(index.internalPointer()));
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}
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template<typename T> T getNode(const QModelIndex &index) const
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{
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if (!index.isValid())
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return dynamic_cast<T>(root);
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return dynamic_cast<T>(static_cast<AbstractDecklistNode *>(index.internalPointer()));
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}
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};
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#endif
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