cosmetic improvements

This commit is contained in:
Max-Wilhelm Bruker 2009-05-24 16:07:55 +02:00
parent 1e702642a4
commit 748d9bb603
4 changed files with 19 additions and 18 deletions

View file

@ -16,7 +16,7 @@ Game::Game(CardDatabase *_db, Client *_client, QGraphicsScene *_scene, QMenu *_a
: QObject(), actionsMenu(_actionsMenu), cardMenu(_cardMenu), db(_db), client(_client), scene(_scene), started(false)
{
QRectF sr = scene->sceneRect();
localPlayer = addPlayer(playerId, playerName, QPointF(0, sr.y() + sr.height() / 2), true);
localPlayer = addPlayer(playerId, playerName, QPointF(0, sr.y() + sr.height() / 2 + 2), true);
connect(client, SIGNAL(gameEvent(ServerEventData *)), this, SLOT(gameEvent(ServerEventData *)));
connect(client, SIGNAL(playerListReceived(QList<ServerPlayer *>)), this, SLOT(playerListReceived(QList<ServerPlayer *>)));
@ -92,7 +92,7 @@ Game::Game(CardDatabase *_db, Client *_client, QGraphicsScene *_scene, QMenu *_a
cardMenu->addAction(aSetCounters);
cardMenu->addSeparator();
cardMenu->addAction(aRearrange);
dlgStartGame = new DlgStartGame(db);
connect(dlgStartGame, SIGNAL(newDeckLoaded(const QStringList &)), client, SLOT(submitDeck(const QStringList &)));
connect(dlgStartGame, SIGNAL(finished(int)), this, SLOT(readyStart()));