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[Client] Add option to use game time in game log timestamps (#7265)
* [Client] Add option to use game time in game log timestamps (#2202) Game log timestamps showed the local clock time, which is meaningless in a replay or in a log read after the fact — nobody can tell when a play happened relative to the game. Add a "Use game time instead of local time in game logs" setting. When enabled, the message log stamps entries with the elapsed game time (HH:MM:SS since the game started); regular chat views keep the local clock. * [Game] Move formatElapsedTime helper out of public slots (#2202) The message log needs the HH:MM:SS formatter used by the game timer, but it lives in GameState's public slots, tying a pure formatting helper to the signal-slot machinery. Move formatElapsedTime into a public section of GameState so the log can call it directly, and add the missing trailing newline to game_state.cpp. --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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12 changed files with 68 additions and 12 deletions
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@ -70,6 +70,11 @@ bool ChatSettings::getIgnoreAllPrivateMessages() const
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return getValue("ignoreAllPrivateMessages", QString(), QString(), false).toBool();
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}
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bool ChatSettings::getUseGameTime() const
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{
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return getValue("useGameTime", QString(), QString(), false).toBool();
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}
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QString ChatSettings::getHighlightWords() const
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{
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return getValue("highlightWords").toString();
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@ -141,6 +146,11 @@ void ChatSettings::setIgnoreAllPrivateMessages(bool _ignoreAllPrivateMessages)
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setValue(_ignoreAllPrivateMessages, "ignoreAllPrivateMessages");
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}
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void ChatSettings::setUseGameTime(bool _useGameTime)
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{
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setValue(_useGameTime, "useGameTime");
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}
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void ChatSettings::setHighlightWords(const QString &_highlightWords)
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{
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setValue(_highlightWords, "highlightWords");
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@ -24,6 +24,7 @@ public:
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[[nodiscard]] bool getShowMentionPopup() const override;
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[[nodiscard]] bool getRoomHistory() const override;
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[[nodiscard]] bool getIgnoreAllPrivateMessages() const override;
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[[nodiscard]] bool getUseGameTime() const override;
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[[nodiscard]] QString getHighlightWords() const override;
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void setChatMention(bool _chatMention);
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@ -39,6 +40,7 @@ public:
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void setShowMentionPopups(bool _showMentionPopups);
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void setRoomHistory(bool _roomHistory);
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void setIgnoreAllPrivateMessages(bool _ignoreAllPrivateMessages);
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void setUseGameTime(bool _useGameTime);
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void setHighlightWords(const QString &_highlightWords);
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signals:
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