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[Game] Implement action to automatically take damage from creatures (#6869)
* [Game] Implement action to automatically take damage from creatures * cleanup
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7 changed files with 58 additions and 0 deletions
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@ -199,6 +199,11 @@ public:
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return counters;
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}
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/**
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* Gets the counter that represents the life total.
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*/
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AbstractCounter *getLifeCounter() const;
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ArrowItem *addArrow(const ServerInfo_Arrow &arrow);
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ArrowItem *addArrow(int arrowId, CardItem *startCard, ArrowTarget *targetItem, const QColor &color);
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void delArrow(int arrowId);
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