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[Game] Implement action to automatically take damage from creatures (#6869)
* [Game] Implement action to automatically take damage from creatures * cleanup
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7 changed files with 58 additions and 0 deletions
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@ -145,6 +145,9 @@ public slots:
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void actDecPT();
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void actFlowP();
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void actFlowT();
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void actReduceLifeByPower();
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void actSetAnnotation();
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void actReveal(QAction *action);
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void actRevealHand(int revealToPlayerId);
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