merged from master

This commit is contained in:
Max-Wilhelm Bruker 2012-03-31 18:41:01 +02:00
commit 767d53b5a8
5 changed files with 2182 additions and 2373 deletions

View file

@ -413,7 +413,7 @@ void Server_Game::removePlayer(Server_Player *player)
players.remove(player->getPlayerId());
GameEventStorage ges;
removeArrowsToPlayer(ges, player);
removeArrowsRelatedToPlayer(ges, player);
unattachCards(ges, player);
ges.enqueueGameEvent(Event_Leave(), player->getPlayerId());
ges.sendToGame(this);
@ -451,11 +451,13 @@ void Server_Game::removePlayer(Server_Player *player)
emit gameInfoChanged(gameInfo);
}
void Server_Game::removeArrowsToPlayer(GameEventStorage &ges, Server_Player *player)
void Server_Game::removeArrowsRelatedToPlayer(GameEventStorage &ges, Server_Player *player)
{
QMutexLocker locker(&gameMutex);
// Remove all arrows of other players pointing to the player being removed or to one of his cards.
// Also remove all arrows starting at one of his cards. This is necessary since players can create
// arrows that start at another person's cards.
QMapIterator<int, Server_Player *> playerIterator(players);
while (playerIterator.hasNext()) {
Server_Player *p = playerIterator.next().value();
@ -467,7 +469,11 @@ void Server_Game::removeArrowsToPlayer(GameEventStorage &ges, Server_Player *pla
if (targetCard) {
if (targetCard->getZone()->getPlayer() == player)
toDelete.append(a);
} else if ((static_cast<Server_Player *>(a->getTargetItem()) == player) || (a->getStartCard()->getZone()->getPlayer() == player))
} else if (static_cast<Server_Player *>(a->getTargetItem()) == player)
toDelete.append(a);
// Don't use else here! It has to happen regardless of whether targetCard == 0.
if (a->getStartCard()->getZone()->getPlayer() == player)
toDelete.append(a);
}
for (int i = 0; i < toDelete.size(); ++i) {