Disable Force Start for host on load (#5462)

- Fix #5444
This commit is contained in:
Zach H 2025-01-13 23:33:04 -05:00 committed by GitHub
parent 78d54b0ef2
commit 767e83c879
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GPG key ID: B5690EEEBB952194
2 changed files with 4 additions and 1 deletions

View file

@ -135,6 +135,7 @@ DeckViewContainer::DeckViewContainer(int _playerId, TabGame *parent)
buttonHBox->addWidget(sideboardLockButton);
if (forceStartGameButton->isEnabled()) {
buttonHBox->addWidget(forceStartGameButton);
forceStartGameButton->setEnabled(false);
}
buttonHBox->setContentsMargins(0, 0, 0, 0);
buttonHBox->addStretch();
@ -331,6 +332,7 @@ void DeckViewContainer::unloadDeck()
readyStartButton->setState(false);
sideboardLockButton->setEnabled(false);
sideboardLockButton->setState(false);
forceStartGameButton->setEnabled(false);
setReadyStart(false);
}
@ -457,6 +459,7 @@ void DeckViewContainer::setDeck(const DeckLoader &deck)
readyStartButton->setEnabled(true);
sideboardLockButton->setState(false);
sideboardLockButton->setEnabled(true);
forceStartGameButton->setEnabled(true);
}
TabGame::TabGame(TabSupervisor *_tabSupervisor, GameReplay *_replay)

2
vcpkg

@ -1 +1 @@
Subproject commit 3a7ee5613c81f5a49316948eeb0e304a14dfb50a
Subproject commit 8ec31e98fb07e3f9c2e5b6aed0737a76a693fc72