always set DestroyOnZoneChange to true for cloned cards

This commit is contained in:
Max-Wilhelm Bruker 2010-12-23 23:18:29 +01:00
parent 231887367c
commit 76a13be3c3

View file

@ -1282,7 +1282,7 @@ void Player::cardMenuAction(QAction *a)
break;
}
case 4:
commandList.append(new Command_CreateToken(-1, card->getZone()->getName(), card->getName(), card->getColor(), card->getPT(), card->getAnnotation(), card->getDestroyOnZoneChange(), -1, card->getGridPoint().y()));
commandList.append(new Command_CreateToken(-1, card->getZone()->getName(), card->getName(), card->getColor(), card->getPT(), card->getAnnotation(), true, -1, card->getGridPoint().y()));
break;
case 5:
commandList.append(new Command_MoveCard(-1, card->getZone()->getName(), card->getId(), getId(), "deck", 0, 0, false));