mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-09-21 09:05:10 -07:00
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parent
be2883ff01
commit
76c4556289
15 changed files with 81 additions and 3 deletions
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@ -504,7 +504,7 @@ private:
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{"Player/aDoesntUntap", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Toggle Skip Untapping"),
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parseSequenceString("Alt+U"),
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ShortcutGroup::Playing_Area)},
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{"Player/aDoesntUntapOnce", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Toggle Skip Untapping Once"),
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{"Player/aDoesntUntapOnce", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Toggle Skip (One Turn)"),
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parseSequenceString(""),
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ShortcutGroup::Playing_Area)},
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{"Player/aFlip", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Turn Card Over"),
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@ -89,6 +89,16 @@ void CardState::setDoesntUntap(bool _doesntUntap)
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emit stateChanged();
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}
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void CardState::setDoesntUntapOnce(bool _doesntUntapOnce)
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{
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if (doesntUntapOnce == _doesntUntapOnce) {
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return;
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}
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doesntUntapOnce = _doesntUntapOnce;
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emit doesntUntapOnceChanged(_doesntUntapOnce);
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emit stateChanged();
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}
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void CardState::setDestroyOnZoneChange(bool _destroyOnZoneChange)
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{
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if (destroyOnZoneChange == _destroyOnZoneChange) {
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@ -30,6 +30,7 @@ signals:
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void annotationChanged(const QString &newAnnotation);
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void ptChanged(const QString &newPt);
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void doesntUntapChanged(bool newValue);
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void doesntUntapOnceChanged(bool newValue);
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void destroyOnZoneChangeChanged(bool newValue);
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void attachedToChanged(CardItem *newAttachedTo);
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void zoneChanged(CardState *changedCard, CardZoneLogic *newZone);
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@ -86,6 +87,13 @@ public:
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void setDoesntUntap(bool _doesntUntap);
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bool getDoesntUntapOnce() const
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{
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return doesntUntapOnce;
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}
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void setDoesntUntapOnce(bool _doesntUntapOnce);
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bool getDestroyOnZoneChange() const
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{
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return destroyOnZoneChange;
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@ -231,6 +231,12 @@ void PlayerEventHandler::setCardAttrHelper(const GameEventContext &context,
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card->setDoesntUntap(value);
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break;
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}
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case AttrDoesntUntapOnce: {
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bool value = (avalue == "1");
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emit logSetDoesntUntapOnce(player, card, value);
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card->setDoesntUntapOnce(value);
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break;
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}
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case AttrPT: {
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emit logSetPT(player, card, avalue);
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card->setPT(avalue);
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@ -69,6 +69,7 @@ signals:
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void logSetTapped(PlayerLogic *player, CardItem *card, bool tapped);
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void logSetCounter(PlayerLogic *player, QString counterName, int value, int oldValue);
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void logSetDoesntUntap(PlayerLogic *player, CardItem *card, bool doesntUntap);
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void logSetDoesntUntapOnce(PlayerLogic *player, CardItem *card, bool doesntUntapOnce);
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void logSetPT(PlayerLogic *player, CardItem *card, QString newPT);
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void logSetAnnotation(PlayerLogic *player, CardItem *card, QString newAnnotation);
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void logDumpZone(PlayerLogic *player, CardZoneLogic *zone, int numberCards, bool isReversed = false);
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@ -173,6 +173,12 @@ void CardItem::setDoesntUntap(bool _doesntUntap)
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update();
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}
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void CardItem::setDoesntUntapOnce(bool _doesntUntapOnce)
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{
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state->setDoesntUntapOnce(_doesntUntapOnce);
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update();
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}
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void CardItem::setPT(const QString &_pt)
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{
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state->setPT(_pt);
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@ -223,6 +229,7 @@ void CardItem::resetState(bool keepAnnotations)
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attachedCards.clear();
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setTapped(false, false);
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setDoesntUntap(false);
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setDoesntUntapOnce(false);
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if (scene()) {
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static_cast<GameScene *>(scene())->unregisterAnimationItem(this);
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}
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@ -248,6 +255,7 @@ void CardItem::processCardInfo(const ServerInfo_Card &_info)
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setTapped(_info.tapped());
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setDestroyOnZoneChange(_info.destroy_on_zone_change());
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setDoesntUntap(_info.doesnt_untap());
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setDoesntUntapOnce(_info.doesnt_untap_once());
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}
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CardDragItem *CardItem::createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool forceFaceDown)
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@ -691,6 +691,17 @@ void MessageLogWidget::logSetDoesntUntap(PlayerLogic *player, CardItem *card, bo
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appendHtmlServerMessage(str.arg(sanitizeHtml(player->getPlayerInfo()->getName())).arg(cardLink(card->getName())));
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}
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void MessageLogWidget::logSetDoesntUntapOnce(PlayerLogic *player, CardItem *card, bool doesntUntapOnce)
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{
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QString str;
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if (doesntUntapOnce) {
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str = tr("%1 sets %2 to not untap during the next untap step.");
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} else {
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str = tr("%1 sets %2 to untap normally.");
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}
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appendHtmlServerMessage(str.arg(sanitizeHtml(player->getPlayerInfo()->getName())).arg(cardLink(card->getName())));
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}
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void MessageLogWidget::logSetPT(PlayerLogic *player, CardItem *card, QString newPT)
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{
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if (currentContext == MessageContext_MoveCard) {
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@ -837,6 +848,7 @@ void MessageLogWidget::connectToPlayerEventHandler(PlayerEventHandler *playerEve
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connect(playerEventHandler, &PlayerEventHandler::logSetCardCounter, this, &MessageLogWidget::logSetCardCounter);
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connect(playerEventHandler, &PlayerEventHandler::logSetTapped, this, &MessageLogWidget::logSetTapped);
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connect(playerEventHandler, &PlayerEventHandler::logSetDoesntUntap, this, &MessageLogWidget::logSetDoesntUntap);
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connect(playerEventHandler, &PlayerEventHandler::logSetDoesntUntapOnce, this, &MessageLogWidget::logSetDoesntUntapOnce);
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connect(playerEventHandler, &PlayerEventHandler::logSetPT, this, &MessageLogWidget::logSetPT);
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connect(playerEventHandler, &PlayerEventHandler::logSetAnnotation, this, &MessageLogWidget::logSetAnnotation);
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connect(playerEventHandler, &PlayerEventHandler::logMoveCard, this, &MessageLogWidget::logMoveCard);
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@ -92,6 +92,7 @@ public slots:
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void logSetCardCounter(PlayerLogic *player, QString cardName, int counterId, int value, int oldValue);
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void logSetCounter(PlayerLogic *player, QString counterName, int value, int oldValue);
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void logSetDoesntUntap(PlayerLogic *player, CardItem *card, bool doesntUntap);
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void logSetDoesntUntapOnce(PlayerLogic *player, CardItem *card, bool doesntUntapOnce);
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void logSetPT(PlayerLogic *player, CardItem *card, QString newPT);
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void logSetSideboardLock(PlayerLogic *player, bool locked);
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void logSetTapped(PlayerLogic *player, CardItem *card, bool tapped);
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@ -13,6 +13,7 @@ enum CardMenuActionType
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cmTap,
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cmUntap,
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cmDoesntUntap,
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cmDoesntUntapOnce,
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cmFlip,
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cmPeek,
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cmClone,
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@ -493,7 +493,7 @@ void CardMenu::retranslateUi()
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//: Turn sideways or back again
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aTap->setText(tr("&Tap / Untap"));
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aDoesntUntap->setText(tr("Skip &untapping"));
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aDoesntUntapOnce->setText(tr("Skip &untapping once"));
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aDoesntUntapOnce->setText(tr("Skip &Untapping (One Turn)"));
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//: Turn face up/face down
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aFlip->setText(tr("T&urn Over")); // Only the user facing names in client got renamed to "turn over"
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// All code and proto bits are still unchanged (flip) for compatibility reasons
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@ -1075,6 +1075,11 @@ Server_AbstractPlayer::cmdCreateToken(const Command_CreateToken &cmd, ResponseCo
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ges.enqueueGameEvent(event, playerId);
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}
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if (card->getDoesntUntapOnce() != targetCard->getDoesntUntapOnce()) {
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card->setAttribute(AttrDoesntUntapOnce, QVariant(targetCard->getDoesntUntapOnce()).toString(), &event);
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ges.enqueueGameEvent(event, playerId);
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}
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// Copy counters
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QMapIterator<int, int> i(targetCard->getCounters());
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while (i.hasNext()) {
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@ -1432,6 +1437,7 @@ Server_AbstractPlayer::cmdDumpZone(const Command_DumpZone &cmd, ResponseContaine
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cardInfo->set_annotation(card->getAnnotation().toStdString());
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cardInfo->set_destroy_on_zone_change(card->getDestroyOnZoneChange());
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cardInfo->set_doesnt_untap(card->getDoesntUntap());
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cardInfo->set_doesnt_untap_once(card->getDoesntUntapOnce());
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QMapIterator<int, int> cardCounterIterator(card->getCounters());
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while (cardCounterIterator.hasNext()) {
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@ -1544,6 +1550,7 @@ Server_AbstractPlayer::cmdRevealCards(const Command_RevealCards &cmd, ResponseCo
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cardInfo->set_annotation(card->getAnnotation().toStdString());
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cardInfo->set_destroy_on_zone_change(card->getDestroyOnZoneChange());
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cardInfo->set_doesnt_untap(card->getDoesntUntap());
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cardInfo->set_doesnt_untap_once(card->getDoesntUntapOnce());
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QMapIterator<int, int> cardCounterIterator(card->getCounters());
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while (cardCounterIterator.hasNext()) {
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@ -31,7 +31,7 @@
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Server_Card::Server_Card(const CardRef &cardRef, int _id, int _coord_x, int _coord_y, Server_CardZone *_zone)
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: zone(_zone), id(_id), coord_x(_coord_x), coord_y(_coord_y), cardRef(cardRef), tapped(false), attacking(false),
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facedown(false), destroyOnZoneChange(false), doesntUntap(false), parentCard(0), stashedCard(nullptr)
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facedown(false), destroyOnZoneChange(false), doesntUntap(false), doesntUntapOnce(false), parentCard(0), stashedCard(nullptr)
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{
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}
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@ -66,6 +66,11 @@ void Server_Card::resetState(bool keepAnnotations)
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QString Server_Card::setAttribute(CardAttribute attribute, const QString &avalue, bool allCards)
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{
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if (attribute == AttrTapped && avalue != "1" && allCards && doesntUntapOnce) {
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setDoesntUntapOnce(false);
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return QVariant(tapped).toString();
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}
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if (attribute == AttrTapped && avalue != "1" && allCards && doesntUntap) {
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return QVariant(tapped).toString();
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}
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@ -105,6 +110,9 @@ QString Server_Card::setAttribute(CardAttribute attribute, const QString &avalue
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case AttrDoesntUntap:
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setDoesntUntap(avalue == "1");
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break;
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case AttrDoesntUntapOnce:
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setDoesntUntapOnce(avalue == "1");
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break;
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}
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if (event) {
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event->set_attr_value(avalue.toStdString());
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@ -204,6 +212,9 @@ void Server_Card::getInfo(ServerInfo_Card *info)
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if (doesntUntap) {
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info->set_doesnt_untap(true);
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}
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if (doesntUntapOnce) {
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info->set_doesnt_untap_once(true);
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}
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QMapIterator<int, int> cardCounterIterator(counters);
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while (cardCounterIterator.hasNext()) {
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@ -49,6 +49,7 @@ private:
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QString annotation;
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bool destroyOnZoneChange;
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bool doesntUntap;
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bool doesntUntapOnce;
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Server_Card *parentCard;
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QList<Server_Card *> attachedCards;
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@ -127,6 +128,10 @@ public:
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{
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return doesntUntap;
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}
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bool getDoesntUntapOnce() const
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{
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return doesntUntapOnce;
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}
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bool getDestroyOnZoneChange() const
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{
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return destroyOnZoneChange;
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@ -203,6 +208,10 @@ public:
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{
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doesntUntap = _doesntUntap;
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}
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void setDoesntUntapOnce(bool _doesntUntapOnce)
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{
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doesntUntapOnce = _doesntUntapOnce;
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}
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void setParentCard(Server_Card *_parentCard);
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void addAttachedCard(Server_Card *card)
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{
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@ -7,4 +7,5 @@ enum CardAttribute {
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AttrPT = 5;
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AttrAnnotation = 6;
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AttrDoesntUntap = 7;
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AttrDoesntUntapOnce = 8;
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}
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@ -53,4 +53,7 @@ message ServerInfo_Card {
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// unique id of this kind of card, extends the name to specify a specific printing of a card
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optional string provider_id = 17;
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// whether the card should not be untapped during its controller's next turn
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optional bool doesnt_untap_once = 18;
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}
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