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Fix StackZone crash when divideCardSpaceInZone overflows (#5751)
The divideCardSpaceInZone function introduced in #4930 is buggy and sometimes returns an index that is too large for the current zone, which causes us to call `cards.at(index)` with an `index` that's bigger than the amount of cards. This is the bug that #5609 intended to fix but was improperly diagnosed. Remove part of #5609 as the cases it is guarding against (e.g. null card pointer) cannot actually happen.
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3 changed files with 14 additions and 19 deletions
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@ -47,12 +47,10 @@
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# card_info = false
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# card_list = false
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# stack_zone = false
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flow_layout.debug = false
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flow_widget.debug = false
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flow_widget.size.debug = false
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# pixel_map_generator = false
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# filter_string = false
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# filter_string = false
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