event handling

This commit is contained in:
Max-Wilhelm Bruker 2009-11-28 00:02:11 +01:00
parent e796af2b89
commit 77015c9ebf
34 changed files with 891 additions and 855 deletions

View file

@ -22,19 +22,19 @@ public slots:
void logServerError(ResponseCode response);
void logProtocolVersionMismatch(int clientVersion, int serverVersion);
void logProtocolError();
private slots:
void logPlayerListReceived(QStringList players);
void logGameJoined(int gameId);
void logJoin(Player *player);
void logLeave(Player *player);
void logGameClosed();
void logJoinSpectator(QString name);
void logLeaveSpectator(QString name);
void logDeckSelect(Player *player, int deckId);
void logReadyStart(Player *player);
void logGameStart();
void logSay(Player *player, QString message);
void logShuffle(Player *player);
void logRollDie(Player *player, int sides, int roll);
void logDraw(Player *player, int number);
void logDrawCards(Player *player, int number);
void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void logCreateToken(Player *player, QString cardName);
void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard);