mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-12 00:54:53 -07:00
Fix #3957: Properly set filters to defaults on initial load and disable "Clear filters" button if filters are set to defaults. (#4088)
* Fix #3957: Properly set filters to defaults on initial load and disable "Clear filters" button if filters are set to defaults * Reuse resetFilterParameters() in GamesProxyModel constructor, and remove "off" designation for player min/max (as a default of 1/99 is enforced by the UI).
This commit is contained in:
parent
ade3e81682
commit
79f590c99a
3 changed files with 32 additions and 11 deletions
|
|
@ -74,7 +74,11 @@ GameSelector::GameSelector(AbstractClient *_client,
|
|||
connect(filterButton, SIGNAL(clicked()), this, SLOT(actSetFilter()));
|
||||
clearFilterButton = new QPushButton;
|
||||
clearFilterButton->setIcon(QPixmap("theme:icons/clearsearch"));
|
||||
clearFilterButton->setEnabled(true);
|
||||
if (showFilters && gameListProxyModel->areFilterParametersSetToDefaults()) {
|
||||
clearFilterButton->setEnabled(false);
|
||||
} else {
|
||||
clearFilterButton->setEnabled(true);
|
||||
}
|
||||
connect(clearFilterButton, SIGNAL(clicked()), this, SLOT(actClearFilter()));
|
||||
|
||||
if (room) {
|
||||
|
|
@ -149,8 +153,6 @@ void GameSelector::actSetFilter()
|
|||
if (!dlg.exec())
|
||||
return;
|
||||
|
||||
clearFilterButton->setEnabled(true);
|
||||
|
||||
gameListProxyModel->setShowBuddiesOnlyGames(dlg.getShowBuddiesOnlyGames());
|
||||
gameListProxyModel->setUnavailableGamesVisible(dlg.getUnavailableGamesVisible());
|
||||
gameListProxyModel->setShowPasswordProtectedGames(dlg.getShowPasswordProtectedGames());
|
||||
|
|
@ -161,6 +163,8 @@ void GameSelector::actSetFilter()
|
|||
gameListProxyModel->setMaxPlayersFilter(dlg.getMaxPlayersFilterMin(), dlg.getMaxPlayersFilterMax());
|
||||
gameListProxyModel->saveFilterParameters(gameTypeMap);
|
||||
|
||||
clearFilterButton->setEnabled(!gameListProxyModel->areFilterParametersSetToDefaults());
|
||||
|
||||
updateTitle();
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue