[Fonts] Migrate ChatLog surfaces to theme font role (#7537)

* [Fonts] Migrate ChatLog surfaces to theme font role

* [Fonts] Keep ChatView on the app font and share the report log font

- ChatLog's unset fallback is qApp->font() again: ChatView never set a font
  before the role existed, so an unset role must not switch chat and the game
  log to monospace at the system GeneralFont size.
- Move the monospace fallback the report dialogs used before into
  report_utils::reportLogFont(), which returns the theme's ChatLog role when it
  is set and the old monospace otherwise. tab_report, dlg_my_reports and
  dlg_report_user now share it, so they cannot drift and they honour a themed
  size instead of overriding it.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-11-04 07:57:53 +01:00 • committed by GitHub
parent 634f8115a5
commit 7a40ed9079
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GPG key ID: B5690EEEBB952194
12 changed files with 89 additions and 7 deletions

View file

@ -4,6 +4,7 @@
#include "../../client/sound_engine.h"
#include "../../interface/card_localization.h"
#include "../../interface/pixel_map_generator.h"
#include "../../interface/theme_manager.h"
#include "../../tabs/tab_supervisor.h"
#include "../user/user_context_menu.h"
#include "../user/user_list_manager.h"
@ -63,6 +64,9 @@ ChatView::ChatView(TabSupervisor *_tabSupervisor, AbstractGame *_game, bool _sho
connect(&SettingsCache::instance(), &SettingsCache::themeChanged, this, &ChatView::adjustColorsToPalette);
applyChatFont();
connect(themeManager, &ThemeManager::fontsChanged, this, &ChatView::applyChatFont);
userContextMenu = new UserContextMenu(tabSupervisor, this, game);
connect(userContextMenu, SIGNAL(openMessageDialog(QString, bool)), this, SIGNAL(openMessageDialog(QString, bool)));
@ -108,6 +112,16 @@ void ChatView::adjustColorsToPalette()
QTimer::singleShot(0, this, &ChatView::refreshBlockColors);
}
void ChatView::applyChatFont()
{
// Family comes from the ChatLog theme role; the message char formats carry
// no family of their own, so they (and new content) follow the widget and
// document default fonts. Weights/italics stay caller-side as before.
const QFont chatFont = themeManager->appFont(AppFont::ChatLog);
setFont(chatFont);
document()->setDefaultFont(chatFont);
}
void ChatView::refreshBlockColors()
{
QTextDocument *doc = document();

View file

@ -111,6 +111,7 @@ private slots:
void openLink(const QUrl &link);
void actMessageClicked();
void adjustColorsToPalette();
void applyChatFont();
void refreshBlockColors();
void onScrollBarRangeChanged();
void onScrollBarValueChanged(int value);