Connect semaphore, I guess

Took 12 seconds
This commit is contained in:
Lukas Brübach 2026-05-27 00:00:52 +02:00
parent 0cd705753e
commit 7a4bb3a623

View file

@ -47,6 +47,8 @@ PlayerGraphicsItem::PlayerGraphicsItem(PlayerLogic *_player) : player(_player)
playerDialogs = new PlayerDialogs(this, player->getPlayerActions()); playerDialogs = new PlayerDialogs(this, player->getPlayerActions());
connect(playerDialogs, &PlayerDialogs::requestDialogSemaphore, player, &PlayerLogic::setDialogSemaphore);
playerArea = new PlayerArea(this); playerArea = new PlayerArea(this);
playerTarget = new PlayerTarget(player, playerArea); playerTarget = new PlayerTarget(player, playerArea);