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Connect semaphore, I guess
Took 12 seconds
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1 changed files with 2 additions and 0 deletions
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@ -47,6 +47,8 @@ PlayerGraphicsItem::PlayerGraphicsItem(PlayerLogic *_player) : player(_player)
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playerDialogs = new PlayerDialogs(this, player->getPlayerActions());
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playerDialogs = new PlayerDialogs(this, player->getPlayerActions());
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connect(playerDialogs, &PlayerDialogs::requestDialogSemaphore, player, &PlayerLogic::setDialogSemaphore);
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playerArea = new PlayerArea(this);
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playerArea = new PlayerArea(this);
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playerTarget = new PlayerTarget(player, playerArea);
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playerTarget = new PlayerTarget(player, playerArea);
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