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[Build] Fix toolchain rot: const PlayerReference comparison, static writeMetadata
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2 changed files with 2 additions and 2 deletions
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@ -24,7 +24,7 @@ public:
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{
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return playerId;
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}
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bool operator==(const PlayerReference &other)
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bool operator==(const PlayerReference &other) const
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{
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return ((roomId == other.roomId) && (gameId == other.gameId) && (playerId == other.playerId));
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}
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