mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-10 00:04:48 -07:00
[Game] Move state fields out of CardItem (#6904)
* [Game] Move state fields out of CardItem Took 1 hour 2 minutes * Move stuff into .cpp Took 14 minutes * Signals pass changed values as params Took 2 minutes * Comments. Took 23 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
parent
021a9f8383
commit
7a5b2e9f0e
5 changed files with 274 additions and 75 deletions
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@ -64,6 +64,7 @@ set(cockatrice_SOURCES
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src/game/board/card_drag_item.cpp
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src/game/board/card_item.cpp
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src/game/board/card_list.cpp
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src/game/board/card_state.cpp
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src/game/board/counter_general.cpp
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src/game/board/translate_counter_name.cpp
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src/game/deckview/deck_view.cpp
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@ -21,13 +21,12 @@
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#include <libcockatrice/protocol/pb/serverinfo_card.pb.h>
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CardItem::CardItem(Player *_owner, QGraphicsItem *parent, const CardRef &cardRef, int _cardid, CardZoneLogic *_zone)
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: AbstractCardItem(parent, cardRef, _owner, _cardid), zone(_zone), attacking(false), destroyOnZoneChange(false),
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doesntUntap(false), dragItem(nullptr), attachedTo(nullptr)
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: AbstractCardItem(parent, cardRef, _owner, _cardid), state(new CardState(this, _zone)), dragItem(nullptr)
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{
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owner->addCard(this);
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connect(&SettingsCache::instance().cardCounters(), &CardCounterSettings::colorChanged, this, [this](int counterId) {
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if (counters.contains(counterId)) {
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if (state->getCounters().contains(counterId)) {
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update();
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}
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});
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@ -48,9 +47,9 @@ void CardItem::prepareDelete()
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attachedCards.first()->setAttachedTo(nullptr);
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}
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if (attachedTo != nullptr) {
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attachedTo->removeAttachedCard(this);
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attachedTo = nullptr;
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if (state->getAttachedTo() != nullptr) {
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state->getAttachedTo()->removeAttachedCard(this);
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state->setAttachedTo(nullptr);
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}
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}
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@ -65,7 +64,7 @@ void CardItem::deleteLater()
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void CardItem::setZone(CardZoneLogic *_zone)
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{
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zone = _zone;
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state->setZone(_zone);
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}
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void CardItem::retranslateUi()
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@ -80,23 +79,23 @@ void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
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AbstractCardItem::paint(painter, option, widget);
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int i = 0;
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QMapIterator<int, int> counterIterator(counters);
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QMapIterator<int, int> counterIterator(state->getCounters());
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while (counterIterator.hasNext()) {
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counterIterator.next();
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QColor _color = cardCounterSettings.color(counterIterator.key());
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paintNumberEllipse(counterIterator.value(), 14, _color, i, counters.size(), painter);
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paintNumberEllipse(counterIterator.value(), 14, _color, i, state->getCounters().size(), painter);
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++i;
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}
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QSizeF translatedSize = getTranslatedSize(painter);
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qreal scaleFactor = translatedSize.width() / boundingRect().width();
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if (!pt.isEmpty()) {
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if (!state->getPT().isEmpty()) {
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painter->save();
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transformPainter(painter, translatedSize, tapAngle);
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if (!getFaceDown() && pt == exactCard.getInfo().getPowTough()) {
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if (!getFaceDown() && state->getPT() == exactCard.getInfo().getPowTough()) {
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painter->setPen(Qt::white);
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} else {
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painter->setPen(QColor(255, 150, 0)); // dark orange
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@ -107,11 +106,11 @@ void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
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painter->drawText(QRectF(4 * scaleFactor, 4 * scaleFactor, translatedSize.width() - 10 * scaleFactor,
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translatedSize.height() - 8 * scaleFactor),
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Qt::AlignRight | Qt::AlignBottom, pt);
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Qt::AlignRight | Qt::AlignBottom, state->getPT());
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painter->restore();
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}
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if (!annotation.isEmpty()) {
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if (!state->getAnnotation().isEmpty()) {
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painter->save();
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transformPainter(painter, translatedSize, tapAngle);
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@ -121,7 +120,7 @@ void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
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painter->drawText(QRectF(4 * scaleFactor, 4 * scaleFactor, translatedSize.width() - 8 * scaleFactor,
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translatedSize.height() - 8 * scaleFactor),
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Qt::AlignCenter | Qt::TextWrapAnywhere, annotation);
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Qt::AlignCenter | Qt::TextWrapAnywhere, state->getAnnotation());
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painter->restore();
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}
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@ -129,7 +128,7 @@ void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
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painter->fillPath(shape(), QBrush(QColor(255, 0, 0, 100)));
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}
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if (doesntUntap) {
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if (state->getDoesntUntap()) {
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painter->save();
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painter->setRenderHint(QPainter::Antialiasing, false);
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@ -148,70 +147,66 @@ void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
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void CardItem::setAttacking(bool _attacking)
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{
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attacking = _attacking;
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state->setAttacking(_attacking);
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update();
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}
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void CardItem::setCounter(int _id, int _value)
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{
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if (_value) {
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counters.insert(_id, _value);
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} else {
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counters.remove(_id);
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}
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state->setCounter(_id, _value);
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update();
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}
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void CardItem::setAnnotation(const QString &_annotation)
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{
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annotation = _annotation;
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state->setAnnotation(_annotation);
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update();
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}
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void CardItem::setDoesntUntap(bool _doesntUntap)
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{
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doesntUntap = _doesntUntap;
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state->setDoesntUntap(_doesntUntap);
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update();
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}
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void CardItem::setPT(const QString &_pt)
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{
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pt = _pt;
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state->setPT(_pt);
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update();
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}
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void CardItem::setAttachedTo(CardItem *_attachedTo)
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{
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if (attachedTo != nullptr) {
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attachedTo->removeAttachedCard(this);
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if (state->getAttachedTo() != nullptr) {
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state->getAttachedTo()->removeAttachedCard(this);
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}
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gridPoint.setX(-1);
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attachedTo = _attachedTo;
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if (attachedTo != nullptr) {
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state->setAttachedTo(_attachedTo);
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if (state->getAttachedTo() != nullptr) {
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// If the zone is being torn down, it might already be null by the time a card tries to un-attach all its
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// attached cards
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if (attachedTo->zone == nullptr) {
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if (state->getAttachedTo()->getZone() == nullptr) {
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deleteLater();
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} else {
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emit attachedTo->zone->cardAdded(this);
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attachedTo->addAttachedCard(this);
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if (zone != attachedTo->getZone()) {
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attachedTo->getZone()->reorganizeCards();
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emit state->getAttachedTo()->getZone()->cardAdded(this);
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state->getAttachedTo()->addAttachedCard(this);
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if (state->getZone() != state->getAttachedTo()->getZone()) {
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state->getAttachedTo()->getZone()->reorganizeCards();
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}
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}
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} else {
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// If the zone is being torn down, it might already be null by the time a card tries to un-attach all its
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// attached cards
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if (zone == nullptr) {
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if (state->getZone() == nullptr) {
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deleteLater();
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} else {
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emit zone->cardAdded(this);
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emit state->getZone()->cardAdded(this);
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}
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}
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if (zone != nullptr) {
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zone->reorganizeCards();
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if (state->getZone() != nullptr) {
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state->getZone()->reorganizeCards();
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}
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}
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@ -220,13 +215,7 @@ void CardItem::setAttachedTo(CardItem *_attachedTo)
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*/
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void CardItem::resetState(bool keepAnnotations)
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{
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attacking = false;
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counters.clear();
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pt.clear();
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if (!keepAnnotations) {
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annotation.clear();
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}
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attachedTo = 0;
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state->resetState(keepAnnotations);
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attachedCards.clear();
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setTapped(false, false);
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setDoesntUntap(false);
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@ -238,11 +227,11 @@ void CardItem::resetState(bool keepAnnotations)
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void CardItem::processCardInfo(const ServerInfo_Card &_info)
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{
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counters.clear();
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state->clearCounters();
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const int counterListSize = _info.counter_list_size();
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for (int i = 0; i < counterListSize; ++i) {
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const ServerInfo_CardCounter &counterInfo = _info.counter_list(i);
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counters.insert(counterInfo.id(), counterInfo.value());
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state->insertCounter(counterInfo.id(), counterInfo.value());
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}
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setId(_info.id());
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@ -299,7 +288,7 @@ void CardItem::drawArrow(const QColor &arrowColor)
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if (card == nullptr || card == this) {
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continue;
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}
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if (card->getZone() != zone) {
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if (card->getZone() != state->getZone()) {
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continue;
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}
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@ -324,7 +313,7 @@ void CardItem::drawAttachArrow()
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if (card == nullptr) {
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continue;
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}
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if (card->getZone() != zone) {
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if (card->getZone() != state->getZone()) {
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continue;
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}
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@ -357,7 +346,7 @@ void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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2 * QApplication::startDragDistance()) {
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return;
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}
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if (const ZoneViewZoneLogic *view = qobject_cast<const ZoneViewZoneLogic *>(zone)) {
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if (const ZoneViewZoneLogic *view = qobject_cast<const ZoneViewZoneLogic *>(state->getZone())) {
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if (view->getRevealZone() && !view->getWriteableRevealZone()) {
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return;
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}
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@ -375,12 +364,12 @@ void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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int childIndex = 0;
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for (const auto &item : scene()->selectedItems()) {
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CardItem *card = static_cast<CardItem *>(item);
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if ((card == this) || (card->getZone() != zone)) {
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if ((card == this) || (card->getZone() != state->getZone())) {
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continue;
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}
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++childIndex;
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QPointF childPos;
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if (zone->getHasCardAttr()) {
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if (state->getZone()->getHasCardAttr()) {
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childPos = card->pos() - pos();
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} else {
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childPos = QPointF(childIndex * CardDimensions::WIDTH_HALF_F, 0);
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@ -401,15 +390,15 @@ void CardItem::playCard(bool faceDown)
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return;
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}
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TableZoneLogic *tz = qobject_cast<TableZoneLogic *>(zone);
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TableZoneLogic *tz = qobject_cast<TableZoneLogic *>(state->getZone());
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if (tz) {
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emit tz->toggleTapped();
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} else {
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if (SettingsCache::instance().getClickPlaysAllSelected()) {
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faceDown ? zone->getPlayer()->getPlayerActions()->actPlayFacedown()
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: zone->getPlayer()->getPlayerActions()->actPlay();
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faceDown ? state->getZone()->getPlayer()->getPlayerActions()->actPlayFacedown()
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: state->getZone()->getPlayer()->getPlayerActions()->actPlay();
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} else {
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zone->getPlayer()->getPlayerActions()->playCard(this, faceDown);
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state->getZone()->getPlayer()->getPlayerActions()->playCard(this, faceDown);
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}
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}
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}
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@ -465,11 +454,11 @@ static bool isUnwritableRevealZone(CardZoneLogic *zone)
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*/
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void CardItem::handleClickedToPlay(bool shiftHeld)
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{
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if (isUnwritableRevealZone(zone)) {
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if (isUnwritableRevealZone(state->getZone())) {
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if (SettingsCache::instance().getClickPlaysAllSelected()) {
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zone->getPlayer()->getPlayerActions()->actHide();
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state->getZone()->getPlayer()->getPlayerActions()->actHide();
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} else {
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zone->removeCard(this);
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state->getZone()->removeCard(this);
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}
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} else {
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playCard(shiftHeld);
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@ -9,6 +9,7 @@
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#include "../zones/card_zone_logic.h"
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#include "abstract_card_item.h"
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#include "card_state.h"
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#include <libcockatrice/network/server/remote/game/server_card.h>
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@ -27,16 +28,10 @@ class CardItem : public AbstractCardItem
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{
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Q_OBJECT
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private:
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CardZoneLogic *zone;
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bool attacking;
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QMap<int, int> counters;
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QString annotation;
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QString pt;
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bool destroyOnZoneChange;
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bool doesntUntap;
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CardState *state;
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QPoint gridPoint;
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CardDragItem *dragItem;
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CardItem *attachedTo;
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QList<CardItem *> attachedCards;
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void prepareDelete();
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@ -62,7 +57,7 @@ public:
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void retranslateUi();
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[[nodiscard]] CardZoneLogic *getZone() const
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{
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return zone;
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return state->getZone();
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}
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void setZone(CardZoneLogic *_zone);
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
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@ -88,40 +83,40 @@ public:
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}
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[[nodiscard]] bool getAttacking() const
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{
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return attacking;
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return state->getAttacking();
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}
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void setAttacking(bool _attacking);
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[[nodiscard]] const QMap<int, int> &getCounters() const
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{
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return counters;
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return state->getCounters();
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}
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void setCounter(int _id, int _value);
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[[nodiscard]] QString getAnnotation() const
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{
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return annotation;
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return state->getAnnotation();
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}
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void setAnnotation(const QString &_annotation);
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[[nodiscard]] bool getDoesntUntap() const
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{
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return doesntUntap;
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return state->getDoesntUntap();
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}
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void setDoesntUntap(bool _doesntUntap);
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[[nodiscard]] QString getPT() const
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{
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return pt;
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return state->getPT();
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}
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void setPT(const QString &_pt);
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[[nodiscard]] bool getDestroyOnZoneChange() const
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{
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return destroyOnZoneChange;
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return state->getDestroyOnZoneChange();
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}
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void setDestroyOnZoneChange(bool _destroy)
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{
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destroyOnZoneChange = _destroy;
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state->setDestroyOnZoneChange(_destroy);
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}
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[[nodiscard]] CardItem *getAttachedTo() const
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{
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return attachedTo;
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return state->getAttachedTo();
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}
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void setAttachedTo(CardItem *_attachedTo);
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void addAttachedCard(CardItem *card)
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111
cockatrice/src/game/board/card_state.cpp
Normal file
111
cockatrice/src/game/board/card_state.cpp
Normal file
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@ -0,0 +1,111 @@
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#include "card_state.h"
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void CardState::resetState(bool keepAnnotations)
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{
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attacking = false;
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counters.clear();
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pt.clear();
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if (!keepAnnotations) {
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annotation.clear();
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}
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attachedTo = nullptr;
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}
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void CardState::setZone(CardZoneLogic *_zone)
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{
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if (zone == _zone) {
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return;
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}
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zone = _zone;
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emit zoneChanged(zone);
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emit stateChanged();
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}
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void CardState::setAttacking(bool _attacking)
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{
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if (attacking == _attacking) {
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return;
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}
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attacking = _attacking;
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emit attackingChanged(_attacking);
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emit stateChanged();
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}
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void CardState::insertCounter(int id, int value)
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{
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counters.insert(id, value);
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emit countersChanged(counters);
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emit stateChanged();
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}
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void CardState::setCounter(int id, int value)
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{
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if (value) {
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counters[id] = value;
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} else {
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counters.remove(id);
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}
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emit countersChanged(counters);
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emit stateChanged();
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}
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void CardState::clearCounters()
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{
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counters.clear();
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emit countersChanged(counters);
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emit stateChanged();
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}
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void CardState::setAnnotation(const QString &_annotation)
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{
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if (annotation == _annotation) {
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return;
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}
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annotation = _annotation;
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emit annotationChanged(annotation);
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emit stateChanged();
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}
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void CardState::setPT(const QString &_pt)
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{
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if (pt == _pt) {
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return;
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}
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pt = _pt;
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emit ptChanged(pt);
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emit stateChanged();
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}
|
||||
|
||||
void CardState::setDoesntUntap(bool _doesntUntap)
|
||||
{
|
||||
if (doesntUntap == _doesntUntap) {
|
||||
return;
|
||||
}
|
||||
doesntUntap = _doesntUntap;
|
||||
emit doesntUntapChanged(_doesntUntap);
|
||||
emit stateChanged();
|
||||
}
|
||||
|
||||
void CardState::setDestroyOnZoneChange(bool _destroyOnZoneChange)
|
||||
{
|
||||
if (destroyOnZoneChange == _destroyOnZoneChange) {
|
||||
return;
|
||||
}
|
||||
|
||||
destroyOnZoneChange = _destroyOnZoneChange;
|
||||
emit destroyOnZoneChangeChanged(_destroyOnZoneChange);
|
||||
emit stateChanged();
|
||||
}
|
||||
|
||||
void CardState::setAttachedTo(CardItem *_attachedTo)
|
||||
{
|
||||
if (attachedTo == _attachedTo) {
|
||||
return;
|
||||
}
|
||||
attachedTo = _attachedTo;
|
||||
emit attachedToChanged(_attachedTo);
|
||||
emit stateChanged();
|
||||
}
|
||||
103
cockatrice/src/game/board/card_state.h
Normal file
103
cockatrice/src/game/board/card_state.h
Normal file
|
|
@ -0,0 +1,103 @@
|
|||
#ifndef COCKATRICE_CARD_STATE_H
|
||||
#define COCKATRICE_CARD_STATE_H
|
||||
|
||||
#include <QMap>
|
||||
#include <QObject>
|
||||
|
||||
class CardZoneLogic;
|
||||
class CardItem;
|
||||
class CardState : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
private:
|
||||
bool attacking = false;
|
||||
QMap<int, int> counters;
|
||||
QString annotation;
|
||||
QString pt;
|
||||
bool doesntUntap = false;
|
||||
bool destroyOnZoneChange = false;
|
||||
|
||||
CardItem *attachedTo = nullptr;
|
||||
CardZoneLogic *zone = nullptr;
|
||||
|
||||
signals:
|
||||
void stateChanged();
|
||||
|
||||
void attackingChanged(bool newValue);
|
||||
void countersChanged(const QMap<int, int> &newCounters);
|
||||
void annotationChanged(const QString &newAnnotation);
|
||||
void ptChanged(const QString &newPt);
|
||||
void doesntUntapChanged(bool newValue);
|
||||
void destroyOnZoneChangeChanged(bool newValue);
|
||||
void attachedToChanged(CardItem *newAttachedTo);
|
||||
void zoneChanged(CardZoneLogic *newZone);
|
||||
|
||||
public:
|
||||
explicit CardState(QObject *parent, CardZoneLogic *_zone) : QObject(parent), zone(_zone)
|
||||
{
|
||||
}
|
||||
|
||||
void resetState(bool keepAnnotations);
|
||||
|
||||
CardZoneLogic *getZone() const
|
||||
{
|
||||
return zone;
|
||||
}
|
||||
|
||||
void setZone(CardZoneLogic *_zone);
|
||||
|
||||
bool getAttacking() const
|
||||
{
|
||||
return attacking;
|
||||
}
|
||||
void setAttacking(bool _attacking);
|
||||
|
||||
const QMap<int, int> &getCounters() const
|
||||
{
|
||||
return counters;
|
||||
}
|
||||
|
||||
void insertCounter(int id, int value);
|
||||
|
||||
void setCounter(int id, int value);
|
||||
|
||||
void clearCounters();
|
||||
|
||||
QString getAnnotation() const
|
||||
{
|
||||
return annotation;
|
||||
}
|
||||
|
||||
void setAnnotation(const QString &_annotation);
|
||||
|
||||
QString getPT() const
|
||||
{
|
||||
return pt;
|
||||
}
|
||||
|
||||
void setPT(const QString &_pt);
|
||||
|
||||
bool getDoesntUntap() const
|
||||
{
|
||||
return doesntUntap;
|
||||
}
|
||||
|
||||
void setDoesntUntap(bool _doesntUntap);
|
||||
|
||||
bool getDestroyOnZoneChange() const
|
||||
{
|
||||
return destroyOnZoneChange;
|
||||
}
|
||||
|
||||
void setDestroyOnZoneChange(bool _destroyOnZoneChange);
|
||||
|
||||
CardItem *getAttachedTo() const
|
||||
{
|
||||
return attachedTo;
|
||||
}
|
||||
|
||||
void setAttachedTo(CardItem *_attachedTo);
|
||||
};
|
||||
|
||||
#endif // COCKATRICE_CARD_STATE_H
|
||||
Loading…
Add table
Add a link
Reference in a new issue