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fixed crash that occurs when reloading the card database while deck editor or game is running
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8 changed files with 31 additions and 3 deletions
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@ -201,6 +201,8 @@ private slots:
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void imageLoaded(CardInfo *card, QImage image);
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void picDownloadChanged();
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void picsPathChanged();
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signals:
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void cardListChanged();
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};
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#endif
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