diff --git a/libcockatrice_network/libcockatrice/network/server/remote/game/server_abstract_participant.cpp b/libcockatrice_network/libcockatrice/network/server/remote/game/server_abstract_participant.cpp index 5498d5b63..dcd14d14c 100644 --- a/libcockatrice_network/libcockatrice/network/server/remote/game/server_abstract_participant.cpp +++ b/libcockatrice_network/libcockatrice/network/server/remote/game/server_abstract_participant.cpp @@ -457,8 +457,8 @@ Response::ResponseCode Server_AbstractParticipant::cmdSetPlayerOrder(const Comma game->reorderPlayerSeats(playerNames); } - game->sendGameStateToPlayers(); - + // Clients learn the new seating from the Event_PlayerOrderChanged that + // reseatPlayers broadcasts; no full game state resend is needed for it. return Response::RespOk; }