Move cards and filters folder out of game (#6145)

* big move

* also move game_specific_terms

* fix imports

* alphabetize cmake

* fix build failure

* create database folder and move files into it

* fix includes

* run formatter
This commit is contained in:
RickyRister 2025-09-16 03:02:57 -07:00 committed by GitHub
parent bed79ef89e
commit 7ac22a6ce8
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
149 changed files with 218 additions and 218 deletions

View file

@ -0,0 +1,426 @@
#include "card_info.h"
#include "../client/ui/picture_loader/picture_loader.h"
#include "../settings/cache_settings.h"
#include "game_specific_terms.h"
#include <QDebug>
#include <QDir>
#include <QMessageBox>
#include <QRegularExpression>
#include <algorithm>
#include <utility>
const char *CardSet::TOKENS_SETNAME = "TK";
CardSet::CardSet(const QString &_shortName,
const QString &_longName,
const QString &_setType,
const QDate &_releaseDate,
const CardSet::Priority _priority)
: shortName(_shortName), longName(_longName), releaseDate(_releaseDate), setType(_setType), priority(_priority)
{
loadSetOptions();
}
CardSetPtr CardSet::newInstance(const QString &_shortName,
const QString &_longName,
const QString &_setType,
const QDate &_releaseDate,
const Priority _priority)
{
CardSetPtr ptr(new CardSet(_shortName, _longName, _setType, _releaseDate, _priority));
// ptr->setSmartPointer(ptr);
return ptr;
}
QString CardSet::getCorrectedShortName() const
{
// For Windows machines.
QSet<QString> invalidFileNames;
invalidFileNames << "CON"
<< "PRN"
<< "AUX"
<< "NUL"
<< "COM1"
<< "COM2"
<< "COM3"
<< "COM4"
<< "COM5"
<< "COM6"
<< "COM7"
<< "COM8"
<< "COM9"
<< "LPT1"
<< "LPT2"
<< "LPT3"
<< "LPT4"
<< "LPT5"
<< "LPT6"
<< "LPT7"
<< "LPT8"
<< "LPT9";
return invalidFileNames.contains(shortName) ? shortName + "_" : shortName;
}
void CardSet::loadSetOptions()
{
sortKey = SettingsCache::instance().cardDatabase().getSortKey(shortName);
enabled = SettingsCache::instance().cardDatabase().isEnabled(shortName);
isknown = SettingsCache::instance().cardDatabase().isKnown(shortName);
}
void CardSet::setSortKey(unsigned int _sortKey)
{
sortKey = _sortKey;
SettingsCache::instance().cardDatabase().setSortKey(shortName, _sortKey);
}
void CardSet::setEnabled(bool _enabled)
{
enabled = _enabled;
SettingsCache::instance().cardDatabase().setEnabled(shortName, _enabled);
}
void CardSet::setIsKnown(bool _isknown)
{
isknown = _isknown;
SettingsCache::instance().cardDatabase().setIsKnown(shortName, _isknown);
}
class SetList::KeyCompareFunctor
{
public:
inline bool operator()(const CardSetPtr &a, const CardSetPtr &b) const
{
if (a.isNull() || b.isNull()) {
qCWarning(CardInfoLog) << "SetList::KeyCompareFunctor a or b is null";
return false;
}
return a->getSortKey() < b->getSortKey();
}
};
void SetList::sortByKey()
{
std::sort(begin(), end(), KeyCompareFunctor());
}
int SetList::getEnabledSetsNum()
{
int num = 0;
for (int i = 0; i < size(); ++i) {
CardSetPtr set = at(i);
if (set && set->getEnabled()) {
++num;
}
}
return num;
}
int SetList::getUnknownSetsNum()
{
int num = 0;
for (int i = 0; i < size(); ++i) {
CardSetPtr set = at(i);
if (set && !set->getIsKnown() && !set->getIsKnownIgnored()) {
++num;
}
}
return num;
}
QStringList SetList::getUnknownSetsNames()
{
QStringList sets = QStringList();
for (int i = 0; i < size(); ++i) {
CardSetPtr set = at(i);
if (set && !set->getIsKnown() && !set->getIsKnownIgnored()) {
sets << set->getShortName();
}
}
return sets;
}
void SetList::enableAllUnknown()
{
for (int i = 0; i < size(); ++i) {
CardSetPtr set = at(i);
if (set && !set->getIsKnown() && !set->getIsKnownIgnored()) {
set->setIsKnown(true);
set->setEnabled(true);
} else if (set && set->getIsKnownIgnored() && !set->getEnabled()) {
set->setEnabled(true);
}
}
}
void SetList::enableAll()
{
for (int i = 0; i < size(); ++i) {
CardSetPtr set = at(i);
if (set == nullptr) {
qCWarning(CardInfoLog) << "enabledAll has null";
continue;
}
if (!set->getIsKnownIgnored()) {
set->setIsKnown(true);
}
set->setEnabled(true);
}
}
void SetList::markAllAsKnown()
{
for (int i = 0; i < size(); ++i) {
CardSetPtr set = at(i);
if (set && !set->getIsKnown() && !set->getIsKnownIgnored()) {
set->setIsKnown(true);
set->setEnabled(false);
} else if (set && set->getIsKnownIgnored() && !set->getEnabled()) {
set->setEnabled(true);
}
}
}
void SetList::guessSortKeys()
{
defaultSort();
for (int i = 0; i < size(); ++i) {
CardSetPtr set = at(i);
if (set.isNull()) {
qCWarning(CardInfoLog) << "guessSortKeys set is null";
continue;
}
set->setSortKey(i);
}
}
void SetList::defaultSort()
{
std::sort(begin(), end(), [](const CardSetPtr &a, const CardSetPtr &b) {
// Sort by priority, then by release date, then by short name
if (a->getPriority() != b->getPriority()) {
return a->getPriority() < b->getPriority(); // lowest first
} else if (a->getReleaseDate() != b->getReleaseDate()) {
return a->getReleaseDate() > b->getReleaseDate(); // most recent first
} else {
return a->getShortName() < b->getShortName(); // alphabetically
}
});
}
PrintingInfo::PrintingInfo(const CardSetPtr &_set) : set(_set)
{
}
/**
* Gets the uuid property of the printing, or an empty string if the property isn't present
*/
QString PrintingInfo::getUuid() const
{
return properties.value("uuid").toString();
}
CardInfo::CardInfo(const QString &_name,
const QString &_text,
bool _isToken,
QVariantHash _properties,
const QList<CardRelation *> &_relatedCards,
const QList<CardRelation *> &_reverseRelatedCards,
SetToPrintingsMap _sets,
bool _cipt,
bool _landscapeOrientation,
int _tableRow,
bool _upsideDownArt)
: name(_name), text(_text), isToken(_isToken), properties(std::move(_properties)), relatedCards(_relatedCards),
reverseRelatedCards(_reverseRelatedCards), setsToPrintings(std::move(_sets)), cipt(_cipt),
landscapeOrientation(_landscapeOrientation), tableRow(_tableRow), upsideDownArt(_upsideDownArt)
{
simpleName = CardInfo::simplifyName(name);
refreshCachedSetNames();
}
CardInfoPtr CardInfo::newInstance(const QString &_name)
{
return newInstance(_name, QString(), false, QVariantHash(), QList<CardRelation *>(), QList<CardRelation *>(),
SetToPrintingsMap(), false, false, 0, false);
}
CardInfoPtr CardInfo::newInstance(const QString &_name,
const QString &_text,
bool _isToken,
QVariantHash _properties,
const QList<CardRelation *> &_relatedCards,
const QList<CardRelation *> &_reverseRelatedCards,
SetToPrintingsMap _sets,
bool _cipt,
bool _landscapeOrientation,
int _tableRow,
bool _upsideDownArt)
{
CardInfoPtr ptr(new CardInfo(_name, _text, _isToken, std::move(_properties), _relatedCards, _reverseRelatedCards,
_sets, _cipt, _landscapeOrientation, _tableRow, _upsideDownArt));
ptr->setSmartPointer(ptr);
for (const auto &printings : _sets) {
for (const PrintingInfo &printing : printings) {
printing.getSet()->append(ptr);
break;
}
}
return ptr;
}
QString CardInfo::getCorrectedName() const
{
// remove all the characters reserved in windows file paths,
// other oses only disallow a subset of these so it covers all
static const QRegularExpression rmrx(R"(( // |[*<>:"\\?\x00-\x08\x10-\x1f]))");
static const QRegularExpression spacerx(R"([/\x09-\x0f])");
static const QString space(' ');
QString result = name;
// Fire // Ice, Circle of Protection: Red, "Ach! Hans, Run!", Who/What/When/Where/Why, Question Elemental?
return result.remove(rmrx).replace(spacerx, space);
}
void CardInfo::addToSet(const CardSetPtr &_set, const PrintingInfo _info)
{
if (!_set->contains(smartThis)) {
_set->append(smartThis);
}
if (!setsToPrintings[_set->getShortName()].contains(_info)) {
setsToPrintings[_set->getShortName()].append(_info);
}
refreshCachedSetNames();
}
void CardInfo::combineLegalities(const QVariantHash &props)
{
QHashIterator<QString, QVariant> it(props);
while (it.hasNext()) {
it.next();
if (it.key().startsWith("format-")) {
smartThis->setProperty(it.key(), it.value().toString());
}
}
}
void CardInfo::refreshCachedSetNames()
{
QStringList setList;
// update the cached list of set names
for (const auto &printings : setsToPrintings) {
for (const auto &printing : printings) {
if (printing.getSet()->getEnabled()) {
setList << printing.getSet()->getShortName();
}
break;
}
}
setsNames = setList.join(", ");
}
QString CardInfo::simplifyName(const QString &name)
{
static const QRegularExpression spaceOrSplit("(\\s+|\\/\\/.*)");
static const QRegularExpression nonAlnum("[^a-z0-9]");
QString simpleName = name.toLower();
// remove spaces and right halves of split cards
simpleName.remove(spaceOrSplit);
// So Aetherling would work, but not Ætherling since 'Æ' would get replaced
// with nothing.
simpleName.replace("æ", "ae");
// Replace Jötun Grunt with Jotun Grunt.
simpleName = simpleName.normalized(QString::NormalizationForm_KD);
// remove all non alphanumeric characters from the name
simpleName.remove(nonAlnum);
return simpleName;
}
const QChar CardInfo::getColorChar() const
{
QString colors = getColors();
switch (colors.size()) {
case 0:
return QChar();
case 1:
return colors.at(0);
default:
return QChar('m');
}
}
CardRelation::CardRelation(const QString &_name,
AttachType _attachType,
bool _isCreateAllExclusion,
bool _isVariableCount,
int _defaultCount,
bool _isPersistent)
: name(_name), attachType(_attachType), isCreateAllExclusion(_isCreateAllExclusion),
isVariableCount(_isVariableCount), defaultCount(_defaultCount), isPersistent(_isPersistent)
{
}
void CardInfo::resetReverseRelatedCards2Me()
{
for (CardRelation *cardRelation : this->getReverseRelatedCards2Me()) {
cardRelation->deleteLater();
}
reverseRelatedCardsToMe = QList<CardRelation *>();
}
// Back-compatibility methods. Remove ASAP
const QString CardInfo::getCardType() const
{
return getProperty(Mtg::CardType);
}
void CardInfo::setCardType(const QString &value)
{
setProperty(Mtg::CardType, value);
}
const QString CardInfo::getCmc() const
{
return getProperty(Mtg::ConvertedManaCost);
}
const QString CardInfo::getColors() const
{
return getProperty(Mtg::Colors);
}
void CardInfo::setColors(const QString &value)
{
setProperty(Mtg::Colors, value);
}
const QString CardInfo::getLoyalty() const
{
return getProperty(Mtg::Loyalty);
}
const QString CardInfo::getMainCardType() const
{
return getProperty(Mtg::MainCardType);
}
const QString CardInfo::getManaCost() const
{
return getProperty(Mtg::ManaCost);
}
const QString CardInfo::getPowTough() const
{
return getProperty(Mtg::PowTough);
}
void CardInfo::setPowTough(const QString &value)
{
setProperty(Mtg::PowTough, value);
}

View file

@ -0,0 +1,470 @@
#ifndef CARD_INFO_H
#define CARD_INFO_H
#include <QDate>
#include <QHash>
#include <QList>
#include <QLoggingCategory>
#include <QMap>
#include <QMetaType>
#include <QSharedPointer>
#include <QStringList>
#include <QVariant>
#include <utility>
inline Q_LOGGING_CATEGORY(CardInfoLog, "card_info");
class CardInfo;
class PrintingInfo;
class CardSet;
class CardRelation;
class ICardDatabaseParser;
typedef QSharedPointer<CardInfo> CardInfoPtr;
typedef QSharedPointer<CardSet> CardSetPtr;
typedef QMap<QString, QList<PrintingInfo>> SetToPrintingsMap;
typedef QHash<QString, CardInfoPtr> CardNameMap;
typedef QHash<QString, CardSetPtr> SetNameMap;
Q_DECLARE_METATYPE(CardInfoPtr)
class CardSet : public QList<CardInfoPtr>
{
public:
enum Priority
{
PriorityFallback = 0,
PriorityPrimary = 10,
PrioritySecondary = 20,
PriorityReprint = 30,
PriorityOther = 40,
PriorityLowest = 100,
};
static const char *TOKENS_SETNAME;
private:
QString shortName, longName;
unsigned int sortKey;
QDate releaseDate;
QString setType;
Priority priority;
bool enabled, isknown;
public:
explicit CardSet(const QString &_shortName = QString(),
const QString &_longName = QString(),
const QString &_setType = QString(),
const QDate &_releaseDate = QDate(),
const Priority _priority = PriorityFallback);
static CardSetPtr newInstance(const QString &_shortName = QString(),
const QString &_longName = QString(),
const QString &_setType = QString(),
const QDate &_releaseDate = QDate(),
const Priority _priority = PriorityFallback);
QString getCorrectedShortName() const;
QString getShortName() const
{
return shortName;
}
QString getLongName() const
{
return longName;
}
QString getSetType() const
{
return setType;
}
QDate getReleaseDate() const
{
return releaseDate;
}
Priority getPriority() const
{
return priority;
}
void setLongName(const QString &_longName)
{
longName = _longName;
}
void setSetType(const QString &_setType)
{
setType = _setType;
}
void setReleaseDate(const QDate &_releaseDate)
{
releaseDate = _releaseDate;
}
void setPriority(const Priority _priority)
{
priority = _priority;
}
void loadSetOptions();
int getSortKey() const
{
return sortKey;
}
void setSortKey(unsigned int _sortKey);
bool getEnabled() const
{
return enabled;
}
void setEnabled(bool _enabled);
bool getIsKnown() const
{
return isknown;
}
void setIsKnown(bool _isknown);
// Determine incomplete sets.
bool getIsKnownIgnored() const
{
return longName.length() + setType.length() + releaseDate.toString().length() == 0;
}
};
class SetList : public QList<CardSetPtr>
{
private:
class KeyCompareFunctor;
public:
void sortByKey();
void guessSortKeys();
void enableAllUnknown();
void enableAll();
void markAllAsKnown();
int getEnabledSetsNum();
int getUnknownSetsNum();
QStringList getUnknownSetsNames();
void defaultSort();
};
/**
* Info relating to a specific printing for a card.
*/
class PrintingInfo
{
public:
explicit PrintingInfo(const CardSetPtr &_set = nullptr);
~PrintingInfo() = default;
bool operator==(const PrintingInfo &other) const
{
return this->set == other.set && this->properties == other.properties;
}
private:
CardSetPtr set;
// per-printing card properties;
QVariantHash properties;
public:
CardSetPtr getSet() const
{
return set;
}
QStringList getProperties() const
{
return properties.keys();
}
QString getProperty(const QString &propertyName) const
{
return properties.value(propertyName).toString();
}
void setProperty(const QString &_name, const QString &_value)
{
properties.insert(_name, _value);
}
QString getUuid() const;
};
class CardInfo : public QObject
{
Q_OBJECT
private:
CardInfoPtr smartThis;
// The card name
QString name;
// The name without punctuation or capitalization, for better card name recognition.
QString simpleName;
// card text
QString text;
// whether this is not a "real" card but a token
bool isToken;
// basic card properties; common for all the sets
QVariantHash properties;
// the cards i'm related to
QList<CardRelation *> relatedCards;
// the card i'm reverse-related to
QList<CardRelation *> reverseRelatedCards;
// the cards thare are reverse-related to me
QList<CardRelation *> reverseRelatedCardsToMe;
// card sets
SetToPrintingsMap setsToPrintings;
// cached set names
QString setsNames;
// positioning properties; used by UI
bool cipt;
bool landscapeOrientation;
int tableRow;
bool upsideDownArt;
public:
explicit CardInfo(const QString &_name,
const QString &_text,
bool _isToken,
QVariantHash _properties,
const QList<CardRelation *> &_relatedCards,
const QList<CardRelation *> &_reverseRelatedCards,
SetToPrintingsMap _sets,
bool _cipt,
bool _landscapeOrientation,
int _tableRow,
bool _upsideDownArt);
CardInfo(const CardInfo &other)
: QObject(other.parent()), name(other.name), simpleName(other.simpleName), text(other.text),
isToken(other.isToken), properties(other.properties), relatedCards(other.relatedCards),
reverseRelatedCards(other.reverseRelatedCards), reverseRelatedCardsToMe(other.reverseRelatedCardsToMe),
setsToPrintings(other.setsToPrintings), setsNames(other.setsNames), cipt(other.cipt),
landscapeOrientation(other.landscapeOrientation), tableRow(other.tableRow), upsideDownArt(other.upsideDownArt)
{
}
static CardInfoPtr newInstance(const QString &_name);
static CardInfoPtr newInstance(const QString &_name,
const QString &_text,
bool _isToken,
QVariantHash _properties,
const QList<CardRelation *> &_relatedCards,
const QList<CardRelation *> &_reverseRelatedCards,
SetToPrintingsMap _sets,
bool _cipt,
bool _landscapeOrientation,
int _tableRow,
bool _upsideDownArt);
CardInfoPtr clone() const
{
// Use the copy constructor to create a new instance
CardInfoPtr newCardInfo = CardInfoPtr(new CardInfo(*this));
newCardInfo->setSmartPointer(newCardInfo); // Set the smart pointer for the new instance
return newCardInfo;
}
void setSmartPointer(CardInfoPtr _ptr)
{
smartThis = std::move(_ptr);
}
// basic properties
inline const QString &getName() const
{
return name;
}
const QString &getSimpleName() const
{
return simpleName;
}
const QString &getText() const
{
return text;
}
void setText(const QString &_text)
{
text = _text;
emit cardInfoChanged(smartThis);
}
bool getIsToken() const
{
return isToken;
}
QStringList getProperties() const
{
return properties.keys();
}
QString getProperty(const QString &propertyName) const
{
return properties.value(propertyName).toString();
}
void setProperty(const QString &_name, const QString &_value)
{
properties.insert(_name, _value);
emit cardInfoChanged(smartThis);
}
bool hasProperty(const QString &propertyName) const
{
return properties.contains(propertyName);
}
const SetToPrintingsMap &getSets() const
{
return setsToPrintings;
}
const QString &getSetsNames() const
{
return setsNames;
}
// related cards
const QList<CardRelation *> &getRelatedCards() const
{
return relatedCards;
}
const QList<CardRelation *> &getReverseRelatedCards() const
{
return reverseRelatedCards;
}
const QList<CardRelation *> &getReverseRelatedCards2Me() const
{
return reverseRelatedCardsToMe;
}
QList<CardRelation *> getAllRelatedCards() const
{
QList<CardRelation *> result;
result.append(getRelatedCards());
result.append(getReverseRelatedCards2Me());
return result;
}
void resetReverseRelatedCards2Me();
void addReverseRelatedCards2Me(CardRelation *cardRelation)
{
reverseRelatedCardsToMe.append(cardRelation);
}
// positioning
bool getCipt() const
{
return cipt;
}
bool getLandscapeOrientation() const
{
return landscapeOrientation;
}
int getTableRow() const
{
return tableRow;
}
void setTableRow(int _tableRow)
{
tableRow = _tableRow;
}
bool getUpsideDownArt() const
{
return upsideDownArt;
}
const QChar getColorChar() const;
// Back-compatibility methods. Remove ASAP
const QString getCardType() const;
void setCardType(const QString &value);
const QString getCmc() const;
const QString getColors() const;
void setColors(const QString &value);
const QString getLoyalty() const;
const QString getMainCardType() const;
const QString getManaCost() const;
const QString getPowTough() const;
void setPowTough(const QString &value);
QString getCorrectedName() const;
void addToSet(const CardSetPtr &_set, PrintingInfo _info = PrintingInfo());
void combineLegalities(const QVariantHash &props);
void refreshCachedSetNames();
/**
* Simplify a name to have no punctuation and lowercase all letters, for
* less strict name-matching.
*/
static QString simplifyName(const QString &name);
signals:
/**
* Emit this when a pixmap for this card finishes loading.
* @param printing The specific printing the pixmap is for.
*/
void pixmapUpdated(const PrintingInfo &printing);
void cardInfoChanged(CardInfoPtr card);
};
class CardRelation : public QObject
{
Q_OBJECT
public:
enum AttachType
{
DoesNotAttach = 0,
AttachTo = 1,
TransformInto = 2,
};
private:
QString name;
AttachType attachType;
bool isCreateAllExclusion;
bool isVariableCount;
int defaultCount;
bool isPersistent;
public:
explicit CardRelation(const QString &_name = QString(),
AttachType _attachType = DoesNotAttach,
bool _isCreateAllExclusion = false,
bool _isVariableCount = false,
int _defaultCount = 1,
bool _isPersistent = false);
inline const QString &getName() const
{
return name;
}
AttachType getAttachType() const
{
return attachType;
}
bool getDoesAttach() const
{
return attachType != DoesNotAttach;
}
bool getDoesTransform() const
{
return attachType == TransformInto;
}
QString getAttachTypeAsString() const
{
switch (attachType) {
case AttachTo:
return "attach";
case TransformInto:
return "transform";
default:
return "";
}
}
bool getCanCreateAnother() const
{
return !getDoesAttach();
}
bool getIsCreateAllExclusion() const
{
return isCreateAllExclusion;
}
bool getIsVariable() const
{
return isVariableCount;
}
int getDefaultCount() const
{
return defaultCount;
}
bool getIsPersistent() const
{
return isPersistent;
}
};
#endif

View file

@ -0,0 +1,79 @@
#include "exact_card.h"
/**
* Default constructor.
* This will set the CardInfoPtr to null.
* The printing will be the default-constructed PrintingInfo.
*/
ExactCard::ExactCard()
{
}
/**
* @param _card The card. Can be null.
* @param _printing The printing. Can be empty.
*/
ExactCard::ExactCard(const CardInfoPtr &_card, const PrintingInfo &_printing) : card(_card), printing(_printing)
{
}
bool ExactCard::operator==(const ExactCard &other) const
{
return this->card == other.card && this->printing == other.printing;
}
/**
* Convenience method to safely get the card's name.
* @return The name in the CardInfo, or an empty string if card is null
*/
QString ExactCard::getName() const
{
return card.isNull() ? "" : card->getName();
}
/**
* Gets a view of the underlying cardInfoPtr.
* @return A const reference to the CardInfo, or an empty CardInfo if card is null
*/
const CardInfo &ExactCard::getInfo() const
{
if (card.isNull()) {
static CardInfoPtr emptyCard = CardInfo::newInstance("");
return *emptyCard;
}
return *card;
}
/**
* The key used to identify this exact printing in the cache
*/
QString ExactCard::getPixmapCacheKey() const
{
QString uuid = printing.getUuid();
QString suffix = uuid.isEmpty() ? "" : "_" + uuid;
return QLatin1String("card_") + card->getName() + suffix;
}
/**
* Checks if the card is null or empty.
*/
bool ExactCard::isEmpty() const
{
return card.isNull() || card->getName().isEmpty();
}
/**
* Returns true if isEmpty() is false
*/
ExactCard::operator bool() const
{
return !isEmpty();
}
/**
* Gets the CardInfo to emit the pixmapUpdated signal
*/
void ExactCard::emitPixmapUpdated() const
{
emit card->pixmapUpdated(printing);
}

View file

@ -0,0 +1,46 @@
#ifndef EXACT_CARD_H
#define EXACT_CARD_H
#include "card_info.h"
/**
* Identifies the card along with its exact printing
*/
class ExactCard
{
CardInfoPtr card;
PrintingInfo printing;
public:
ExactCard();
explicit ExactCard(const CardInfoPtr &_card, const PrintingInfo &_printing = PrintingInfo());
/**
* Gets the CardInfoPtr. Can be null.
*/
CardInfoPtr getCardPtr() const
{
return card;
}
/**
* Gets the PrintingInfo. Can be empty.
*/
PrintingInfo getPrinting() const
{
return printing;
}
bool operator==(const ExactCard &other) const;
QString getName() const;
const CardInfo &getInfo() const;
QString getPixmapCacheKey() const;
bool isEmpty() const;
explicit operator bool() const;
void emitPixmapUpdated() const;
};
#endif // EXACT_CARD_H

View file

@ -0,0 +1,52 @@
#ifndef GAME_SPECIFIC_TERMS_H
#define GAME_SPECIFIC_TERMS_H
#include <QCoreApplication>
#include <QString>
/*
* Collection of traslatable property names used in games,
* so we can use Game::Property instead of hardcoding strings.
* Note: Mtg = "Maybe that game"
*/
namespace Mtg
{
QString const CardType("type");
QString const ConvertedManaCost("cmc");
QString const Colors("colors");
QString const Loyalty("loyalty");
QString const MainCardType("maintype");
QString const ManaCost("manacost");
QString const PowTough("pt");
QString const Side("side");
QString const Layout("layout");
QString const ColorIdentity("coloridentity");
inline static const QString getNicePropertyName(QString key)
{
if (key == CardType)
return QCoreApplication::translate("Mtg", "Card Type");
if (key == ConvertedManaCost)
return QCoreApplication::translate("Mtg", "Mana Value");
if (key == Colors)
return QCoreApplication::translate("Mtg", "Color(s)");
if (key == Loyalty)
return QCoreApplication::translate("Mtg", "Loyalty");
if (key == MainCardType)
return QCoreApplication::translate("Mtg", "Main Card Type");
if (key == ManaCost)
return QCoreApplication::translate("Mtg", "Mana Cost");
if (key == PowTough)
return QCoreApplication::translate("Mtg", "P/T");
if (key == Side)
return QCoreApplication::translate("Mtg", "Side");
if (key == Layout)
return QCoreApplication::translate("Mtg", "Layout");
if (key == ColorIdentity)
return QCoreApplication::translate("Mtg", "Color Identity");
return key;
}
}; // namespace Mtg
#endif