Move cards and filters folder out of game (#6145)

* big move

* also move game_specific_terms

* fix imports

* alphabetize cmake

* fix build failure

* create database folder and move files into it

* fix includes

* run formatter
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RickyRister 2025-09-16 03:02:57 -07:00 committed by GitHub
parent bed79ef89e
commit 7ac22a6ce8
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149 changed files with 218 additions and 218 deletions

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#ifndef EXACT_CARD_H
#define EXACT_CARD_H
#include "card_info.h"
/**
* Identifies the card along with its exact printing
*/
class ExactCard
{
CardInfoPtr card;
PrintingInfo printing;
public:
ExactCard();
explicit ExactCard(const CardInfoPtr &_card, const PrintingInfo &_printing = PrintingInfo());
/**
* Gets the CardInfoPtr. Can be null.
*/
CardInfoPtr getCardPtr() const
{
return card;
}
/**
* Gets the PrintingInfo. Can be empty.
*/
PrintingInfo getPrinting() const
{
return printing;
}
bool operator==(const ExactCard &other) const;
QString getName() const;
const CardInfo &getInfo() const;
QString getPixmapCacheKey() const;
bool isEmpty() const;
explicit operator bool() const;
void emitPixmapUpdated() const;
};
#endif // EXACT_CARD_H