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Move cards and filters folder out of game (#6145)
* big move * also move game_specific_terms * fix imports * alphabetize cmake * fix build failure * create database folder and move files into it * fix includes * run formatter
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149 changed files with 218 additions and 218 deletions
71
cockatrice/src/database/card_search_model.cpp
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71
cockatrice/src/database/card_search_model.cpp
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#include "card_search_model.h"
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#include "../utility/levenshtein.h"
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#include <algorithm>
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CardSearchModel::CardSearchModel(CardDatabaseDisplayModel *sourceModel, QObject *parent)
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: QAbstractListModel(parent), sourceModel(sourceModel)
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{
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}
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int CardSearchModel::rowCount(const QModelIndex &parent) const
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{
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Q_UNUSED(parent);
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return searchResults.size();
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}
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QVariant CardSearchModel::data(const QModelIndex &index, int role) const
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{
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if (!index.isValid() || index.row() >= searchResults.size())
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return QVariant();
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if (role == Qt::DisplayRole) {
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return searchResults.at(index.row()).card->getName();
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}
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return QVariant();
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}
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void CardSearchModel::updateSearchResults(const QString &query)
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{
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beginResetModel();
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searchResults.clear();
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if (query.isEmpty() || !sourceModel)
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return;
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// Set the filter for the display model
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sourceModel->setCardName(query);
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// Collect matching cards and compute Levenshtein distance
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for (int i = 0; i < sourceModel->rowCount(); ++i) {
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QModelIndex modelIndex = sourceModel->index(i, 0);
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QModelIndex sourceIndex = sourceModel->mapToSource(modelIndex);
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CardDatabaseModel *sourceDbModel = qobject_cast<CardDatabaseModel *>(sourceModel->sourceModel());
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if (!sourceDbModel || !sourceIndex.isValid())
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return;
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CardInfoPtr card = sourceDbModel->getCard(sourceIndex.row());
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if (!card)
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continue;
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int distance = levenshteinDistance(query.toLower(), card->getName().toLower());
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searchResults.append({card, distance});
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}
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// Sort by Levenshtein distance (lower distance = better match)
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std::sort(searchResults.begin(), searchResults.end(),
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[](const SearchResult &a, const SearchResult &b) { return a.distance < b.distance; });
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// Keep only the top 5 results
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if (searchResults.size() > 10)
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searchResults = searchResults.mid(0, 10);
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emit dataChanged(index(0, 0), index(rowCount() - 1, 0));
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emit layoutChanged();
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endResetModel();
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}
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