Idle Client Timeout Functionality

Added the functionality client side to log users out of servers if they
are idle for more than 1 hour without joining either a game or room.
Sending a message (room/game/private) or performing a game action.
This commit is contained in:
woogerboy21 2016-10-09 13:55:07 -04:00
parent e4127fead3
commit 7af2f3f057
15 changed files with 70 additions and 3 deletions

View file

@ -99,6 +99,7 @@ void TabMessage::sendMessage()
client->sendCommand(pend);
sayEdit->clear();
emit notIdle();
}
void TabMessage::messageSent(const Response &response)