Idle Client Timeout Functionality

Added the functionality client side to log users out of servers if they
are idle for more than 1 hour without joining either a game or room.
Sending a message (room/game/private) or performing a game action.
This commit is contained in:
woogerboy21 2016-10-09 13:55:07 -04:00
parent e4127fead3
commit 7af2f3f057
15 changed files with 70 additions and 3 deletions

View file

@ -20,6 +20,7 @@ void FeatureSet::initalizeFeatureList(QMap<QString, bool> &featureList) {
featureList.insert("room_chat_history", false);
featureList.insert("client_warnings", false);
featureList.insert("mod_log_lookup", false);
featureList.insert("client_inactivetimeout", false);
}
void FeatureSet::enableRequiredFeature(QMap<QString, bool> &featureList, QString featureName){