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Add active guard to counter mousePressEvent
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1 changed files with 1 additions and 1 deletions
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@ -151,7 +151,7 @@ void AbstractCounter::refreshShortcuts()
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void AbstractCounter::mousePressEvent(QGraphicsSceneMouseEvent *event)
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{
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if (!isUnderMouse() || !player->getPlayerInfo()->getLocalOrJudge()) {
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if (!active || !isUnderMouse() || !player->getPlayerInfo()->getLocalOrJudge()) {
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event->ignore();
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return;
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}
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