[Refactor] Retype PlayerActions onto CardState (#7435)

* [Refactor] Retype card containers and zone logic onto CardState

* [Refactor] Retype PlayerActions onto CardState

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-10-31 18:44:14 +01:00 • committed by GitHub
parent 65e9f1b370
commit 7ca23430cd
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
18 changed files with 138 additions and 136 deletions

View file

@ -113,6 +113,15 @@ void GameScene::retranslateUi()
}
}
QList<CardState *> GameScene::selectedCardStates() const
{
QList<CardState *> selectedStates;
for (auto *card : selectedCards()) {
selectedStates.append(card->getState());
}
return selectedStates;
}
QList<CardItem *> GameScene::selectedCards() const
{
QList<CardItem *> selectedCards;
@ -235,7 +244,7 @@ void GameScene::playSelected(AbstractCardItem *card)
if (!card->getOwner()) {
return;
}
card->getOwner()->getPlayerActions()->actPlay(selectedCards());
card->getOwner()->getPlayerActions()->actPlay(selectedCardStates());
}
void GameScene::playSelectedFaceDown(AbstractCardItem *card)
@ -246,7 +255,7 @@ void GameScene::playSelectedFaceDown(AbstractCardItem *card)
if (!card->getOwner()) {
return;
}
card->getOwner()->getPlayerActions()->actPlayFacedown(selectedCards());
card->getOwner()->getPlayerActions()->actPlayFacedown(selectedCardStates());
}
void GameScene::hideSelected(AbstractCardItem *card)
@ -257,7 +266,7 @@ void GameScene::hideSelected(AbstractCardItem *card)
if (!card->getOwner()) {
return;
}
card->getOwner()->getPlayerActions()->actHide(selectedCards());
card->getOwner()->getPlayerActions()->actHide(selectedCardStates());
}
/**