mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-11-05 01:23:24 -08:00
[Refactor] Retype PlayerActions onto CardState (#7435)
* [Refactor] Retype card containers and zone logic onto CardState * [Refactor] Retype PlayerActions onto CardState --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
parent
65e9f1b370
commit
7ca23430cd
18 changed files with 138 additions and 136 deletions
|
|
@ -113,6 +113,15 @@ void GameScene::retranslateUi()
|
|||
}
|
||||
}
|
||||
|
||||
QList<CardState *> GameScene::selectedCardStates() const
|
||||
{
|
||||
QList<CardState *> selectedStates;
|
||||
for (auto *card : selectedCards()) {
|
||||
selectedStates.append(card->getState());
|
||||
}
|
||||
return selectedStates;
|
||||
}
|
||||
|
||||
QList<CardItem *> GameScene::selectedCards() const
|
||||
{
|
||||
QList<CardItem *> selectedCards;
|
||||
|
|
@ -235,7 +244,7 @@ void GameScene::playSelected(AbstractCardItem *card)
|
|||
if (!card->getOwner()) {
|
||||
return;
|
||||
}
|
||||
card->getOwner()->getPlayerActions()->actPlay(selectedCards());
|
||||
card->getOwner()->getPlayerActions()->actPlay(selectedCardStates());
|
||||
}
|
||||
|
||||
void GameScene::playSelectedFaceDown(AbstractCardItem *card)
|
||||
|
|
@ -246,7 +255,7 @@ void GameScene::playSelectedFaceDown(AbstractCardItem *card)
|
|||
if (!card->getOwner()) {
|
||||
return;
|
||||
}
|
||||
card->getOwner()->getPlayerActions()->actPlayFacedown(selectedCards());
|
||||
card->getOwner()->getPlayerActions()->actPlayFacedown(selectedCardStates());
|
||||
}
|
||||
|
||||
void GameScene::hideSelected(AbstractCardItem *card)
|
||||
|
|
@ -257,7 +266,7 @@ void GameScene::hideSelected(AbstractCardItem *card)
|
|||
if (!card->getOwner()) {
|
||||
return;
|
||||
}
|
||||
card->getOwner()->getPlayerActions()->actHide(selectedCards());
|
||||
card->getOwner()->getPlayerActions()->actHide(selectedCardStates());
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue