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Removed mod notification code that causes crashes
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3 changed files with 0 additions and 38 deletions
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@ -57,7 +57,6 @@ public:
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virtual QMap<QString, bool> getServerRequiredFeatureList() const { return QMap<QString, bool>(); }
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void addClient(Server_ProtocolHandler *player);
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void removeClient(Server_ProtocolHandler *player);
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QList<QString> getOnlineModeratorList();
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virtual QString getLoginMessage() const { return QString(); }
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virtual bool permitUnregisteredUsers() const { return true; }
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virtual bool getGameShouldPing() const { return false; }
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