mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-11-05 01:23:24 -08:00
Merge 0b650555c8 into df74917cb0
This commit is contained in:
commit
7e7f283cab
7 changed files with 234 additions and 29 deletions
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@ -86,6 +86,7 @@ set(cockatrice_SOURCES
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src/game_graphics/deckview/tabbed_deck_view_container.cpp
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src/game_graphics/dialogs/dlg_annotation.cpp
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src/game_graphics/dialogs/dlg_create_token.cpp
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src/game_graphics/dialogs/token_preview_widget.cpp
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src/game_graphics/dialogs/dlg_move_top_cards_until.cpp
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src/game_graphics/dialogs/dlg_roll_dice.cpp
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src/game_graphics/game_scene.cpp
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@ -1,9 +1,9 @@
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#include "dlg_create_token.h"
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#include "../../client/settings/cache_settings.h"
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#include "../../interface/widgets/cards/card_info_picture_widget.h"
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#include "libcockatrice/card/card_info.h"
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#include "libcockatrice/card/database/card_database_querier.h"
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#include "token_preview_widget.h"
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#include <QByteArray>
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#include <QChar>
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@ -20,6 +20,7 @@
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#include <QModelIndex>
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#include <QRadioButton>
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#include <QSet>
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#include <QSignalBlocker>
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#include <QTimer>
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#include <QTreeView>
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#include <QVBoxLayout>
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@ -41,7 +42,7 @@ class QWidget;
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DlgCreateToken::DlgCreateToken(const QStringList &_predefinedTokens, QWidget *parent)
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: QDialog(parent), predefinedTokens(_predefinedTokens)
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{
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pic = new CardInfoPictureWidget();
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pic = new TokenPreviewWidget();
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pic->setObjectName("pic");
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nameLabel = new QLabel(tr("&Name:"));
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@ -173,6 +174,12 @@ DlgCreateToken::DlgCreateToken(const QStringList &_predefinedTokens, QWidget *pa
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setWindowTitle(tr("Create token"));
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connect(nameEdit, &QLineEdit::textChanged, this, &DlgCreateToken::updatePreview);
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connect(colorEdit, qOverload<int>(&QComboBox::currentIndexChanged), this, &DlgCreateToken::updatePreview);
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connect(ptEdit, &QLineEdit::textChanged, this, &DlgCreateToken::updatePreview);
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connect(annotationEdit, &QLineEdit::textChanged, this, &DlgCreateToken::updatePreview);
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updatePreview();
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resize(600, 500);
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restoreGeometry(SettingsCache::instance().layouts().getTokenDialogGeometry());
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}
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@ -185,17 +192,14 @@ void DlgCreateToken::closeEvent(QCloseEvent *event)
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void DlgCreateToken::faceDownCheckBoxToggled(bool checked)
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{
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// Keep the face-up draft visible while choosing what to create. Only the
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// outgoing command applies face-down color/P/T restrictions.
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colorEdit->setEnabled(!checked);
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ptEdit->setEnabled(!checked);
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if (checked) {
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colorEdit->setCurrentIndex(6);
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colorEdit->setEnabled(false);
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ptEdit->clear();
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ptEdit->clearFocus();
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ptEdit->setEnabled(false);
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} else {
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colorEdit->setEnabled(true);
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ptEdit->setEnabled(true);
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annotationEdit->setEnabled(true);
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}
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updatePreview();
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}
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void DlgCreateToken::tokenSelectionChanged(const QModelIndex ¤t, const QModelIndex & /*previous*/)
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@ -204,11 +208,14 @@ void DlgCreateToken::tokenSelectionChanged(const QModelIndex ¤t, const QMo
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CardInfoPtr cardInfo;
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if (current.row() >= 0) {
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if (realIndex.isValid()) {
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cardInfo = cardDatabaseModel->getCard(realIndex.row());
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}
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if (cardInfo) {
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const QSignalBlocker colorBlocker(colorEdit);
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const QSignalBlocker ptBlocker(ptEdit);
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const QSignalBlocker annotationBlocker(annotationEdit);
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updateSearchFieldWithoutUpdatingFilter(cardInfo->getName());
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const QChar cardColor = cardInfo->getColorChar();
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colorEdit->setCurrentIndex(colorEdit->findData(cardColor, Qt::UserRole, Qt::MatchFixedString));
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@ -216,21 +223,22 @@ void DlgCreateToken::tokenSelectionChanged(const QModelIndex ¤t, const QMo
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if (SettingsCache::instance().userInterface().getAnnotateTokens()) {
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annotationEdit->setText(cardInfo->getText());
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}
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} else {
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nameEdit->setText("");
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colorEdit->setCurrentIndex(colorEdit->findData(QString(), Qt::UserRole, Qt::MatchFixedString));
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ptEdit->setText("");
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annotationEdit->setText("");
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}
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pic->setCard(CardDatabaseManager::query()->getPreferredCard(cardInfo));
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// Filtering, changing the deck/all scope, or reloading the database can
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// invalidate the current row. None of these actions discard the token draft.
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updatePreview();
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}
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void DlgCreateToken::updateSearchFieldWithoutUpdatingFilter(const QString &newValue) const
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{
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nameEdit->blockSignals(true);
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const QSignalBlocker blocker(nameEdit);
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nameEdit->setText(newValue);
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nameEdit->blockSignals(false);
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}
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void DlgCreateToken::updatePreview()
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{
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pic->setToken(tokenDraft());
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}
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void DlgCreateToken::updateSearch(const QString &search)
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@ -264,13 +272,35 @@ void DlgCreateToken::actReject()
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reject();
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}
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TokenInfo DlgCreateToken::getTokenInfo() const
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TokenInfo DlgCreateToken::tokenDraft() const
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{
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return {.name = nameEdit->text(),
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TokenInfo token = {.name = nameEdit->text(),
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.color = colorEdit->itemData(colorEdit->currentIndex()).toString(),
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.pt = ptEdit->text(),
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.annotation = annotationEdit->text(),
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.destroy = destroyCheckBox->isChecked(),
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.faceDown = faceDownCheckBox->isChecked(),
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.providerId = SettingsCache::instance().cardOverrides().getCardPreferenceOverride(nameEdit->text())};
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.providerId =
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SettingsCache::instance().cardOverrides().getCardPreferenceOverride(nameEdit->text())};
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// Match the normalization applied when the player creates the token, so
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// manually typed aliases and the default P/T preview the actual result.
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const ExactCard correctedCard = CardDatabaseManager::query()->guessCard({token.name, token.providerId});
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if (correctedCard) {
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token.name = correctedCard.getName();
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if (token.pt.isEmpty()) {
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token.pt = correctedCard.getInfo().getPowTough();
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}
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}
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return token;
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}
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TokenInfo DlgCreateToken::getTokenInfo() const
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{
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TokenInfo token = tokenDraft();
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if (token.faceDown) {
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token.color = QString(QChar());
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token.pt.clear();
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}
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return token;
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}
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@ -22,7 +22,7 @@ class QRadioButton;
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class QTreeView;
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class CardDatabaseModel;
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class TokenDisplayModel;
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class CardInfoPictureWidget;
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class TokenPreviewWidget;
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class QModelIndex;
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class QWidget;
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@ -39,6 +39,7 @@ private slots:
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void faceDownCheckBoxToggled(bool checked);
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void tokenSelectionChanged(const QModelIndex ¤t, const QModelIndex &previous);
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void updateSearch(const QString &search);
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void updatePreview();
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void actChooseTokenFromAll(bool checked);
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void actChooseTokenFromDeck(bool checked);
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void actOk();
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@ -54,9 +55,10 @@ private:
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QCheckBox *destroyCheckBox;
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QCheckBox *faceDownCheckBox;
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QRadioButton *chooseTokenFromAllRadioButton, *chooseTokenFromDeckRadioButton;
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CardInfoPictureWidget *pic;
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TokenPreviewWidget *pic;
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QTreeView *chooseTokenView;
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[[nodiscard]] TokenInfo tokenDraft() const;
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void updateSearchFieldWithoutUpdatingFilter(const QString &newValue) const;
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};
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@ -0,0 +1,85 @@
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#include "token_preview_widget.h"
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#include "../board/abstract_card_item.h"
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#include <QGraphicsScene>
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#include <QPainter>
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#include <QResizeEvent>
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#include <libcockatrice/card/card_info.h>
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class TokenPreviewCardItem : public AbstractCardItem
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{
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public:
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TokenPreviewCardItem()
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{
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setFlag(ItemIsSelectable, false);
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setAcceptedMouseButtons(Qt::NoButton);
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setAcceptHoverEvents(false);
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setCursor(Qt::ArrowCursor);
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connect(state, &CardState::stateChanged, this, [this] { update(); });
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}
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override
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{
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// Show what the user is creating even when it will enter face down.
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// Reuse the board's artwork, custom-token background and name rendering.
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AbstractCardItem::paint(painter, option, widget);
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const QSizeF translatedSize = getTranslatedSize(painter);
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const qreal scale = translatedSize.width() / boundingRect().width();
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painter->save();
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transformPainter(painter, translatedSize, 0);
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painter->setPen(Qt::white);
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painter->setBackground(Qt::black);
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painter->setBackgroundMode(Qt::OpaqueMode);
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const QRectF textRect(4 * scale, 4 * scale, translatedSize.width() - 8 * scale,
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translatedSize.height() - 8 * scale);
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painter->drawText(textRect, Qt::AlignCenter | Qt::TextWrapAnywhere, state->getAnnotation());
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if (state->getPT() != getCardInfo().getPowTough()) {
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painter->setPen(QColor(255, 150, 0));
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}
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painter->drawText(textRect, Qt::AlignRight | Qt::AlignBottom, state->getPT());
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painter->restore();
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}
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};
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TokenPreviewWidget::TokenPreviewWidget(QWidget *parent) : QGraphicsView(parent), card(new TokenPreviewCardItem)
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{
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auto *previewScene = new QGraphicsScene(this);
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previewScene->addItem(card);
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previewScene->setSceneRect(card->boundingRect());
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setScene(previewScene);
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setInteractive(false);
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setFocusPolicy(Qt::NoFocus);
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setFrameShape(QFrame::NoFrame);
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setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
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setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
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setMinimumSize(150, 200);
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setAccessibleName(tr("Token preview"));
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}
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void TokenPreviewWidget::setToken(const TokenInfo &token)
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{
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card->setCardRef({token.name, token.providerId});
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card->setColor(token.color);
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card->setFaceDown(false);
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card->getState()->setPT(token.pt);
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card->getState()->setAnnotation(token.annotation);
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setToolTip(token.annotation);
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QString description = token.name + " " + token.pt + " " + token.annotation;
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if (token.faceDown) {
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description += " " + tr("Will be created face down.");
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}
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setAccessibleDescription(description);
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}
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QSize TokenPreviewWidget::sizeHint() const
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{
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return {200, 280};
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}
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void TokenPreviewWidget::resizeEvent(QResizeEvent *event)
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{
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QGraphicsView::resizeEvent(event);
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fitInView(sceneRect(), Qt::KeepAspectRatio);
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}
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25
cockatrice/src/game_graphics/dialogs/token_preview_widget.h
Normal file
25
cockatrice/src/game_graphics/dialogs/token_preview_widget.h
Normal file
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@ -0,0 +1,25 @@
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#ifndef COCKATRICE_TOKEN_PREVIEW_WIDGET_H
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#define COCKATRICE_TOKEN_PREVIEW_WIDGET_H
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#include <QGraphicsView>
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#include <libcockatrice/game/player/token_info.h>
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class TokenPreviewCardItem;
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/** A noninteractive preview of the token that the dialog will create. */
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class TokenPreviewWidget : public QGraphicsView
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{
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Q_OBJECT
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public:
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explicit TokenPreviewWidget(QWidget *parent = nullptr);
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void setToken(const TokenInfo &token);
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QSize sizeHint() const override;
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protected:
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void resizeEvent(QResizeEvent *event) override;
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private:
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TokenPreviewCardItem *card;
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};
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#endif
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@ -951,7 +951,7 @@ void PlayerActions::actCreateToken(TokenInfo tokenToCreate)
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lastTokenInfo.name = correctedCard.getName();
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int tableRow = lastTokenInfo.faceDown ? 2 : correctedCard.getInfo().getUiAttributes().tableRow;
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lastTokenTableRow = TableZoneLogic::tableRowToGridY(tableRow);
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if (lastTokenInfo.pt.isEmpty()) {
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if (!lastTokenInfo.faceDown && lastTokenInfo.pt.isEmpty()) {
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lastTokenInfo.pt = correctedCard.getInfo().getPowTough();
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}
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}
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@ -4,6 +4,7 @@
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#include <QString>
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#include <libcockatrice/game/player/player_actions.h>
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#include <libcockatrice/game/zones/table_zone_logic.h>
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#include <libcockatrice/protocol/pb/command_create_token.pb.h>
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#include <libcockatrice/protocol/pb/command_move_card.pb.h>
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#include <libcockatrice/utility/zone_names.h>
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#include <string>
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@ -117,3 +118,64 @@ TEST(PlayerActionsTest, PlayCiptCreatureSendsTapped)
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EXPECT_TRUE(card.has_tapped());
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EXPECT_TRUE(card.tapped());
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}
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// These three #7737 command cases use the current shared game harness.
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TEST(TokenCommandTest, FaceDownKnownTokenDoesNotRestoreDatabasePowerToughness)
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{
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GameHarness harness;
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harness.client()->sent.clear();
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TokenInfo token;
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token.name = QStringLiteral("Kitten");
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token.color = QString(QChar());
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token.faceDown = true;
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harness.player()->getPlayerActions()->actCreateToken(token);
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ASSERT_EQ(harness.client()->sent.size(), 1);
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ASSERT_EQ(harness.lastCommand().game_command_size(), 1);
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const auto &gameCommand = harness.lastCommand().game_command(0);
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ASSERT_TRUE(gameCommand.HasExtension(Command_CreateToken::ext));
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const auto &command = gameCommand.GetExtension(Command_CreateToken::ext);
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EXPECT_EQ(command.card_name(), "Kitten");
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EXPECT_TRUE(command.face_down());
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EXPECT_TRUE(command.pt().empty());
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harness.player()->getPlayerActions()->actCreateAnotherToken();
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ASSERT_EQ(harness.client()->sent.size(), 2);
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const auto &repeat = harness.lastCommand().game_command(0).GetExtension(Command_CreateToken::ext);
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EXPECT_TRUE(repeat.face_down());
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EXPECT_TRUE(repeat.pt().empty());
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}
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TEST(TokenCommandTest, FaceUpKnownAliasKeepsCanonicalNameAndDefaultPowerToughness)
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{
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GameHarness harness;
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harness.client()->sent.clear();
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TokenInfo token;
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token.name = QStringLiteral("kitten");
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harness.player()->getPlayerActions()->actCreateToken(token);
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ASSERT_EQ(harness.client()->sent.size(), 1);
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ASSERT_EQ(harness.lastCommand().game_command_size(), 1);
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const auto &gameCommand = harness.lastCommand().game_command(0);
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ASSERT_TRUE(gameCommand.HasExtension(Command_CreateToken::ext));
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const auto &command = gameCommand.GetExtension(Command_CreateToken::ext);
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EXPECT_EQ(command.card_name(), "Kitten");
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EXPECT_FALSE(command.face_down());
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EXPECT_EQ(command.pt(), "1/1");
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}
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TEST(TokenCommandTest, FaceUpKnownTokenPreservesExplicitPowerToughness)
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{
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GameHarness harness;
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harness.client()->sent.clear();
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TokenInfo token;
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token.name = QStringLiteral("Kitten");
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token.pt = QStringLiteral("7/9");
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token.annotation = QStringLiteral("Flying");
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harness.player()->getPlayerActions()->actCreateToken(token);
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ASSERT_EQ(harness.client()->sent.size(), 1);
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ASSERT_EQ(harness.lastCommand().game_command_size(), 1);
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const auto &gameCommand = harness.lastCommand().game_command(0);
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ASSERT_TRUE(gameCommand.HasExtension(Command_CreateToken::ext));
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const auto &command = gameCommand.GetExtension(Command_CreateToken::ext);
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EXPECT_FALSE(command.face_down());
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EXPECT_EQ(command.pt(), "7/9");
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EXPECT_EQ(command.annotation(), "Flying");
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}
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