diff --git a/cockatrice/src/game_graphics/zones/command_zone.cpp b/cockatrice/src/game_graphics/zones/command_zone.cpp index 8a7aa3a19..dc4c6d018 100644 --- a/cockatrice/src/game_graphics/zones/command_zone.cpp +++ b/cockatrice/src/game_graphics/zones/command_zone.cpp @@ -55,7 +55,7 @@ void CommandZone::setMinimumHeight(int height) // height is unchanged (e.g. a tax counter toggled while expanded). const qreal oldEffectiveHeight = currentHeight(); minimumHeight = height; - if (qFuzzyCompare(currentHeight(), oldEffectiveHeight)) { + if (qFuzzyCompare(1.0 + currentHeight(), 1.0 + oldEffectiveHeight)) { return; }