Took 4 minutes
This commit is contained in:
Lukas Brübach 2025-11-16 11:36:54 +01:00
parent be85b5bbe3
commit 7f536c5ff7
2 changed files with 6 additions and 6 deletions

View file

@ -306,7 +306,7 @@ void GameSelector::customContextMenu(const QPoint &point)
menu.exec(gameListView->mapToGlobal(point)); menu.exec(gameListView->mapToGlobal(point));
} }
void GameSelector::joinGame(const bool isSpectator, const bool isJudge) void GameSelector::joinGame(const bool asSpectator, const bool asJudge)
{ {
QModelIndex ind = gameListView->currentIndex(); QModelIndex ind = gameListView->currentIndex();
if (!ind.isValid()) { if (!ind.isValid()) {
@ -318,7 +318,7 @@ void GameSelector::joinGame(const bool isSpectator, const bool isJudge)
return; return;
} }
bool spectator = isSpectator || game.player_count() == game.max_players(); bool spectator = asSpectator || game.player_count() == game.max_players();
bool overrideRestrictions = !tabSupervisor->getAdminLocked(); bool overrideRestrictions = !tabSupervisor->getAdminLocked();
QString password; QString password;
@ -335,7 +335,7 @@ void GameSelector::joinGame(const bool isSpectator, const bool isJudge)
cmd.set_password(password.toStdString()); cmd.set_password(password.toStdString());
cmd.set_spectator(spectator); cmd.set_spectator(spectator);
cmd.set_override_restrictions(overrideRestrictions); cmd.set_override_restrictions(overrideRestrictions);
cmd.set_join_as_judge(isJudge); cmd.set_join_as_judge(asJudge);
TabRoom *r = tabSupervisor->getRoomTabs().value(game.room_id()); TabRoom *r = tabSupervisor->getRoomTabs().value(game.room_id());
if (!r) { if (!r) {

View file

@ -159,12 +159,12 @@ private:
/** /**
* @brief Performs the join or spectate action for the currently selected game. * @brief Performs the join or spectate action for the currently selected game.
* @param isSpectator True to join as a spectator, false to join as a player. * @param asSpectator True to join as a spectator, false to join as a player.
* @param isJudge True to join as a judge, false to join as a player. * @param asJudge True to join as a judge, false to join as a player.
* *
* Handles password prompts, overrides, and sending the join command to the server. * Handles password prompts, overrides, and sending the join command to the server.
*/ */
void joinGame(bool isSpectator = false, bool isJudge = false); void joinGame(bool asSpectator = false, bool asJudge = false);
public: public:
/** /**