unimportant changes

This commit is contained in:
Max-Wilhelm Bruker 2009-06-10 21:17:24 +02:00
parent 4054afc759
commit 7f659573bc
21 changed files with 89 additions and 51 deletions

View file

@ -0,0 +1,13 @@
#ifndef ABSTRACTRNG_H
#define ABSTRACTRNG_H
#include <QObject>
class AbstractRNG : public QObject {
Q_OBJECT
public:
AbstractRNG(QObject *parent = 0) : QObject(parent) { }
virtual unsigned int getNumber(unsigned int min, unsigned int max) = 0;
};
#endif

View file

@ -18,7 +18,7 @@
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "playerzone.h"
#include "random.h"
#include "abstractrng.h"
#include "card.h"
PlayerZone::PlayerZone(QString _name, bool _has_coords, bool _is_public, bool _is_private, bool _id_access)
@ -32,7 +32,7 @@ PlayerZone::~PlayerZone()
clear();
}
void PlayerZone::shuffle(Random *rnd)
void PlayerZone::shuffle(AbstractRNG *rnd)
{
QList<Card *> temp;
for (int i = cards.size(); i; i--)

View file

@ -24,7 +24,7 @@
#include <QString>
class Card;
class Random;
class AbstractRNG;
class PlayerZone {
private:
@ -52,7 +52,7 @@ public:
QList<Card *> cards;
void insertCard(Card *card, int x, int y);
void shuffle(Random *rnd);
void shuffle(AbstractRNG *rnd);
void clear();
};

View file

@ -1,13 +0,0 @@
#ifndef RANDOM_H
#define RANDOM_H
#include <QObject>
class Random : public QObject {
Q_OBJECT
public:
Random(QObject *parent = 0);
unsigned int getNumber(unsigned int min, unsigned int max);
};
#endif

View file

@ -1,16 +1,16 @@
#include "random.h"
#include "rng_qt.h"
#include <QDateTime>
#include <stdlib.h>
Random::Random(QObject *parent)
: QObject(parent)
RNG_Qt::RNG_Qt(QObject *parent)
: AbstractRNG(parent)
{
int seed = QDateTime::currentDateTime().toTime_t();
qDebug(QString("qsrand(%1)").arg(seed).toLatin1());
qsrand(seed);
}
unsigned int Random::getNumber(unsigned int min, unsigned int max)
unsigned int RNG_Qt::getNumber(unsigned int min, unsigned int max)
{
int r = qrand();
return min + (unsigned int) (((double) (max + 1 - min)) * r / (RAND_MAX + 1.0));

13
servatrice/src/rng_qt.h Normal file
View file

@ -0,0 +1,13 @@
#ifndef RNG_QT_H
#define RNG_QT_H
#include "abstractrng.h"
class RNG_Qt : public AbstractRNG {
Q_OBJECT
public:
RNG_Qt(QObject *parent = 0);
unsigned int getNumber(unsigned int min, unsigned int max);
};
#endif

View file

@ -21,12 +21,15 @@
#include "servergame.h"
#include "serversocket.h"
#include "counter.h"
#include "rng_qt.h"
#include <QtSql>
#include <QSettings>
Server::Server(QObject *parent)
: QTcpServer(parent), nextGameId(0)
{
rng = new RNG_Qt(this);
settings = new QSettings("servatrice.ini", QSettings::IniFormat, this);
QString dbType = settings->value("database/type").toString();

View file

@ -26,6 +26,7 @@ class ServerGame;
class ServerSocket;
class QSqlDatabase;
class QSettings;
class AbstractRNG;
enum AuthenticationResult { PasswordWrong = 0, PasswordRight = 1, UnknownUser = 2 };
@ -45,10 +46,12 @@ public:
AuthenticationResult checkUserPassword(const QString &user, const QString &password);
QList<ServerGame *> listOpenGames();
ServerGame *getGame(int gameId);
AbstractRNG *getRNG() const { return rng; }
private:
void incomingConnection(int SocketId);
QList<ServerGame *> games;
int nextGameId;
AbstractRNG *rng;
};
#endif

View file

@ -18,19 +18,17 @@
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "servergame.h"
#include "random.h"
#include "serversocket.h"
#include <QSqlQuery>
ServerGame::ServerGame(ServerSocket *_creator, int _gameId, QString _description, QString _password, int _maxPlayers, QObject *parent)
: QObject(parent), gameStarted(false), rnd(0), creator(_creator), gameId(_gameId), description(_description), password(_password), maxPlayers(_maxPlayers)
: QObject(parent), gameStarted(false), creator(_creator), gameId(_gameId), description(_description), password(_password), maxPlayers(_maxPlayers)
{
}
ServerGame::~ServerGame()
{
emit gameClosing();
delete rnd;
qDebug("ServerGame destructor");
}
@ -103,11 +101,6 @@ void ServerGame::startGameIfReady()
query.exec();
}
if (!rnd) {
rnd = new Random(this);
rnd->init();
}
for (int i = 0; i < players.size(); i++)
players.at(i)->setupZones();

View file

@ -23,7 +23,6 @@
#include <QStringList>
class ServerSocket;
class Random;
class ServerGame : public QObject {
Q_OBJECT
@ -37,7 +36,6 @@ signals:
public slots:
void broadcastEvent(const QString &event, ServerSocket *player);
public:
Random *rnd;
ServerSocket *creator;
int gameId;
QString description;
@ -57,7 +55,6 @@ public:
int getActivePhase() { return activePhase; }
void setActivePlayer(int _activePlayer);
void setActivePhase(int _activePhase);
};
#endif

View file

@ -27,7 +27,7 @@
#include "playerzone.h"
#include "counter.h"
#include "card.h"
#include "random.h"
#include "abstractrng.h"
ServerSocket::ServerSocket(Server *_server, QObject *parent)
: QTcpSocket(parent), server(_server), game(0), authState(PasswordWrong)
@ -105,7 +105,7 @@ void ServerSocket::setupZones()
int i = 0;
while (DeckIterator.hasNext())
deck->cards.append(new Card(DeckIterator.next(), i++, 0, 0));
deck->shuffle(game->rnd);
deck->shuffle(server->getRNG());
QListIterator<QString> SBIterator(SideboardList);
while (SBIterator.hasNext())
@ -315,7 +315,7 @@ ReturnMessage::ReturnCode ServerSocket::cmdReadyStart(const QList<QVariant> &par
ReturnMessage::ReturnCode ServerSocket::cmdShuffle(const QList<QVariant> &params)
{
Q_UNUSED(params);
getZone("deck")->shuffle(game->rnd);
getZone("deck")->shuffle(server->getRNG());
emit broadcastEvent("shuffle", this);
return ReturnMessage::ReturnOk;
}
@ -367,6 +367,8 @@ ReturnMessage::ReturnCode ServerSocket::cmdMoveCard(const QList<QVariant> &param
if (!card)
return ReturnMessage::ReturnContextError;
int x = params[3].toInt();
if (x == -1)
x = targetzone->cards.size();
int y = 0;
if (targetzone->hasCoords())
y = params[4].toInt();
@ -571,7 +573,7 @@ ReturnMessage::ReturnCode ServerSocket::cmdDumpZone(const QList<QVariant> &param
ReturnMessage::ReturnCode ServerSocket::cmdRollDice(const QList<QVariant> &params)
{
int sides = params[0].toInt();
emit broadcastEvent(QString("roll_dice|%1|%2").arg(sides).arg(game->rnd->getNumber(1, sides)), this);
emit broadcastEvent(QString("roll_dice|%1|%2").arg(sides).arg(server->getRNG()->getNumber(1, sides)), this);
return ReturnMessage::ReturnOk;
}