[DeckShare] Open shared decks via links with a gated preview flow

- Serialized url-chain dispatcher in IntentUrlParser; queue-drained
  urlChainFinished(bool) drives the startup auto-connect fallback
- Open-shared-deck intent with sequential download state machine,
  15s per-item timeout, partial-success offer, livable Cancel via
  ApplicationModal dlg_login_prompt interactive fallback
- Preview dialog: download progress label, share vocab sweep,
  palette-highlight selection frame, Space/Enter keyboard toggle,
  NoFocus checkbox, double-click tile opens immediately
- Confirm-before-server-migration with one-shot restore to the
  previous server on failed/cancelled chains (statusChanged settle
  deferral), hostname-only identity comparisons
- Skip credential link when already connected; arrow-key navigation
  in FlowWidget; card glows use palette highlight
- Address code-review M1-M4 and UI/UX QA blockers 1-2
This commit is contained in:
Lukas Brübach 2026-09-05 08:31:27 +02:00 committed by GitHub
parent 812f2a88ea
commit 7faa2fca13
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
25 changed files with 1350 additions and 55 deletions

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@ -507,6 +507,7 @@ MainWindow::MainWindow(QWidget *parent)
connectionController = new ConnectionController(this, this);
urlParser = new IntentUrlParser(this, this);
connect(urlParser, &IntentUrlParser::urlChainFinished, this, &MainWindow::onUrlChainFinished);
createActions();
createMenus();
@ -722,6 +723,7 @@ void MainWindow::applyStartupDestination()
connect(credentials, &Intent::finished, connector, &Intent::execute);
connect(credentials, &Intent::failed, this, &MainWindow::startupDestinationFailed);
connect(credentials, &Intent::cancelled, this, [this]() { startupDestinationFailed(tr("Sign-in cancelled")); });
connect(connector, &Intent::finished, this,
[this, destination, serverContext]() { onStartupDestinationConnected(destination, *serverContext); });
connect(connector, &Intent::failed, this, &MainWindow::startupDestinationFailed);
@ -862,18 +864,7 @@ void MainWindow::changeEvent(QEvent *event)
} else if (event->type() == QEvent::ActivationChange) {
if (isActiveWindow() && !bHasActivated) {
bHasActivated = true;
if (!connectTo.isEmpty()) {
qCInfo(WindowMainStartupAutoconnectLog) << "Command line connect to " << connectTo;
connectionController->connectToServerDirect(connectTo.host(), connectTo.port(), connectTo.userName(),
connectTo.password());
} else if (SettingsCache::instance().servers().getAutoConnect() &&
!SettingsCache::instance().debug().getLocalGameOnStartup() &&
!startupDestinationConnectsToServer()) {
qCInfo(WindowMainStartupAutoconnectLog) << "Attempting auto-connect...";
DlgConnect dlg(this);
connectionController->connectToServerDirect(dlg.getHost(), static_cast<unsigned int>(dlg.getPort()),
dlg.getPlayerName(), dlg.getPassword());
}
attemptStartupAutoConnect();
}
}
@ -899,6 +890,40 @@ void MainWindow::handleCockatriceLink(const QString &url)
urlParser->handle(url);
}
void MainWindow::attemptStartupAutoConnect()
{
if (startupAutoConnectAttempted || skipStartupAutoConnect) {
return;
}
startupAutoConnectAttempted = true;
if (!connectTo.isEmpty()) {
qCInfo(WindowMainStartupAutoconnectLog) << "Command line connect to " << connectTo;
connectionController->connectToServerDirect(connectTo.host(), connectTo.port(), connectTo.userName(),
connectTo.password());
} else if (SettingsCache::instance().servers().getAutoConnect() &&
!SettingsCache::instance().debug().getLocalGameOnStartup() && !startupDestinationConnectsToServer()) {
qCInfo(WindowMainStartupAutoconnectLog) << "Attempting auto-connect...";
DlgConnect dlg(this);
connectionController->connectToServerDirect(dlg.getHost(), static_cast<unsigned int>(dlg.getPort()),
dlg.getPlayerName(), dlg.getPassword());
}
}
void MainWindow::onUrlChainFinished(bool connected)
{
// A cockatrice:// link owns the startup connection while it runs. When its
// chain ended without connecting (declined, invalid, offline), fall back to
// the startup connection so the activation launch still behaves like a
// normal launch.
if (connected || !skipStartupAutoConnect || getRemoteClient()->getStatus() != StatusDisconnected) {
return;
}
qCInfo(WindowMainStartupAutoconnectLog) << "URL chain ended without a connection; retrying startup connect";
skipStartupAutoConnect = false;
attemptStartupAutoConnect();
}
void MainWindow::cardDatabaseLoadingFailed()
{
if (askedForDbUpdater) {