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Change things about resolution, address comments.
Took 45 minutes Took 12 minutes
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36 changed files with 393 additions and 413 deletions
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@ -17,22 +17,19 @@ PlaymatResolution makeResolution(const QString &name, const QString &providerId
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TEST(PlaymatResolverTest, EmptyChainReturnsEmpty)
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{
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DeckList deck;
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int rotationIndex = 0;
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const PlaymatResolution resolved = resolveEffectivePlaymat(deck, {}, {}, PlaymatFallbackMode::Fixed, rotationIndex);
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const PlaymatResolution resolved = resolveEffectivePlaymat(deck, {}, {}, PlaymatFallbackMode::Fixed, 0);
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EXPECT_TRUE(resolved.card.isEmpty());
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}
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TEST(PlaymatResolverTest, OverrideWinsOverDeckAndFallback)
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{
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DeckList deck;
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deck.setPlaymatCard({QStringLiteral("Deck Mat"), QStringLiteral("deck-provider")});
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deck.setPlaymat({{QStringLiteral("Deck Mat"), QStringLiteral("deck-provider")}, {}});
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const PlaymatResolution force = makeResolution(QStringLiteral("Force Mat"), QStringLiteral("force-provider"));
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const QList<PlaymatResolution> fallback = {makeResolution(QStringLiteral("Fallback Mat"))};
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int rotationIndex = 0;
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const PlaymatResolution resolved =
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resolveEffectivePlaymat(deck, force, fallback, PlaymatFallbackMode::Fixed, rotationIndex);
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const PlaymatResolution resolved = resolveEffectivePlaymat(deck, force, fallback, PlaymatFallbackMode::Fixed, 0);
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EXPECT_EQ(resolved.card.name, QStringLiteral("Force Mat"));
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EXPECT_EQ(resolved.card.providerId, QStringLiteral("force-provider"));
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}
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@ -40,14 +37,11 @@ TEST(PlaymatResolverTest, OverrideWinsOverDeckAndFallback)
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TEST(PlaymatResolverTest, DeckWinsOverFallback)
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{
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DeckList deck;
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deck.setPlaymatCard({QStringLiteral("Deck Mat"), QStringLiteral("deck-provider")});
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deck.setPlaymatParams({0.1, 0.2, 0.3, 1.5});
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deck.setPlaymat({{QStringLiteral("Deck Mat"), QStringLiteral("deck-provider")}, {0.1, 0.2, 0.3, 1.5}});
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const QList<PlaymatResolution> fallback = {makeResolution(QStringLiteral("Fallback Mat"))};
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int rotationIndex = 0;
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const PlaymatResolution resolved =
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resolveEffectivePlaymat(deck, {}, fallback, PlaymatFallbackMode::Fixed, rotationIndex);
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const PlaymatResolution resolved = resolveEffectivePlaymat(deck, {}, fallback, PlaymatFallbackMode::Fixed, 0);
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EXPECT_EQ(resolved.card.name, QStringLiteral("Deck Mat"));
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EXPECT_EQ(resolved.card.providerId, QStringLiteral("deck-provider"));
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EXPECT_DOUBLE_EQ(resolved.params.marginPctL, 0.1);
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@ -59,9 +53,7 @@ TEST(PlaymatResolverTest, FallbackUsedWhenDeckHasNone)
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DeckList deck;
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const QList<PlaymatResolution> fallback = {makeResolution(QStringLiteral("Fallback Mat"))};
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int rotationIndex = 0;
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const PlaymatResolution resolved =
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resolveEffectivePlaymat(deck, {}, fallback, PlaymatFallbackMode::Fixed, rotationIndex);
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const PlaymatResolution resolved = resolveEffectivePlaymat(deck, {}, fallback, PlaymatFallbackMode::Fixed, 0);
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EXPECT_EQ(resolved.card.name, QStringLiteral("Fallback Mat"));
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}
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@ -71,10 +63,8 @@ TEST(PlaymatResolverTest, FixedAlwaysUsesFirst)
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const QList<PlaymatResolution> fallback = {makeResolution(QStringLiteral("First")),
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makeResolution(QStringLiteral("Second"))};
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int rotationIndex = 3; // ignored in Fixed mode
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for (int i = 0; i < 5; ++i) {
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const PlaymatResolution resolved =
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resolveEffectivePlaymat(deck, {}, fallback, PlaymatFallbackMode::Fixed, rotationIndex);
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const PlaymatResolution resolved = resolveEffectivePlaymat(deck, {}, fallback, PlaymatFallbackMode::Fixed, i);
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EXPECT_EQ(resolved.card.name, QStringLiteral("First"));
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}
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}
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@ -86,28 +76,23 @@ TEST(PlaymatResolverTest, RoundRobinCyclesAndWraps)
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makeResolution(QStringLiteral("Second")),
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makeResolution(QStringLiteral("Third"))};
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int rotationIndex = 0;
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const QStringList expected = {QStringLiteral("First"), QStringLiteral("Second"), QStringLiteral("Third"),
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QStringLiteral("First"), QStringLiteral("Second"), QStringLiteral("Third")};
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for (const QString &name : expected) {
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for (int i = 0; i < expected.size(); ++i) {
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const PlaymatResolution resolved =
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resolveEffectivePlaymat(deck, {}, fallback, PlaymatFallbackMode::RoundRobin, rotationIndex);
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EXPECT_EQ(resolved.card.name, name);
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resolveEffectivePlaymat(deck, {}, fallback, PlaymatFallbackMode::RoundRobin, i);
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EXPECT_EQ(resolved.card.name, expected.at(i));
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}
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EXPECT_EQ(rotationIndex, expected.size());
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}
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TEST(PlaymatResolverTest, RoundRobinRespectsExistingCursor)
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TEST(PlaymatResolverTest, RoundRobinRespectsCursor)
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{
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DeckList deck;
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const QList<PlaymatResolution> fallback = {makeResolution(QStringLiteral("First")),
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makeResolution(QStringLiteral("Second"))};
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int rotationIndex = 5;
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const PlaymatResolution resolved =
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resolveEffectivePlaymat(deck, {}, fallback, PlaymatFallbackMode::RoundRobin, rotationIndex);
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const PlaymatResolution resolved = resolveEffectivePlaymat(deck, {}, fallback, PlaymatFallbackMode::RoundRobin, 5);
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EXPECT_EQ(resolved.card.name, QStringLiteral("Second")); // 5 % 2 == 1
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EXPECT_EQ(rotationIndex, 6);
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}
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TEST(PlaymatResolverTest, RandomStaysWithinList)
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@ -117,10 +102,8 @@ TEST(PlaymatResolverTest, RandomStaysWithinList)
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makeResolution(QStringLiteral("Second")),
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makeResolution(QStringLiteral("Third"))};
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int rotationIndex = 0;
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for (int i = 0; i < 50; ++i) {
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const PlaymatResolution resolved =
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resolveEffectivePlaymat(deck, {}, fallback, PlaymatFallbackMode::Random, rotationIndex);
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const PlaymatResolution resolved = resolveEffectivePlaymat(deck, {}, fallback, PlaymatFallbackMode::Random, i);
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ASSERT_FALSE(resolved.card.name.isEmpty());
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EXPECT_TRUE(fallback.contains(resolved));
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}
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@ -129,13 +112,11 @@ TEST(PlaymatResolverTest, RandomStaysWithinList)
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TEST(PlaymatResolverTest, ForceWithEmptyCardIgnoresFallbackParamsButNotFallback)
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{
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DeckList deck;
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deck.setPlaymatCard({QStringLiteral("Deck Mat")});
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deck.setPlaymat({{QStringLiteral("Deck Mat")}, {}});
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// An empty force entry must not mask the deck-configured playmat.
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const PlaymatResolution emptyForce;
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int rotationIndex = 0;
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const PlaymatResolution resolved =
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resolveEffectivePlaymat(deck, emptyForce, {}, PlaymatFallbackMode::Fixed, rotationIndex);
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const PlaymatResolution resolved = resolveEffectivePlaymat(deck, emptyForce, {}, PlaymatFallbackMode::Fixed, 0);
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EXPECT_EQ(resolved.card.name, QStringLiteral("Deck Mat"));
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}
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