Fix #137: Game filter preferences are saved.

This commit is contained in:
arxanas 2014-07-07 17:31:42 -04:00
parent 4d6f46b06e
commit 8141901679
3 changed files with 73 additions and 13 deletions

View file

@ -81,12 +81,6 @@ void GameSelector::actSetFilter()
if (room)
gameTypeMap = gameListModel->getGameTypes().value(room->getRoomId());
DlgFilterGames dlg(gameTypeMap, this);
dlg.setUnavailableGamesVisible(gameListProxyModel->getUnavailableGamesVisible());
dlg.setPasswordProtectedGamesVisible(gameListProxyModel->getPasswordProtectedGamesVisible());
dlg.setGameNameFilter(gameListProxyModel->getGameNameFilter());
dlg.setCreatorNameFilter(gameListProxyModel->getCreatorNameFilter());
dlg.setGameTypeFilter(gameListProxyModel->getGameTypeFilter());
dlg.setMaxPlayersFilter(gameListProxyModel->getMaxPlayersFilterMin(), gameListProxyModel->getMaxPlayersFilterMax());
if (!dlg.exec())
return;