[CardSearch] Add card completion popups to chats and search fields (#7089)

* Add card completion popups to chats and search fields

Completes @mention and [[card]] in chat, and card names in the deck
editor, EDHREC, Archidekt, card art rules, and user card settings
searches. Pops up a styled list with mana pips and a card image
preview, flipping the list order when the popup opens above the text
field.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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BruebachL 2026-08-11 18:50:30 +02:00 committed by GitHub
parent a0e76607b5
commit 83fd65b34b
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25 changed files with 1526 additions and 290 deletions

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/**
* @file card_completer_delegate.h
* @ingroup UtilityWidgets
*/
//! \todo Document this file.
#ifndef CARD_COMPLETER_DELEGATE_H
#define CARD_COMPLETER_DELEGATE_H
#include <QCache>
#include <QColor>
#include <QPixmap>
#include <QStyledItemDelegate>
class CardInfo;
/**
* @brief Paints styled card completer popup rows.
*
* Each row shows the card name, type line, set code and mana cost pips,
* color-coded by the card's color identity. Card data is read directly from
* the CardSearchModel::CardInfoRole so no extra database lookups are needed.
*/
class CardCompleterDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
explicit CardCompleterDelegate(QObject *parent = nullptr);
void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const override;
QSize sizeHint(const QStyleOptionViewItem &option, const QModelIndex &index) const override;
private:
// Mana symbol pixmaps, loaded once and cached
mutable QCache<QString, QPixmap> symbolCache;
// Set short codes, resolved once per card name and cached
mutable QCache<QString, QString> setCodeCache;
// Resolve the card's color string ("RG", "W", "", ...) → accent QColor
static QColor accentForColors(const QString &colors);
// Draw a single mana symbol pip at centre point
void drawManaSymbol(QPainter *p, QPoint centre, const QString &symbol, int radius) const;
// Draw all mana pips for a cost string like "2RG" or "{2}{R}{G}"; split and
// adventure costs ("1W // W") are drawn as separate groups. Returns the left-most x used
int drawManaCost(QPainter *p, const QRect &row, const QString &manaCost, int radius) const;
// Load (or return cached) a mana icon pixmap; falls back to painted circle
const QPixmap *cachedSymbolPixmap(const QString &symbol, int size) const;
// Resolve the preferred printing's set short code for a card
QString setCodeForCard(const QSharedPointer<CardInfo> &card) const;
static constexpr int CardRowHeight = 40;
static constexpr int AccentBarWidth = 5;
static constexpr int SymbolRadius = 9;
static constexpr int SymbolSpacing = 2;
static constexpr int PartGap = 14;
};
#endif // CARD_COMPLETER_DELEGATE_H