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https://github.com/Cockatrice/Cockatrice.git
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16 changed files with 50 additions and 48 deletions
60
cockatrice/src/game_graphics/board/commander_tax_counter.cpp
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60
cockatrice/src/game_graphics/board/commander_tax_counter.cpp
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@ -0,0 +1,60 @@
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#include "commander_tax_counter.h"
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#include "../../game/board/counter_state.h"
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#include "translate_counter_name.h"
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#include <QColor>
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#include <QFontDatabase>
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#include <QPainter>
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static constexpr qreal CORNER_RADIUS = 4.0;
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static constexpr qreal FONT_SIZE_RATIO = 0.6;
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static constexpr int OVERLAY_ALPHA = 191;
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static const QColor OVERLAY_BG_NORMAL{40, 40, 40, OVERLAY_ALPHA};
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static const QColor OVERLAY_BG_HOVERED{70, 70, 70, OVERLAY_ALPHA};
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CommanderTaxCounter::CommanderTaxCounter(CounterState *state, PlayerLogic *player, QGraphicsItem *parent)
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: AbstractCounter(state, player, false, false, parent), size(TaxCounterSizes::TAX_COUNTER_SIZE)
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{
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setCacheMode(DeviceCoordinateCache);
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setAcceptHoverEvents(true);
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setCursor(Qt::ArrowCursor);
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setToolTip(tr("%1: %2").arg(TranslateCounterName::getDisplayName(getName())).arg(getValue()));
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}
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QRectF CommanderTaxCounter::boundingRect() const
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{
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return QRectF(0, 0, size, size);
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}
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void CommanderTaxCounter::paint(QPainter *painter,
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[[maybe_unused]] const QStyleOptionGraphicsItem *option,
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[[maybe_unused]] QWidget *widget)
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{
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painter->save();
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QRectF rect = boundingRect().adjusted(1, 1, -1, -1);
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QColor bgColor = hovered ? OVERLAY_BG_HOVERED : OVERLAY_BG_NORMAL;
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painter->setPen(Qt::NoPen);
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painter->setBrush(bgColor);
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painter->drawRoundedRect(rect, CORNER_RADIUS, CORNER_RADIUS);
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QFont f = QFontDatabase::systemFont(QFontDatabase::GeneralFont);
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f.setPixelSize(static_cast<int>(size * FONT_SIZE_RATIO));
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f.setWeight(QFont::Bold);
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painter->setFont(f);
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painter->setPen(Qt::white);
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painter->drawText(rect, Qt::AlignCenter, QString::number(value));
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painter->restore();
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}
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void CommanderTaxCounter::setValue(int _value)
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{
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int clampedValue = qMax(0, _value);
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AbstractCounter::setValue(clampedValue);
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setToolTip(tr("%1: %2").arg(TranslateCounterName::getDisplayName(getName())).arg(clampedValue));
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}
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72
cockatrice/src/game_graphics/board/commander_tax_counter.h
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72
cockatrice/src/game_graphics/board/commander_tax_counter.h
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@ -0,0 +1,72 @@
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/**
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* @file commander_tax_counter.h
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* @ingroup GameGraphicsPlayers
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* @brief Square counter for commander tax, clamped to non-negative values.
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*/
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#ifndef COCKATRICE_COMMANDER_TAX_COUNTER_H
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#define COCKATRICE_COMMANDER_TAX_COUNTER_H
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#include "abstract_counter.h"
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/**
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* @namespace TaxCounterSizes
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* @brief Size constants for commander tax counter layout.
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*/
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namespace TaxCounterSizes
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{
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/** @brief Size of commander tax counter icons (width and height) */
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constexpr int TAX_COUNTER_SIZE = 24;
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/** @brief Margin around and between tax counter icons */
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constexpr int TAX_COUNTER_MARGIN = 2;
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} // namespace TaxCounterSizes
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/**
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* @class CommanderTaxCounter
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* @brief Counter for tracking commander tax in Commander format.
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*
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* Displays cumulative cost increase for casting a commander. The counter
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* is manually adjusted by the player to track their commander tax. Values
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* are clamped to >= 0.
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*
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* Appearance: square with rounded corners, semi-transparent background,
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* positioned at top-left of command zone.
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*
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* Two instances per player: CounterIds::CommanderTax and CounterIds::PartnerTax.
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* Each counter supports an active/inactive state (inherited from AbstractCounter):
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* commander tax starts active; partner tax starts inactive until explicitly
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* enabled by the player via the context menu.
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*
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* @see AbstractCounter
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* @see AbstractCounter::setActive()
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* @see CounterIds
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*/
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class CommanderTaxCounter : public AbstractCounter
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{
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Q_OBJECT
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private:
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int size;
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public:
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/**
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* @brief Constructs a CommanderTaxCounter.
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* @param state Counter state containing id, name, value, etc.
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* @param player The player who owns this counter
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* @param parent Parent graphics item (typically the command zone)
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*/
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CommanderTaxCounter(CounterState *state, PlayerLogic *player, QGraphicsItem *parent = nullptr);
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[[nodiscard]] QRectF boundingRect() const override;
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
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/**
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* @brief Overrides AbstractCounter::setValue to clamp values to >= 0 and update the tooltip.
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* @param _value New value (clamped if negative)
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*/
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void setValue(int _value) override;
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};
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#endif // COCKATRICE_COMMANDER_TAX_COUNTER_H
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@ -83,6 +83,8 @@ CardMenu::CardMenu(PlayerGraphicsItem *_player, const CardItem *_card, bool _sho
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aUnattach = makeAction(this, [actions, sel]() { actions->actUnattach(sel()); });
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aSetAnnotation = makeAction(this, [actions, sel]() { actions->actRequestSetAnnotationDialog(sel()); });
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aPlay = makeAction(this, [actions, sel]() { actions->actPlay(sel()); });
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aPlayAndIncreaseTax = makeAction(this, [actions, sel]() { actions->actPlayAndIncreaseTax(sel()); });
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aPlayAndIncreasePartnerTax = makeAction(this, [actions, sel]() { actions->actPlayAndIncreasePartnerTax(sel()); });
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aPlayFacedown = makeAction(this, [actions, sel]() { actions->actPlayFacedown(sel()); });
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aHide = makeAction(this, [actions, sel]() { actions->actHide(sel()); });
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aReduceLifeByPower = makeAction(this, [actions, sel]() { actions->actReduceLifeByPower(sel()); });
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@ -94,12 +96,6 @@ CardMenu::CardMenu(PlayerGraphicsItem *_player, const CardItem *_card, bool _sho
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aSelectRow = new QAction(this);
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aSelectColumn = new QAction(this);
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aPlayAndIncreaseTax = new QAction(this);
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connect(aPlayAndIncreaseTax, &QAction::triggered, playerActions, &PlayerActions::actPlayAndIncreaseTax);
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aPlayAndIncreasePartnerTax = new QAction(this);
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connect(aPlayAndIncreasePartnerTax, &QAction::triggered, playerActions,
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&PlayerActions::actPlayAndIncreasePartnerTax);
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connect(aAttach, &QAction::triggered, actions, &PlayerActions::actAttach);
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connect(aDrawArrow, &QAction::triggered, actions, &PlayerActions::actDrawArrow);
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connect(aSelectAll, &QAction::triggered, actions, &PlayerActions::actSelectAll);
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@ -2,11 +2,11 @@
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#include "../../../client/settings/cache_settings.h"
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#include "../../board/abstract_counter.h"
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#include "../../game/player/player_actions.h"
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#include "../../game/player/player_logic.h"
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#include "../../game_scene.h"
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#include "../../zones/command_zone.h"
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#include "../player_actions.h"
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#include "../player_graphics_item.h"
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#include "../player_logic.h"
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#include <libcockatrice/utility/counter_ids.h>
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#include <libcockatrice/utility/zone_names.h>
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@ -21,7 +21,7 @@ CommandZoneMenu::CommandZoneMenu(PlayerLogic *_player, QMenu *playerMenu) : QMen
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aViewZone = new QAction(this);
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connect(aViewZone, &QAction::triggered, this,
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[this]() { player->getGameScene()->toggleZoneView(player, ZoneNames::COMMAND, -1); });
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[this]() { emit player->requestZoneViewToggle(player, ZoneNames::COMMAND, -1, false); });
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if (player->getPlayerInfo()->getLocalOrJudge()) {
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addAction(aViewZone);
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@ -106,10 +106,11 @@ void CommandZoneMenu::retranslateUi()
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void CommandZoneMenu::actToggleMinimized()
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{
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CommandZone *zone = player->getGraphicsItem()->getCommandZoneGraphicsItem();
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// TODO
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/*CommandZone *zone = player->getGraphicsItem()->getCommandZoneGraphicsItem();
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if (zone) {
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zone->toggleMinimized();
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}
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}*/
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}
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void CommandZoneMenu::updateTaxCounterActionStates()
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@ -33,14 +33,15 @@ PlayerMenu::PlayerMenu(PlayerGraphicsItem *_player) : QObject(_player), player(_
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if (player->getLogic()->getPlayerInfo()->getLocalOrJudge()) {
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sideboardMenu = addManagedMenu<SideboardMenu>(player, playerMenu);
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commandZoneMenu = addManagedMenu<CommandZoneMenu>(player, playerMenu);
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// TODO
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/*commandZoneMenu = addManagedMenu<CommandZoneMenu>(player, playerMenu);
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auto updateCommandZoneMenuVisibility = [this](bool has) {
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if (commandZoneMenu) {
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commandZoneMenu->menuAction()->setVisible(has);
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}
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};
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connect(player, &PlayerLogic::commandZoneSupportChanged, this, updateCommandZoneMenuVisibility);
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updateCommandZoneMenuVisibility(player->hasServerCommandZone());
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updateCommandZoneMenuVisibility(player->hasServerCommandZone());*/
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customZonesMenu = addManagedMenu<CustomZoneMenu>(player);
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playerMenu->addSeparator();
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@ -8,7 +8,7 @@
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#define COCKATRICE_PLAYER_MENU_H
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#include "../../../interface/widgets/menus/tearoff_menu.h"
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#include "../player_logic.h"
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#include "../../game/player/player_logic.h"
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#include "command_zone_menu.h"
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#include "custom_zone_menu.h"
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#include "grave_menu.h"
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@ -6,6 +6,8 @@
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#include "../board/commander_tax_counter.h"
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#include "../board/counter_general.h"
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#include "../hand_counter.h"
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#include "../z_values.h"
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#include "../zones/command_zone.h"
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#include "../zones/hand_zone.h"
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#include "../zones/pile_zone.h"
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#include "../zones/stack_zone.h"
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@ -14,9 +16,6 @@
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#include "player_dialogs.h"
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#include <QGraphicsView>
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#include "../z_values.h"
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#include "../zones/command_zone.h"
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#include <libcockatrice/utility/counter_ids.h>
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PlayerGraphicsItem::PlayerGraphicsItem(PlayerLogic *_player) : player(_player)
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@ -66,6 +65,7 @@ PlayerGraphicsItem::PlayerGraphicsItem(PlayerLogic *_player) : player(_player)
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connect(player, &PlayerLogic::addViewCustomZoneActionToCustomZoneMenu, this,
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&PlayerGraphicsItem::onCustomZoneAdded);
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connect(player, &PlayerLogic::commandZoneSupportChanged, this, &PlayerGraphicsItem::setCommandZoneVisible);
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playerMenu->setMenusForGraphicItems();
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177
cockatrice/src/game_graphics/zones/command_zone.cpp
Normal file
177
cockatrice/src/game_graphics/zones/command_zone.cpp
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@ -0,0 +1,177 @@
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#include "command_zone.h"
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#include "../../client/settings/cache_settings.h"
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#include "../../game/player/player_actions.h"
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#include "../../game/player/player_logic.h"
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#include "../../interface/theme_manager.h"
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#include "../board/card_drag_item.h"
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#include "../board/card_item.h"
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#include "../board/commander_tax_counter.h"
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#include "../z_values.h"
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#include "select_zone.h"
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#include <QGraphicsSceneMouseEvent>
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#include <QPainter>
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#include <libcockatrice/protocol/pb/command_move_card.pb.h>
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#include <libcockatrice/utility/counter_ids.h>
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CommandZone::CommandZone(CommandZoneLogic *_logic, int _zoneHeight, QGraphicsItem *parent)
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: SelectZone(_logic, parent), zoneHeight(_zoneHeight)
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{
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connect(themeManager, &ThemeManager::themeChanged, this, &CommandZone::updateBg);
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updateBg();
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setCacheMode(DeviceCoordinateCache);
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setupClipContainer(ZValues::CARD_BASE);
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}
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void CommandZone::updateBg()
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{
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update();
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}
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QRectF CommandZone::boundingRect() const
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{
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return {0, 0, ZoneSizes::COMMAND_ZONE_WIDTH, currentHeight()};
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}
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qreal CommandZone::currentHeight() const
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{
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return minimized ? qMax(zoneHeight * MINIMIZED_HEIGHT_RATIO, static_cast<double>(minimumHeight)) : zoneHeight;
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}
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void CommandZone::setMinimumHeight(int height)
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{
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if (minimumHeight == height) {
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return;
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}
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minimumHeight = height;
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prepareGeometryChange();
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updateClipRect();
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reorganizeCards();
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update();
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// NOTE: Do NOT emit minimizedChanged here. The minimized STATE has not changed,
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// only the minimum height constraint. Emitting here causes an infinite loop:
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// rearrangeZones -> rearrangeCounters -> rearrangeTaxCounters -> setMinimumHeight
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// -> minimizedChanged -> rearrangeZones (loop!)
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}
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bool CommandZone::isMinimized() const
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{
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return minimized;
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}
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void CommandZone::toggleMinimized()
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{
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minimized = !minimized;
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prepareGeometryChange();
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updateClipRect();
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reorganizeCards();
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update();
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emit minimizedChanged(minimized);
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}
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void CommandZone::paint(QPainter *painter,
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[[maybe_unused]] const QStyleOptionGraphicsItem *option,
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[[maybe_unused]] QWidget *widget)
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{
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QBrush brush = themeManager->getExtraBgBrush(ThemeManager::Command, getLogic()->getPlayer()->getZoneId());
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QPointF scenePos = mapToScene(QPointF(0, 0));
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painter->setBrushOrigin(-scenePos);
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painter->fillRect(boundingRect(), brush);
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}
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void CommandZone::handleDropEvent(const QList<CardDragItem *> &dragItems,
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CardZoneLogic *startZone,
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const QPoint &dropPoint)
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{
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if (startZone == nullptr || startZone->getPlayer() == nullptr || dragItems.isEmpty()) {
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return;
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}
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int index = calcDropIndexFromY(dropPoint.y(), MIN_CARD_VISIBLE);
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// Same-zone no-op: don't move a card onto itself
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const auto &cards = getLogic()->getCards();
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if (!cards.isEmpty() && startZone == getLogic() && cards.at(index)->getId() == dragItems.at(0)->getId()) {
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return;
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}
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Command_MoveCard cmd;
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cmd.set_start_player_id(startZone->getPlayer()->getPlayerInfo()->getId());
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cmd.set_start_zone(startZone->getName().toStdString());
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cmd.set_target_player_id(getLogic()->getPlayer()->getPlayerInfo()->getId());
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cmd.set_target_zone(getLogic()->getName().toStdString());
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cmd.set_x(index);
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cmd.set_y(0);
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for (const CardDragItem *item : dragItems) {
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if (item) {
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auto *cardToMove = cmd.mutable_cards_to_move()->add_card();
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cardToMove->set_card_id(item->getId());
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if (item->isForceFaceDown()) {
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cardToMove->set_face_down(true);
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}
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}
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}
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getLogic()->getPlayer()->getPlayerActions()->sendGameCommand(cmd);
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}
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void CommandZone::reorganizeCards()
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{
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restoreStaleEscapedCards();
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updateClipRect();
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const auto &cards = getLogic()->getCards();
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if (cards.isEmpty()) {
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update();
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return;
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}
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auto params = buildStackParams(MIN_CARD_VISIBLE);
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params.allowBottomOverflow = true;
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layoutCardsVertically(params);
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update();
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}
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void CommandZone::rearrangeTaxCounters()
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{
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// TODO
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/*bool commandZoneVisible = isVisible();
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int activeTaxCounterCount = 0;
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auto *graphicsItem = getLogic()->getPlayer()->getGraphicsItem();
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if (!graphicsItem) {
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return;
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}
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for (AbstractCounter *ctr : graphicsItem->getTaxCounterWidgets()) {
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qreal y = TaxCounterSizes::TAX_COUNTER_MARGIN +
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activeTaxCounterCount * (TaxCounterSizes::TAX_COUNTER_SIZE + TaxCounterSizes::TAX_COUNTER_MARGIN);
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ctr->setPos(TaxCounterSizes::TAX_COUNTER_MARGIN, y);
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ctr->setZValue(ZValues::TAX_COUNTERS);
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bool visible = commandZoneVisible && ctr->isActive();
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ctr->setVisible(visible);
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if (visible) {
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++activeTaxCounterCount;
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}
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}
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int minHeight = activeTaxCounterCount * (TaxCounterSizes::TAX_COUNTER_SIZE + TaxCounterSizes::TAX_COUNTER_MARGIN) +
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TaxCounterSizes::TAX_COUNTER_MARGIN;
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setMinimumHeight(minHeight);*/
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}
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void CommandZone::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event)
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{
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if (event->button() == Qt::LeftButton) {
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toggleMinimized();
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event->accept();
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} else {
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SelectZone::mouseDoubleClickEvent(event);
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}
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}
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103
cockatrice/src/game_graphics/zones/command_zone.h
Normal file
103
cockatrice/src/game_graphics/zones/command_zone.h
Normal file
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@ -0,0 +1,103 @@
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/**
|
||||
* @file command_zone.h
|
||||
* @ingroup GameGraphicsZones
|
||||
* @brief Graphics layer for the command zone, used for Commander format.
|
||||
*/
|
||||
|
||||
#ifndef COCKATRICE_COMMAND_ZONE_H
|
||||
#define COCKATRICE_COMMAND_ZONE_H
|
||||
|
||||
#include "../../game/zones/command_zone_logic.h"
|
||||
#include "../card_dimensions.h"
|
||||
#include "select_zone.h"
|
||||
|
||||
#include <QLoggingCategory>
|
||||
|
||||
inline Q_LOGGING_CATEGORY(CommandZoneLog, "command_zone");
|
||||
|
||||
/**
|
||||
* @namespace ZoneSizes
|
||||
* @brief Size constants for the command zone and its sub-elements.
|
||||
*/
|
||||
namespace ZoneSizes
|
||||
{
|
||||
|
||||
/** @brief Height of the command zone (accommodates a card plus padding) */
|
||||
constexpr qreal COMMAND_ZONE_HEIGHT = CardDimensions::HEIGHT + 8;
|
||||
|
||||
/** @brief Width of the command zone (matches stack zone) */
|
||||
constexpr qreal COMMAND_ZONE_WIDTH = CardDimensions::WIDTH_F * 1.5;
|
||||
|
||||
} // namespace ZoneSizes
|
||||
|
||||
/**
|
||||
* @class CommandZone
|
||||
* @brief Graphics layer for the command zone in Commander format games.
|
||||
*
|
||||
* Always visible when enabled. Supports multiple cards using a zigzag
|
||||
* horizontal stacking pattern: single cards display centered, multiple
|
||||
* cards alternate left-right with vertical overlap compression.
|
||||
* Can be minimized to 25% height via double-click.
|
||||
*
|
||||
* @see CommandZoneLogic for card data management
|
||||
* @see CommanderTaxCounter for the tax counter overlay
|
||||
*/
|
||||
class CommandZone : public SelectZone
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
static constexpr qreal MINIMUM_STACKING_HEIGHT = 50.0;
|
||||
|
||||
private:
|
||||
static constexpr double MINIMIZED_HEIGHT_RATIO = 0.25;
|
||||
int zoneHeight; ///< Full height in pixels when expanded
|
||||
bool minimized = false; ///< Whether zone is at 25% height
|
||||
int minimumHeight = 0; ///< Floor for minimized height (e.g. to fit tax counters)
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief Constructs a CommandZone graphics item.
|
||||
* @param _logic Logic layer managing card data
|
||||
* @param _zoneHeight Zone height in pixels
|
||||
* @param parent Parent graphics item
|
||||
*/
|
||||
CommandZone(CommandZoneLogic *_logic, int _zoneHeight, QGraphicsItem *parent);
|
||||
|
||||
/**
|
||||
* @brief Handles card drops, calculating insertion position from drop point.
|
||||
* @param dragItems Cards being dragged
|
||||
* @param startZone Source zone
|
||||
* @param dropPoint Drop position in local coordinates
|
||||
*/
|
||||
void
|
||||
handleDropEvent(const QList<CardDragItem *> &dragItems, CardZoneLogic *startZone, const QPoint &dropPoint) override;
|
||||
|
||||
/** @brief Returns the bounding rectangle, accounting for minimized state. */
|
||||
[[nodiscard]] QRectF boundingRect() const override;
|
||||
/** @brief Paints the zone background using the Commander theme brush. */
|
||||
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
|
||||
/** @brief Repositions cards using zigzag horizontal stacking with overlap compression. */
|
||||
void reorganizeCards() override;
|
||||
|
||||
/** @brief Toggles between full and 25% minimized height. */
|
||||
void toggleMinimized();
|
||||
[[nodiscard]] bool isMinimized() const;
|
||||
/** @brief Returns the current display height (full or minimized). */
|
||||
[[nodiscard]] qreal currentHeight() const;
|
||||
/** @brief Sets the minimum height floor, e.g. to ensure tax counters remain visible. */
|
||||
void setMinimumHeight(int height);
|
||||
/** @brief Lays out visible tax counters vertically in the top-left corner of the command zone. */
|
||||
void rearrangeTaxCounters();
|
||||
|
||||
signals:
|
||||
/** @brief Emitted when the zone toggles between minimized and expanded states. */
|
||||
void minimizedChanged(bool isMinimized);
|
||||
|
||||
protected:
|
||||
void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event) override;
|
||||
|
||||
private slots:
|
||||
void updateBg();
|
||||
};
|
||||
|
||||
#endif // COCKATRICE_COMMAND_ZONE_H
|
||||
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Reference in a new issue