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Replays split up, one for each subgame
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15 changed files with 278 additions and 119 deletions
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@ -48,7 +48,7 @@ public:
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virtual bool isInBuddyList(const QString &whoseList, const QString &who) { return false; }
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virtual bool isInIgnoreList(const QString &whoseList, const QString &who) { return false; }
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virtual void storeGameInformation(int secondsElapsed, const QSet<QString> &allPlayersEver, const QSet<QString> &allSpectatorsEver, const GameReplay &replay) { }
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virtual void storeGameInformation(int secondsElapsed, const QSet<QString> &allPlayersEver, const QSet<QString> &allSpectatorsEver, const QList<GameReplay *> &replays) { }
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protected:
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void prepareDestroy();
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QList<Server_ProtocolHandler *> clients;
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