diff --git a/libcockatrice_network/libcockatrice/network/server/remote/game/server_match_game_factory.h b/libcockatrice_network/libcockatrice/network/server/remote/game/server_match_game_factory.h index d5cf81cb6..3963b99d2 100644 --- a/libcockatrice_network/libcockatrice/network/server/remote/game/server_match_game_factory.h +++ b/libcockatrice_network/libcockatrice/network/server/remote/game/server_match_game_factory.h @@ -3,7 +3,7 @@ #include -class GameConfig; +struct GameConfig; class Server_Game; class Server_AbstractUserInterface; diff --git a/libcockatrice_protocol/libcockatrice/protocol/pb/game_commands.proto b/libcockatrice_protocol/libcockatrice/protocol/pb/game_commands.proto index 68a79eb6b..21560278c 100644 --- a/libcockatrice_protocol/libcockatrice/protocol/pb/game_commands.proto +++ b/libcockatrice_protocol/libcockatrice/protocol/pb/game_commands.proto @@ -182,12 +182,18 @@ message GameCommand { SET_PLAYMAT = 1035; /// Report the result of a tournament match sub-game. + /// Server: Server_AbstractParticipant::cmdReportMatchResult + /// Client: reflected via tournament state events REPORT_MATCH_RESULT = 1037; /// Advance the tournament to the next round. + /// Server: Server_AbstractParticipant::cmdAdvanceTournament + /// Client: reflected via tournament state events ADVANCE_TOURNAMENT = 1038; /// Select tournament settings. + /// Server: Server_AbstractParticipant::cmdTournamentSettingsSelect + /// Client: reflected via tournament state events TOURNAMENT_SETTINGS_SELECT = 1039; }