From 84e0732fb1207722186366d2e595677331de3a7a Mon Sep 17 00:00:00 2001 From: RickyRister <42636155+RickyRister@users.noreply.github.com> Date: Fri, 14 Nov 2025 06:29:05 -0800 Subject: [PATCH] Fix crash when changing shortcut in game (#6318) --- cockatrice/src/game/board/abstract_counter.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/cockatrice/src/game/board/abstract_counter.cpp b/cockatrice/src/game/board/abstract_counter.cpp index 8ca593ace..985c78ad2 100644 --- a/cockatrice/src/game/board/abstract_counter.cpp +++ b/cockatrice/src/game/board/abstract_counter.cpp @@ -85,9 +85,13 @@ void AbstractCounter::retranslateUi() void AbstractCounter::setShortcutsActive() { + if (!menu) { + return; + } if (!player->getPlayerInfo()->getLocal()) { return; } + ShortcutsSettings &shortcuts = SettingsCache::instance().shortcuts(); if (name == "life") { shortcutActive = true; @@ -104,6 +108,10 @@ void AbstractCounter::setShortcutsActive() void AbstractCounter::setShortcutsInactive() { + if (!menu) { + return; + } + shortcutActive = false; if (name == "life" || useNameForShortcut) { aSet->setShortcut(QKeySequence());