Merge remote-tracking branch 'origin/master' into show-password-games-by-default

This commit is contained in:
Gavin Bises 2015-02-05 21:46:29 -05:00
commit 86b92a25de
21 changed files with 216 additions and 165 deletions

View file

@ -32,7 +32,7 @@ void DeckStatsInterface::queryFinished(QNetworkReply *reply)
QString data(reply->readAll());
reply->deleteLater();
QRegExp rx("id=\"deckstats_deck_url\" value=\"([^\"]+)\"");
QRegExp rx("<meta property=\"og:url\" content=\"([^\"]+)\"/>");
if (!rx.indexIn(data)) {
QMessageBox::critical(0, tr("Error"), tr("The reply from the server could not be parsed."));
deleteLater();
@ -53,11 +53,13 @@ void DeckStatsInterface::getAnalyzeRequestData(DeckList *deck, QByteArray *data)
#if QT_VERSION < 0x050000
QUrl params;
params.addQueryItem("deck", deckWithoutTokens.writeToString_Plain());
params.addQueryItem("decktitle", deck->getName());
data->append(params.encodedQuery());
#else
QUrl params;
QUrlQuery urlQuery;
urlQuery.addQueryItem("deck", deckWithoutTokens.writeToString_Plain());
urlQuery.addQueryItem("decktitle", deck->getName());
params.setQuery(urlQuery);
data->append(params.query(QUrl::EncodeReserved));
#endif

View file

@ -31,13 +31,13 @@ void DlgCreateGame::sharedCtor()
maxPlayersEdit->setMaximum(100);
maxPlayersEdit->setValue(2);
maxPlayersLabel->setBuddy(maxPlayersEdit);
QGridLayout *generalGrid = new QGridLayout;
generalGrid->addWidget(descriptionLabel, 0, 0);
generalGrid->addWidget(descriptionEdit, 0, 1);
generalGrid->addWidget(maxPlayersLabel, 1, 0);
generalGrid->addWidget(maxPlayersEdit, 1, 1);
QVBoxLayout *gameTypeLayout = new QVBoxLayout;
QMapIterator<int, QString> gameTypeIterator(gameTypes);
while (gameTypeIterator.hasNext()) {
@ -48,7 +48,7 @@ void DlgCreateGame::sharedCtor()
}
QGroupBox *gameTypeGroupBox = new QGroupBox(tr("Game type"));
gameTypeGroupBox->setLayout(gameTypeLayout);
passwordLabel = new QLabel(tr("&Password:"));
passwordEdit = new QLineEdit;
passwordLabel->setBuddy(passwordEdit);
@ -60,18 +60,18 @@ void DlgCreateGame::sharedCtor()
onlyRegisteredCheckBox->setChecked(true);
} else {
onlyBuddiesCheckBox->setEnabled(false);
onlyRegisteredCheckBox->setEnabled(false);
onlyRegisteredCheckBox->setEnabled(false);
}
QGridLayout *joinRestrictionsLayout = new QGridLayout;
joinRestrictionsLayout->addWidget(passwordLabel, 0, 0);
joinRestrictionsLayout->addWidget(passwordEdit, 0, 1);
joinRestrictionsLayout->addWidget(onlyBuddiesCheckBox, 1, 0, 1, 2);
joinRestrictionsLayout->addWidget(onlyRegisteredCheckBox, 2, 0, 1, 2);
QGroupBox *joinRestrictionsGroupBox = new QGroupBox(tr("Joining restrictions"));
joinRestrictionsGroupBox->setLayout(joinRestrictionsLayout);
spectatorsAllowedCheckBox = new QCheckBox(tr("&Spectators allowed"));
spectatorsAllowedCheckBox->setChecked(true);
connect(spectatorsAllowedCheckBox, SIGNAL(stateChanged(int)), this, SLOT(spectatorsAllowedChanged(int)));
@ -94,7 +94,7 @@ void DlgCreateGame::sharedCtor()
buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok);
connect(buttonBox, SIGNAL(rejected()), this, SLOT(reject()));
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(grid);
mainLayout->addWidget(buttonBox);
@ -108,10 +108,10 @@ DlgCreateGame::DlgCreateGame(TabRoom *_room, const QMap<int, QString> &_gameType
: QDialog(parent), room(_room), gameTypes(_gameTypes)
{
sharedCtor();
buttonBox->addButton(QDialogButtonBox::Cancel);
connect(buttonBox, SIGNAL(accepted()), this, SLOT(actOK()));
setWindowTitle(tr("Create game"));
}
@ -119,7 +119,7 @@ DlgCreateGame::DlgCreateGame(const ServerInfo_Game &gameInfo, const QMap<int, QS
: QDialog(parent), room(0), gameTypes(_gameTypes)
{
sharedCtor();
descriptionEdit->setEnabled(false);
maxPlayersEdit->setEnabled(false);
passwordEdit->setEnabled(false);
@ -129,7 +129,7 @@ DlgCreateGame::DlgCreateGame(const ServerInfo_Game &gameInfo, const QMap<int, QS
spectatorsNeedPasswordCheckBox->setEnabled(false);
spectatorsCanTalkCheckBox->setEnabled(false);
spectatorsSeeEverythingCheckBox->setEnabled(false);
descriptionEdit->setText(QString::fromStdString(gameInfo.description()));
maxPlayersEdit->setValue(gameInfo.max_players());
onlyBuddiesCheckBox->setChecked(gameInfo.only_buddies());
@ -138,29 +138,29 @@ DlgCreateGame::DlgCreateGame(const ServerInfo_Game &gameInfo, const QMap<int, QS
spectatorsNeedPasswordCheckBox->setChecked(gameInfo.spectators_need_password());
spectatorsCanTalkCheckBox->setChecked(gameInfo.spectators_can_chat());
spectatorsSeeEverythingCheckBox->setChecked(gameInfo.spectators_omniscient());
QSet<int> types;
for (int i = 0; i < gameInfo.game_types_size(); ++i)
types.insert(gameInfo.game_types(i));
QMapIterator<int, QString> gameTypeIterator(gameTypes);
while (gameTypeIterator.hasNext()) {
gameTypeIterator.next();
QCheckBox *gameTypeCheckBox = gameTypeCheckBoxes.value(gameTypeIterator.key());
gameTypeCheckBox->setEnabled(false);
gameTypeCheckBox->setChecked(types.contains(gameTypeIterator.key()));
}
connect(buttonBox, SIGNAL(accepted()), this, SLOT(accept()));
setWindowTitle(tr("Game information"));
}
void DlgCreateGame::actOK()
{
Command_CreateGame cmd;
cmd.set_description(descriptionEdit->text().toStdString());
cmd.set_description(descriptionEdit->text().simplified().toStdString());
cmd.set_password(passwordEdit->text().toStdString());
cmd.set_max_players(maxPlayersEdit->value());
cmd.set_only_buddies(onlyBuddiesCheckBox->isChecked());
@ -169,18 +169,18 @@ void DlgCreateGame::actOK()
cmd.set_spectators_need_password(spectatorsNeedPasswordCheckBox->isChecked());
cmd.set_spectators_can_talk(spectatorsCanTalkCheckBox->isChecked());
cmd.set_spectators_see_everything(spectatorsSeeEverythingCheckBox->isChecked());
QMapIterator<int, QCheckBox *> gameTypeCheckBoxIterator(gameTypeCheckBoxes);
while (gameTypeCheckBoxIterator.hasNext()) {
gameTypeCheckBoxIterator.next();
if (gameTypeCheckBoxIterator.value()->isChecked())
cmd.add_game_type_ids(gameTypeCheckBoxIterator.key());
}
PendingCommand *pend = room->prepareRoomCommand(cmd);
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(checkResponse(Response)));
room->sendRoomCommand(pend);
buttonBox->setEnabled(false);
}

View file

@ -17,7 +17,7 @@
#include "pb/serverinfo_game.pb.h"
#include "pb/response.pb.h"
GameSelector::GameSelector(AbstractClient *_client, const TabSupervisor *_tabSupervisor, TabRoom *_room, const QMap<int, QString> &_rooms, const QMap<int, GameTypeMap> &_gameTypes, QWidget *parent)
GameSelector::GameSelector(AbstractClient *_client, const TabSupervisor *_tabSupervisor, TabRoom *_room, const QMap<int, QString> &_rooms, const QMap<int, GameTypeMap> &_gameTypes, const bool restoresettings, QWidget *parent)
: QGroupBox(parent), client(_client), tabSupervisor(_tabSupervisor), room(_room)
{
gameListView = new QTreeView;
@ -36,7 +36,8 @@ GameSelector::GameSelector(AbstractClient *_client, const TabSupervisor *_tabSup
if (room)
gameTypeMap = gameListModel->getGameTypes().value(room->getRoomId());
gameListProxyModel->loadFilterParameters(gameTypeMap);
if (restoresettings)
gameListProxyModel->loadFilterParameters(gameTypeMap);
#if QT_VERSION < 0x050000
gameListView->header()->setResizeMode(0, QHeaderView::ResizeToContents);

View file

@ -36,7 +36,7 @@ private:
QPushButton *filterButton, *clearFilterButton, *createButton, *joinButton, *spectateButton;
GameTypeMap gameTypeMap;
public:
GameSelector(AbstractClient *_client, const TabSupervisor *_tabSupervisor, TabRoom *_room, const QMap<int, QString> &_rooms, const QMap<int, GameTypeMap> &_gameTypes, QWidget *parent = 0);
GameSelector(AbstractClient *_client, const TabSupervisor *_tabSupervisor, TabRoom *_room, const QMap<int, QString> &_rooms, const QMap<int, GameTypeMap> &_gameTypes, const bool restoresettings, QWidget *parent = 0);
void retranslateUi();
void processGameInfo(const ServerInfo_Game &info);
};

View file

@ -298,7 +298,6 @@ void GamesProxyModel::loadFilterParameters(const QMap<int, QString> &allGameType
unavailableGamesVisible = settings.value("unavailable_games_visible", false).toBool();
passwordProtectedGamesHidden = settings.value("password_protected_games_hidden", false).toBool();
gameNameFilter = settings.value("game_name_filter", "").toString();
creatorNameFilter = settings.value("creator_name_filter", "").toString();
maxPlayersFilterMin = settings.value("min_players", 1).toInt();
maxPlayersFilterMax = settings.value("max_players", DEFAULT_MAX_PLAYERS_MAX).toInt();
@ -324,8 +323,7 @@ void GamesProxyModel::saveFilterParameters(const QMap<int, QString> &allGameType
passwordProtectedGamesHidden
);
settings.setValue("game_name_filter", gameNameFilter);
settings.setValue("creator_name_filter", creatorNameFilter);
QMapIterator<int, QString> gameTypeIterator(allGameTypes);
while (gameTypeIterator.hasNext()) {
gameTypeIterator.next();

View file

@ -46,7 +46,7 @@ SettingsCache::SettingsCache()
tapAnimation = settings->value("cards/tapanimation", true).toBool();
chatMention = settings->value("chat/mention", true).toBool();
chatMentionForeground = settings->value("chat/mentionforeground", true).toBool();
chatMentionColor = settings->value("chat/mentioncolor", "C21F2F").toString();
chatMentionColor = settings->value("chat/mentioncolor", "A6120D").toString();
zoneViewSortByName = settings->value("zoneview/sortbyname", true).toBool();
zoneViewSortByType = settings->value("zoneview/sortbytype", true).toBool();

View file

@ -276,8 +276,8 @@ TabDeckEditor::TabDeckEditor(TabSupervisor *_tabSupervisor, QWidget *parent)
deckEditToolBar->addAction(aAddCard);
deckEditToolBar->addAction(aAddCardToSideboard);
deckEditToolBar->addAction(aRemoveCard);
deckEditToolBar->addAction(aIncrement);
deckEditToolBar->addAction(aDecrement);
deckEditToolBar->addAction(aIncrement);
deckEditToolBar->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
retranslateUi();

View file

@ -885,6 +885,7 @@ void TabGame::startGame(bool resuming)
gameInfo.set_started(true);
static_cast<GameScene *>(gameView->scene())->rearrange();
gameView->show();
sayEdit->setFocus();
}
void TabGame::stopGame()

View file

@ -18,6 +18,7 @@ TabMessage::TabMessage(TabSupervisor *_tabSupervisor, AbstractClient *_client, c
chatView = new ChatView(tabSupervisor, 0, true);
connect(chatView, SIGNAL(showCardInfoPopup(QPoint, QString)), this, SLOT(showCardInfoPopup(QPoint, QString)));
connect(chatView, SIGNAL(deleteCardInfoPopup(QString)), this, SLOT(deleteCardInfoPopup(QString)));
connect(chatView, SIGNAL(addMentionTag(QString)), this, SLOT(addMentionTag(QString)));
sayEdit = new QLineEdit;
connect(sayEdit, SIGNAL(returnPressed()), this, SLOT(sendMessage()));
@ -43,6 +44,11 @@ TabMessage::~TabMessage()
delete otherUserInfo;
}
void TabMessage::addMentionTag(QString mentionTag) {
sayEdit->insert(mentionTag + " ");
sayEdit->setFocus();
}
void TabMessage::retranslateUi()
{
messageMenu->setTitle(tr("Personal &talk"));

View file

@ -29,6 +29,7 @@ private slots:
void sendMessage();
void actLeave();
void messageSent(const Response &response);
void addMentionTag(QString mentionTag);
public:
TabMessage(TabSupervisor *_tabSupervisor, AbstractClient *_client, const ServerInfo_User &_ownUserInfo, const ServerInfo_User &_otherUserInfo);
~TabMessage();

View file

@ -34,13 +34,13 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerI
const int gameTypeListSize = info.gametype_list_size();
for (int i = 0; i < gameTypeListSize; ++i)
gameTypes.insert(info.gametype_list(i).game_type_id(), QString::fromStdString(info.gametype_list(i).description()));
QMap<int, GameTypeMap> tempMap;
tempMap.insert(info.room_id(), gameTypes);
gameSelector = new GameSelector(client, tabSupervisor, this, QMap<int, QString>(), tempMap);
gameSelector = new GameSelector(client, tabSupervisor, this, QMap<int, QString>(), tempMap, true);
userList = new UserList(tabSupervisor, client, UserList::RoomList);
connect(userList, SIGNAL(openMessageDialog(const QString &, bool)), this, SIGNAL(openMessageDialog(const QString &, bool)));
chatView = new ChatView(tabSupervisor, 0, true);
connect(chatView, SIGNAL(openMessageDialog(QString, bool)), this, SIGNAL(openMessageDialog(QString, bool)));
connect(chatView, SIGNAL(showCardInfoPopup(QPoint, QString)), this, SLOT(showCardInfoPopup(QPoint, QString)));
@ -50,7 +50,7 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerI
sayEdit = new QLineEdit;
sayLabel->setBuddy(sayEdit);
connect(sayEdit, SIGNAL(returnPressed()), this, SLOT(sendMessage()));
QMenu *chatSettingsMenu = new QMenu(this);
aClearChat = chatSettingsMenu->addAction(QString());
@ -60,32 +60,32 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerI
aOpenChatSettings = chatSettingsMenu->addAction(QString());
connect(aOpenChatSettings, SIGNAL(triggered()), this, SLOT(actOpenChatSettings()));
QToolButton *chatSettingsButton = new QToolButton;
chatSettingsButton->setIcon(QIcon(":/resources/icon_settings.svg"));
chatSettingsButton->setMenu(chatSettingsMenu);
chatSettingsButton->setPopupMode(QToolButton::InstantPopup);
QHBoxLayout *sayHbox = new QHBoxLayout;
sayHbox->addWidget(sayLabel);
sayHbox->addWidget(sayEdit);
sayHbox->addWidget(chatSettingsButton);
QVBoxLayout *chatVbox = new QVBoxLayout;
chatVbox->addWidget(chatView);
chatVbox->addLayout(sayHbox);
chatGroupBox = new QGroupBox;
chatGroupBox->setLayout(chatVbox);
QSplitter *splitter = new QSplitter(Qt::Vertical);
splitter->addWidget(gameSelector);
splitter->addWidget(chatGroupBox);
QHBoxLayout *hbox = new QHBoxLayout;
hbox->addWidget(splitter, 3);
hbox->addWidget(userList, 1);
aLeaveRoom = new QAction(this);
connect(aLeaveRoom, SIGNAL(triggered()), this, SLOT(actLeaveRoom()));
@ -95,12 +95,12 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerI
retranslateUi();
setLayout(hbox);
const int userListSize = info.user_list_size();
for (int i = 0; i < userListSize; ++i)
userList->processUserInfo(info.user_list(i), true);
userList->sortItems();
const int gameListSize = info.game_list_size();
for (int i = 0; i < gameListSize; ++i)
gameSelector->processGameInfo(info.game_list(i));
@ -147,10 +147,10 @@ void TabRoom::sendMessage()
{
if (sayEdit->text().isEmpty())
return;
Command_RoomSay cmd;
cmd.set_message(sayEdit->text().toStdString());
PendingCommand *pend = prepareRoomCommand(cmd);
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(sayFinished(const Response &)));
sendRoomCommand(pend);

View file

@ -371,7 +371,16 @@ TabMessage *TabSupervisor::addMessageTab(const QString &receiverName, bool focus
otherUser = twi->getUserInfo();
else
otherUser.set_name(receiverName.toStdString());
TabMessage *tab = new TabMessage(this, client, *userInfo, otherUser);
TabMessage *tab;
tab = messageTabs.value(QString::fromStdString(otherUser.name()));
if (tab) {
if (focus)
setCurrentWidget(tab);
return tab;
}
tab = new TabMessage(this, client, *userInfo, otherUser);
connect(tab, SIGNAL(talkClosing(TabMessage *)), this, SLOT(talkLeft(TabMessage *)));
int tabIndex = myAddTab(tab);
addCloseButtonToTab(tab, tabIndex);

View file

@ -31,7 +31,7 @@ UserContextMenu::UserContextMenu(const TabSupervisor *_tabSupervisor, QWidget *p
aRemoveFromIgnoreList = new QAction(QString(), this);
aKick = new QAction(QString(), this);
aBan = new QAction(QString(), this);
retranslateUi();
}
@ -52,7 +52,7 @@ void UserContextMenu::gamesOfUserReceived(const Response &resp, const CommandCon
{
const Response_GetGamesOfUser &response = resp.GetExtension(Response_GetGamesOfUser::ext);
const Command_GetGamesOfUser &cmd = commandContainer.session_command(0).GetExtension(Command_GetGamesOfUser::ext);
QMap<int, GameTypeMap> gameTypeMap;
QMap<int, QString> roomMap;
const int roomListSize = response.room_list_size();
@ -67,12 +67,12 @@ void UserContextMenu::gamesOfUserReceived(const Response &resp, const CommandCon
}
gameTypeMap.insert(roomInfo.room_id(), tempMap);
}
GameSelector *selector = new GameSelector(client, tabSupervisor, 0, roomMap, gameTypeMap);
GameSelector *selector = new GameSelector(client, tabSupervisor, 0, roomMap, gameTypeMap, false);
const int gameListSize = response.game_list_size();
for (int i = 0; i < gameListSize; ++i)
selector->processGameInfo(response.game_list(i));
selector->setWindowTitle(tr("%1's games").arg(QString::fromStdString(cmd.user_name())));
selector->setAttribute(Qt::WA_DeleteOnClose);
selector->show();
@ -81,7 +81,7 @@ void UserContextMenu::gamesOfUserReceived(const Response &resp, const CommandCon
void UserContextMenu::banUser_processUserInfoResponse(const Response &r)
{
const Response_GetUserInfo &response = r.GetExtension(Response_GetUserInfo::ext);
// The dialog needs to be non-modal in order to not block the event queue of the client.
BanDialog *dlg = new BanDialog(response.user_info(), static_cast<QWidget *>(parent()));
connect(dlg, SIGNAL(accepted()), this, SLOT(banUser_dialogFinished()));
@ -91,21 +91,21 @@ void UserContextMenu::banUser_processUserInfoResponse(const Response &r)
void UserContextMenu::banUser_dialogFinished()
{
BanDialog *dlg = static_cast<BanDialog *>(sender());
Command_BanFromServer cmd;
cmd.set_user_name(dlg->getBanName().toStdString());
cmd.set_address(dlg->getBanIP().toStdString());
cmd.set_minutes(dlg->getMinutes());
cmd.set_reason(dlg->getReason().toStdString());
cmd.set_visible_reason(dlg->getVisibleReason().toStdString());
client->sendCommand(client->prepareModeratorCommand(cmd));
}
void UserContextMenu::showContextMenu(const QPoint &pos, const QString &userName, UserLevelFlags userLevel, bool online, int playerId)
{
aUserName->setText(userName);
QMenu *menu = new QMenu(static_cast<QWidget *>(parent()));
menu->addAction(aUserName);
menu->addSeparator();
@ -141,7 +141,7 @@ void UserContextMenu::showContextMenu(const QPoint &pos, const QString &userName
aRemoveFromIgnoreList->setEnabled(anotherUser);
aKick->setEnabled(anotherUser);
aBan->setEnabled(anotherUser);
QAction *actionClicked = menu->exec(pos);
if (actionClicked == aDetails) {
UserInfoBox *infoWidget = new UserInfoBox(client, true, static_cast<QWidget *>(parent()), Qt::Dialog | Qt::WindowTitleHint | Qt::CustomizeWindowHint | Qt::WindowCloseButtonHint);
@ -152,34 +152,34 @@ void UserContextMenu::showContextMenu(const QPoint &pos, const QString &userName
else if (actionClicked == aShowGames) {
Command_GetGamesOfUser cmd;
cmd.set_user_name(userName.toStdString());
PendingCommand *pend = client->prepareSessionCommand(cmd);
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(gamesOfUserReceived(Response, CommandContainer)));
client->sendCommand(pend);
} else if (actionClicked == aAddToBuddyList) {
Command_AddToList cmd;
cmd.set_list("buddy");
cmd.set_user_name(userName.toStdString());
client->sendCommand(client->prepareSessionCommand(cmd));
} else if (actionClicked == aRemoveFromBuddyList) {
Command_RemoveFromList cmd;
cmd.set_list("buddy");
cmd.set_user_name(userName.toStdString());
client->sendCommand(client->prepareSessionCommand(cmd));
} else if (actionClicked == aAddToIgnoreList) {
Command_AddToList cmd;
cmd.set_list("ignore");
cmd.set_user_name(userName.toStdString());
client->sendCommand(client->prepareSessionCommand(cmd));
} else if (actionClicked == aRemoveFromIgnoreList) {
Command_RemoveFromList cmd;
cmd.set_list("ignore");
cmd.set_user_name(userName.toStdString());
client->sendCommand(client->prepareSessionCommand(cmd));
} else if (actionClicked == aKick) {
Command_KickFromGame cmd;
@ -188,12 +188,12 @@ void UserContextMenu::showContextMenu(const QPoint &pos, const QString &userName
} else if (actionClicked == aBan) {
Command_GetUserInfo cmd;
cmd.set_user_name(userName.toStdString());
PendingCommand *pend = client->prepareSessionCommand(cmd);
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(banUser_processUserInfoResponse(Response)));
client->sendCommand(pend);
}
delete menu;
}

View file

@ -67,8 +67,18 @@ void UserInfoBox::updateInfo(const ServerInfo_User &user)
realNameLabel2.setText(QString::fromStdString(user.real_name()));
genderLabel2.setPixmap(GenderPixmapGenerator::generatePixmap(15, user.gender()));
QString country = QString::fromStdString(user.country());
countryLabel2.setPixmap(CountryPixmapGenerator::generatePixmap(15, country));
countryLabel3.setText(QString("(%1)").arg(country.toUpper()));
if (country.length() != 0)
{
countryLabel2.setPixmap(CountryPixmapGenerator::generatePixmap(15, country));
countryLabel3.setText(QString("(%1)").arg(country.toUpper()));
}
else
{
countryLabel2.setText("");
countryLabel3.setText("");
}
userLevelLabel2.setPixmap(UserLevelPixmapGenerator::generatePixmap(15, userLevel, false));
QString userLevelText;
if (userLevel.testFlag(ServerInfo_User::IsAdmin))