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[Icons] Add a sticker icon treatment
The pre-#7595 add, remove and delete icons were filled shapes with a black outline and no disc. A tint cannot bring that back, and the badge disc is a different icon language, so add a third value to the existing style axis. IconStyle::Sticker draws the sentinel glyph twice: a near-black rim at the band width plus one rim on each side, then the tone pass clipped to the glyph and filled with a vertical gradient. Both treatments keep the disabled fallback to the line glyph. The fill rule moves into theme_icon_fill: the semantic tones are tuned for text, so a filled shape gives its tone a saturation floor, and a dark-scheme tone is pulled down rather than up. IconTint::resolve() applies the same floor to line glyphs, and the badge disc uses the same fill, so a line, a badge and a sticker next to each other carry the same green or red instead of a pale line beside a saturated glyph. The badge's glyph ink follows the scheme: white on light-scheme tones, as in the pre-#7595 art, and the saturated tone darkened to an outline-dark ink on dark-scheme tones, where the shared saturated disc is light enough that white would sit near 2.7:1. The new test pins both cases so the glyph cannot silently flip. resolveSvgStrokeWidth() moves the stroke-width rewrite into libcockatrice_utility so the badge and the sticker share it; the badge's local copy is gone. The sticker is opted into at 17 call sites: increment, decrement and remove_row in the deck editor, settings pages, token dialog, server dialogs and replay/deck storage tabs. The visual database's clear-filter button keeps its trash can (icons/delete) in the line treatment: that glyph is new in #7595, but it is the clearer metaphor, and a sticker rim closes its lid gap at toolbar sizes. The preview generators also gain a semantic-tint sheet for #7775 and a line/badge/sticker family strip, so the three PR descriptions can show the same rendered colors.
This commit is contained in:
parent
717f64a88b
commit
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25 changed files with 1027 additions and 127 deletions
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@ -7,6 +7,8 @@ cockatrice_add_test(
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${CMAKE_SOURCE_DIR}/cockatrice/src/interface/pixel_map_generator.cpp
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${CMAKE_SOURCE_DIR}/cockatrice/src/interface/theme_icon.cpp
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${CMAKE_SOURCE_DIR}/cockatrice/src/interface/theme_icon_badge.cpp
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${CMAKE_SOURCE_DIR}/cockatrice/src/interface/theme_icon_fill.cpp
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${CMAKE_SOURCE_DIR}/cockatrice/src/interface/theme_icon_sticker.cpp
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${CMAKE_SOURCE_DIR}/cockatrice/src/client/settings/cache_settings.cpp
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${CMAKE_SOURCE_DIR}/cockatrice/src/client/settings/card_counter_settings.cpp
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${CMAKE_SOURCE_DIR}/cockatrice/src/client/settings/shortcuts_settings.cpp
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@ -1,5 +1,7 @@
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#include "interface/theme_icon.h"
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#include "interface/theme_icon_badge.h"
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#include "interface/theme_icon_fill.h"
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#include "interface/theme_icon_sticker.h"
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#include "interface/theme_manager.h"
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#include "libcockatrice/utility/svg_recolor.h"
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@ -48,6 +50,14 @@ QString resourcesDir()
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return QDir(QStringLiteral(COCKATRICE_SOURCE_DIR)).absoluteFilePath(QStringLiteral("cockatrice/resources"));
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}
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/** @brief Reads a sentinel SVG from the shipped icon set. */
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QByteArray readIconSvg(const char *name)
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{
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QFile file(QDir(resourcesDir())
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.absoluteFilePath(QStringLiteral("icons/") + QString::fromLatin1(name) + QStringLiteral(".svg")));
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return file.open(QIODevice::ReadOnly) ? file.readAll() : QByteArray();
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}
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int countOpaquePixels(const QPixmap &pixmap, const QColor &expected)
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{
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const QImage image = pixmap.toImage();
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@ -64,6 +74,23 @@ int countOpaquePixels(const QPixmap &pixmap, const QColor &expected)
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return count;
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}
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/** @brief Opaque pixels that are not the given rim color, i.e. the gradient fill. */
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int countOpaquePixelsOtherThan(const QPixmap &pixmap, const QColor &excluded)
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{
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const QImage image = pixmap.toImage();
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int count = 0;
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for (int y = 0; y < image.height(); ++y) {
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for (int x = 0; x < image.width(); ++x) {
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const QColor pixel = image.pixelColor(x, y);
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if (pixel.alpha() > 200 && (pixel.red() != excluded.red() || pixel.green() != excluded.green() ||
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pixel.blue() != excluded.blue())) {
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++count;
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}
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}
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}
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return count;
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}
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QByteArray svgWith(const QByteArray &colorToken)
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{
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return QByteArrayLiteral(R"(<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path fill=")") +
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@ -279,6 +306,31 @@ TEST_F(ThemeIconRenderTest, SelectedAppColorKeepsAContrastingTint)
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EXPECT_EQ(IconTint(AppColor::Positive).resolve(QIcon::Selected), themeManager->appColor(AppColor::Positive));
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}
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/**
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* @brief Line glyphs share the filled treatments' saturation floor.
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*
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* The dark-scheme semantic tones are the visible case, but `AccentSoft` is below
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* the floor in every shipped light palette, so the resolve path is exercised
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* without swapping the theme. A line glyph next to a badge or a sticker has to
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* carry the same tone; reverting the floor here would leave it pale beside them.
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*/
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TEST_F(ThemeIconRenderTest, LineTintAppliesTheFillSaturationFloor)
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{
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const QColor raw = themeManager->appColor(AppColor::AccentSoft);
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ASSERT_TRUE(raw.isValid());
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ASSERT_LT(raw.hsvSaturation(), 170);
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const QColor saturated = ThemeIconFill::saturated(raw);
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EXPECT_NE(saturated, raw);
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EXPECT_EQ(IconTint(AppColor::AccentSoft).resolve(QIcon::Normal), saturated);
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const QIcon icon = loadThemedIcon(QStringLiteral("icons/arrow_right"), AppColor::AccentSoft);
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const QPixmap pixmap = icon.pixmap(QSize(24, 24));
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ASSERT_FALSE(pixmap.isNull());
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EXPECT_GT(countOpaquePixels(pixmap, saturated), 0);
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EXPECT_EQ(countOpaquePixels(pixmap, raw), 0);
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}
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/** @brief A badge is a disc with a gradient fill, a dark ring and a contrast glyph. */
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TEST_F(ThemeIconRenderTest, BadgeHasDiscGradientAndRing)
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{
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@ -295,8 +347,8 @@ TEST_F(ThemeIconRenderTest, BadgeHasDiscGradientAndRing)
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EXPECT_EQ(image.pixelColor(0, 0).alpha(), 0);
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EXPECT_GT(image.pixelColor(32, 32).alpha(), 200);
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// The ring is the tone darkened, and it must actually be painted.
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EXPECT_GT(countOpaquePixels(pixmap, tone.darker(300)), 0);
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// The ring is the saturated tone darkened, and it must actually be painted.
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EXPECT_GT(countOpaquePixels(pixmap, ThemeIconFill::saturated(tone).darker(300)), 0);
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// The fill runs from a lighter top to a darker bottom. Sample left of the
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// check, which now reaches almost to the disc edge.
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@ -311,6 +363,73 @@ TEST_F(ThemeIconRenderTest, BadgeHasDiscGradientAndRing)
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EXPECT_GT(countOpaquePixels(pixmap, ThemeIconBadge::glyphColor(tone)), 0);
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}
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/**
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* @brief The dark-scheme disc carries the same saturated fill as the sticker.
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*
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* The dark tones are tuned for text and read as pale mint or salmon once they
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* fill a disc, so the badge saturates its fill. The dark scheme keeps the
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* darkened ink the badge had before the fill moved to the sticker ramp.
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*/
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TEST_F(ThemeIconRenderTest, BadgeDarkSchemeDiscUsesTheSaturatedFill)
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{
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const QColor tone = defaultAppColor(AppColor::Positive, true);
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ASSERT_TRUE(tone.isValid());
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ASSERT_GE(tone.value(), 200);
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const QPixmap pixmap = ThemeIconBadge::renderBadge(readIconSvg("ready_start"), tone, QSize(64, 64));
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ASSERT_FALSE(pixmap.isNull());
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const QImage image = pixmap.toImage();
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// The disc neither keeps the pale raw tone nor the old unsaturating bottom.
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EXPECT_EQ(countOpaquePixels(pixmap, tone), 0);
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EXPECT_EQ(countOpaquePixels(pixmap, tone.darker(104)), 0);
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const QColor top = image.pixelColor(10, 16);
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const QColor bottom = image.pixelColor(10, 48);
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ASSERT_GT(top.alpha(), 200);
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ASSERT_GT(bottom.alpha(), 200);
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// Antialiasing costs a point or two of saturation at the sample points.
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EXPECT_GE(top.hsvSaturation(), 160);
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EXPECT_GE(bottom.hsvSaturation(), 160);
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EXPECT_GT(top.lightness(), bottom.lightness());
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// The dark scheme keeps the darkened ink, and it is actually painted.
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const QColor ink = ThemeIconBadge::glyphColor(tone);
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ASSERT_NE(ink, QColor(Qt::white));
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EXPECT_GT(countOpaquePixels(pixmap, ink), 0);
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}
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/**
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* @brief The badge ink follows the scheme.
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*
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* Light-scheme tones keep the white glyph of the old art; dark-scheme tones
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* keep the darkened ink, because the shared saturated disc is light enough that
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* white would sit near 2.7:1 at its top. Pinning both cases stops the glyph from
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* silently flipping back to white when the fill or the palette changes.
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*/
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TEST_F(ThemeIconRenderTest, BadgeInkFollowsTheScheme)
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{
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const struct
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{
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AppColor::Role role;
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bool dark;
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} cases[] = {{AppColor::Positive, false},
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{AppColor::Negative, false},
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{AppColor::Positive, true},
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{AppColor::Negative, true}};
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for (const auto &testCase : cases) {
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const QColor tone = defaultAppColor(testCase.role, testCase.dark);
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ASSERT_TRUE(tone.isValid());
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const QColor ink = ThemeIconBadge::glyphColor(tone);
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if (testCase.dark) {
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EXPECT_NE(ink, QColor(Qt::white));
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EXPECT_LT(ink.value(), 100);
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} else {
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EXPECT_EQ(ink, QColor(Qt::white));
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}
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}
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}
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/** @brief The badge is rendered at the device-pixel size, not upscaled later. */
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TEST_F(ThemeIconRenderTest, BadgeHonoursDevicePixelRatio)
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{
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@ -355,7 +474,7 @@ TEST_F(ThemeIconRenderTest, SentinelSvgBadgeMatchesTheEngine)
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QSize(48, 48), IconStyle::Badge);
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ASSERT_FALSE(pixmap.isNull());
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EXPECT_EQ(pixmap.size(), QSize(48, 48));
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EXPECT_GT(countOpaquePixels(pixmap, tone.darker(300)), 0);
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EXPECT_GT(countOpaquePixels(pixmap, ThemeIconFill::saturated(tone).darker(300)), 0);
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EXPECT_GT(countOpaquePixels(pixmap, ThemeIconBadge::glyphColor(tone)), 0);
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}
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// The authored color survives; no disc tone and no ring are painted.
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EXPECT_GT(countOpaquePixels(pixmap, QColor(QStringLiteral("#336699"))), 0);
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EXPECT_EQ(countOpaquePixels(pixmap, tone), 0);
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EXPECT_EQ(countOpaquePixels(pixmap, tone.darker(300)), 0);
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EXPECT_EQ(countOpaquePixels(pixmap, ThemeIconFill::saturated(tone).darker(300)), 0);
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}
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/** @brief Disabled keeps the shape language but drops back to the line glyph. */
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@ -396,12 +515,153 @@ TEST_F(ThemeIconRenderTest, DisabledBadgeFallsBackToLineGlyph)
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// A filled disc at full mass would not read as unavailable, so Disabled
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// drops the badge: no ring, no disc, just the disabled line glyph.
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EXPECT_EQ(countOpaquePixels(pixmap, tone.darker(300)), 0);
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EXPECT_EQ(countOpaquePixels(pixmap, ThemeIconFill::saturated(tone).darker(300)), 0);
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EXPECT_EQ(countOpaquePixels(pixmap, disabledText.darker(300)), 0);
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EXPECT_EQ(pixmap.toImage().pixelColor(0, 0).alpha(), 0);
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EXPECT_GT(countOpaquePixels(pixmap, disabledText), 0);
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}
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/**
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* @brief Sticker fills the glyph with the tone and rims it with a dark outline.
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*
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* The old add/remove art was a filled shape with a black outline and no disc, so
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* the sticker must show a solid tone interior, a dark rim, and transparent
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* corners.
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*/
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TEST_F(ThemeIconRenderTest, StickerPaintsToneFillWithDarkOutline)
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{
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const QColor tone = themeManager->appColor(AppColor::Positive);
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const QIcon icon = loadThemedIcon(QStringLiteral("icons/increment"), AppColor::Positive, IconStyle::Sticker);
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const QPixmap pixmap = icon.pixmap(QSize(64, 64));
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ASSERT_FALSE(pixmap.isNull());
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EXPECT_EQ(pixmap.size(), QSize(64, 64));
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const QImage image = pixmap.toImage();
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// No disc: the corners stay transparent, unlike the badge.
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EXPECT_EQ(image.pixelColor(0, 0).alpha(), 0);
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EXPECT_EQ(image.pixelColor(63, 63).alpha(), 0);
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// The glyph is filled: the vertical arm carries a gradient, lighter at the
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// top and darker at the bottom, with the rim painted in the darkened tone.
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const QColor top = image.pixelColor(32, 12);
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const QColor bottom = image.pixelColor(32, 52);
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ASSERT_GT(top.alpha(), 200);
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ASSERT_GT(bottom.alpha(), 200);
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EXPECT_GT(top.lightness(), bottom.lightness());
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EXPECT_GT(countOpaquePixels(pixmap, ThemeIconSticker::outlineColor(tone)), 20);
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}
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/**
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* @brief The dark-scheme fill is the branch the treatment exists for.
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*
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* That tone is light and deliberately desaturated, so a plain gradient paints a
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* pale mint shape. The fill has to raise its saturation and pull its value down
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* instead of up.
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*/
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TEST_F(ThemeIconRenderTest, StickerDarkSchemeFillIsSaturatedAndDarkerThanTheTone)
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{
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const QColor tone = defaultAppColor(AppColor::Positive, true);
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ASSERT_TRUE(tone.isValid());
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ASSERT_GE(tone.value(), 200);
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const QPixmap pixmap = ThemeIconSticker::renderSticker(readIconSvg("increment"), tone, QSize(64, 64));
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ASSERT_FALSE(pixmap.isNull());
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const QImage image = pixmap.toImage();
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const QColor top = image.pixelColor(32, 14);
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const QColor bottom = image.pixelColor(32, 50);
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ASSERT_GT(top.alpha(), 200);
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ASSERT_GT(bottom.alpha(), 200);
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EXPECT_LT(top.value(), tone.value());
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EXPECT_LT(bottom.value(), tone.value());
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EXPECT_GT(top.lightness(), bottom.lightness());
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EXPECT_GE(top.hsvSaturation(), 170);
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}
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/** @brief The sticker is rendered at the device-pixel size, not upscaled later. */
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TEST_F(ThemeIconRenderTest, StickerHonoursDevicePixelRatio)
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{
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const QIcon icon = loadThemedIcon(QStringLiteral("icons/remove_row"), AppColor::Negative, IconStyle::Sticker);
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const QPixmap hidpi = icon.pixmap(QSize(32, 32), 2.0);
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ASSERT_FALSE(hidpi.isNull());
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EXPECT_EQ(hidpi.size(), QSize(64, 64));
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EXPECT_DOUBLE_EQ(hidpi.devicePixelRatio(), 2.0);
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EXPECT_EQ(hidpi.deviceIndependentSize(), QSizeF(32, 32));
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}
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/**
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* @brief A sticker has to survive the 16px toolbar slot.
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*
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* A 15/16px canvas leaves a three-pixel band. The tone interior must still be
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* solid ink rather than an antialiased smudge, and the icon must not turn into a
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* disc.
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*/
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TEST_F(ThemeIconRenderTest, StickerStaysLegibleAtToolbarSize)
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{
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const QColor tone = themeManager->appColor(AppColor::Negative);
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const QIcon icon = loadThemedIcon(QStringLiteral("icons/remove_row"), AppColor::Negative, IconStyle::Sticker);
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const QPixmap pixmap = icon.pixmap(QSize(16, 16));
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ASSERT_FALSE(pixmap.isNull());
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EXPECT_EQ(pixmap.size(), QSize(16, 16));
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const QImage image = pixmap.toImage();
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EXPECT_EQ(image.pixelColor(0, 0).alpha(), 0);
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EXPECT_GT(countOpaquePixelsOtherThan(pixmap, ThemeIconSticker::outlineColor(tone)), 8);
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}
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/** @brief The pixmap API's sticker path agrees with the engine's. */
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TEST_F(ThemeIconRenderTest, SentinelSvgStickerMatchesTheEngine)
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{
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const QColor tone = themeManager->appColor(AppColor::Negative);
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const QPixmap pixmap = loadSentinelSvgPixmap(QStringLiteral("icons/remove_row.svg"), AppColor::Negative,
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QSize(48, 48), IconStyle::Sticker);
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ASSERT_FALSE(pixmap.isNull());
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EXPECT_EQ(pixmap.size(), QSize(48, 48));
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EXPECT_GT(countOpaquePixelsOtherThan(pixmap, ThemeIconSticker::outlineColor(tone)), 0);
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EXPECT_GT(countOpaquePixels(pixmap, ThemeIconSticker::outlineColor(tone)), 0);
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}
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/** @brief Sticker never paints authored art: the asset keeps its own colors. */
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TEST_F(ThemeIconRenderTest, StickerOnAuthoredArtUsesTheAssetPath)
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{
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QTemporaryDir themeDir;
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ASSERT_TRUE(themeDir.isValid());
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QFile file(QDir(themeDir.path()).absoluteFilePath(QStringLiteral("plain.svg")));
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ASSERT_TRUE(file.open(QIODevice::WriteOnly));
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file.write(svgWith("#336699"));
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file.close();
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QDir::addSearchPath(QStringLiteral("theme"), themeDir.path());
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const QColor tone = themeManager->appColor(AppColor::Negative);
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const QIcon icon = loadThemedIcon(QStringLiteral("plain"), AppColor::Negative, IconStyle::Sticker);
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const QPixmap pixmap = icon.pixmap(QSize(32, 32));
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ASSERT_FALSE(pixmap.isNull());
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EXPECT_GT(countOpaquePixels(pixmap, QColor(QStringLiteral("#336699"))), 0);
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EXPECT_EQ(countOpaquePixels(pixmap, tone), 0);
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EXPECT_EQ(countOpaquePixels(pixmap, ThemeIconSticker::outlineColor(tone)), 0);
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}
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/** @brief Disabled keeps the shape language but drops back to the line glyph. */
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TEST_F(ThemeIconRenderTest, DisabledStickerFallsBackToLineGlyph)
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{
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QPalette palette = qApp->palette();
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const QColor disabledText(QStringLiteral("#fedcba"));
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palette.setColor(QPalette::Disabled, QPalette::WindowText, disabledText);
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qApp->setPalette(palette);
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const QColor tone = themeManager->appColor(AppColor::Negative);
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const QIcon icon = loadThemedIcon(QStringLiteral("icons/remove_row"), AppColor::Negative, IconStyle::Sticker);
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const QPixmap pixmap = icon.pixmap(QSize(64, 64), QIcon::Disabled);
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ASSERT_FALSE(pixmap.isNull());
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// No rim in the sticker tone: Disabled drops the treatment and paints the
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// thin disabled line glyph instead.
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EXPECT_EQ(countOpaquePixels(pixmap, ThemeIconSticker::outlineColor(tone)), 0);
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EXPECT_GT(countOpaquePixels(pixmap, disabledText), 0);
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}
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/** @brief Line stays the default: no disc, no ring, just the recolored glyph. */
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TEST_F(ThemeIconRenderTest, LineStyleStillRendersGlyphAlone)
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{
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@ -410,18 +670,279 @@ TEST_F(ThemeIconRenderTest, LineStyleStillRendersGlyphAlone)
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loadThemedIcon(QStringLiteral("icons/ready_start"), AppColor::Positive).pixmap(QSize(64, 64));
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ASSERT_FALSE(pixmap.isNull());
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EXPECT_EQ(countOpaquePixels(pixmap, tone.darker(300)), 0);
|
||||
EXPECT_EQ(countOpaquePixels(pixmap, ThemeIconFill::saturated(tone).darker(300)), 0);
|
||||
EXPECT_GT(countOpaquePixels(pixmap, tone), 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Writes the semantic-tint preview sheet when asked; skipped otherwise.
|
||||
*
|
||||
* #7775 put the semantic tone back on line glyphs, before any filled treatment
|
||||
* existed. The sheet renders the affected glyphs with the raw per-scheme
|
||||
* `AppColor` value, which is what that PR paints, at the sizes the UI uses.
|
||||
*/
|
||||
TEST(IconTintPreview, WritesPngsWhenRequested)
|
||||
{
|
||||
qputenv("QT_QPA_PLATFORM", "offscreen");
|
||||
ensureGuiApplication();
|
||||
|
||||
const QString outDir = qEnvironmentVariable("COCKATRICE_ICON_PREVIEW_DIR");
|
||||
if (outDir.isEmpty()) {
|
||||
GTEST_SKIP() << "set COCKATRICE_ICON_PREVIEW_DIR to write the preview PNGs";
|
||||
}
|
||||
ASSERT_TRUE(QDir().mkpath(outDir));
|
||||
|
||||
struct Glyph
|
||||
{
|
||||
const char *name;
|
||||
AppColor::Role role;
|
||||
};
|
||||
constexpr Glyph tinted[] = {
|
||||
{"ready_start", AppColor::Positive}, {"not_ready_start", AppColor::Negative}, {"increment", AppColor::Positive},
|
||||
{"decrement", AppColor::Negative}, {"remove_row", AppColor::Negative}, {"delete", AppColor::Negative},
|
||||
{"arrow_right", AppColor::Positive},
|
||||
};
|
||||
constexpr int SIZES[] = {15, 16, 24, 48};
|
||||
|
||||
const auto renderLine = [](const QByteArray &svg, const QColor &tone, const QSize &size) {
|
||||
QSvgRenderer renderer(resolveSvgColorSentinel(svg, tone.name(QColor::HexRgb).toLatin1()));
|
||||
QPixmap pixmap(size);
|
||||
pixmap.fill(Qt::transparent);
|
||||
QPainter painter(&pixmap);
|
||||
painter.setRenderHint(QPainter::Antialiasing, true);
|
||||
renderer.render(&painter);
|
||||
return pixmap;
|
||||
};
|
||||
|
||||
constexpr int MARGIN = 24;
|
||||
constexpr int LABEL_WIDTH = 130;
|
||||
constexpr int CELL_WIDTH = 120;
|
||||
constexpr int ROW_HEIGHT = 70;
|
||||
constexpr qreal DPR = 2.0;
|
||||
|
||||
const int logicalWidth = MARGIN + LABEL_WIDTH + static_cast<int>(std::size(SIZES)) * CELL_WIDTH + MARGIN;
|
||||
const int logicalHeight = MARGIN + 24 + 34 + static_cast<int>(std::size(tinted)) * ROW_HEIGHT + 40 + MARGIN;
|
||||
const QSize imageSize(qRound(logicalWidth * DPR), qRound(logicalHeight * DPR));
|
||||
|
||||
for (const bool dark : {false, true}) {
|
||||
const QColor window(dark ? QStringLiteral("#1e1e1e") : QStringLiteral("#ffffff"));
|
||||
const QColor text(dark ? QStringLiteral("#e8e8e8") : QStringLiteral("#1e1e1e"));
|
||||
|
||||
QImage image(imageSize, QImage::Format_ARGB32_Premultiplied);
|
||||
image.fill(window);
|
||||
QPainter painter(&image);
|
||||
painter.setRenderHint(QPainter::Antialiasing, true);
|
||||
painter.setRenderHint(QPainter::SmoothPixmapTransform, true);
|
||||
painter.scale(DPR, DPR);
|
||||
painter.setPen(text);
|
||||
painter.setFont(QFont(QStringLiteral("Sans"), 9));
|
||||
|
||||
qreal y = MARGIN + 4;
|
||||
painter.drawText(QPointF(MARGIN, y), dark ? QStringLiteral("Dark scheme") : QStringLiteral("Light scheme"));
|
||||
|
||||
y += 24;
|
||||
painter.drawText(QPointF(MARGIN, y), QStringLiteral("Semantic tints on line glyphs (#7775)"));
|
||||
y += 10;
|
||||
|
||||
for (const Glyph &glyph : tinted) {
|
||||
y += ROW_HEIGHT;
|
||||
const qreal rowTop = y - ROW_HEIGHT;
|
||||
QFile file(QDir(resourcesDir())
|
||||
.absoluteFilePath(QStringLiteral("icons/") + QString::fromLatin1(glyph.name) +
|
||||
QStringLiteral(".svg")));
|
||||
ASSERT_TRUE(file.open(QIODevice::ReadOnly)) << glyph.name;
|
||||
const QByteArray svg = file.readAll();
|
||||
const QColor tone = defaultAppColor(glyph.role, dark);
|
||||
painter.drawText(QPointF(MARGIN, rowTop + 16), QString::fromLatin1(glyph.name));
|
||||
for (std::size_t i = 0; i < std::size(SIZES); ++i) {
|
||||
const int side = SIZES[i];
|
||||
const QPixmap pixmap = renderLine(svg, tone, QSize(side, side));
|
||||
const qreal x = MARGIN + LABEL_WIDTH + static_cast<qreal>(i) * CELL_WIDTH;
|
||||
// Bottom-align the sizes and put the caption below the 48px row.
|
||||
painter.drawPixmap(QPointF(x, rowTop + 54 - side), pixmap);
|
||||
painter.drawText(QPointF(x, rowTop + 66), QStringLiteral("%1px").arg(side));
|
||||
}
|
||||
}
|
||||
|
||||
y += 20;
|
||||
painter.drawText(QPointF(MARGIN, y),
|
||||
QStringLiteral("Positive: ready and add. Negative: not ready, remove and delete."));
|
||||
|
||||
painter.end();
|
||||
const QString path = QDir(outDir).absoluteFilePath(dark ? QStringLiteral("tint-preview-dark.png")
|
||||
: QStringLiteral("tint-preview-light.png"));
|
||||
ASSERT_TRUE(image.save(path)) << path.toStdString();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Writes the sticker preview sheet when asked; skipped otherwise.
|
||||
*
|
||||
* The sheet shows each add/remove glyph as line and as sticker at the
|
||||
* sizes the UI uses (15px in the player list and menus, 16px in toolbars, 24 and
|
||||
* 48 for inspection), with the ready/not-ready badge for context. It lives in the
|
||||
* test binary so the colors come from the same place the engine uses.
|
||||
*/
|
||||
TEST(IconStickerPreview, WritesPngsWhenRequested)
|
||||
{
|
||||
qputenv("QT_QPA_PLATFORM", "offscreen");
|
||||
ensureGuiApplication();
|
||||
|
||||
const QString outDir = qEnvironmentVariable("COCKATRICE_ICON_PREVIEW_DIR");
|
||||
if (outDir.isEmpty()) {
|
||||
GTEST_SKIP() << "set COCKATRICE_ICON_PREVIEW_DIR to write the preview PNGs";
|
||||
}
|
||||
ASSERT_TRUE(QDir().mkpath(outDir));
|
||||
|
||||
struct Glyph
|
||||
{
|
||||
const char *name;
|
||||
AppColor::Role role;
|
||||
};
|
||||
constexpr Glyph stickered[] = {
|
||||
{"increment", AppColor::Positive},
|
||||
{"decrement", AppColor::Negative},
|
||||
{"remove_row", AppColor::Negative},
|
||||
};
|
||||
constexpr int SIZES[] = {15, 16, 24, 48};
|
||||
constexpr int CONTEXT_SIZE = 32;
|
||||
|
||||
const auto readSvg = [](const char *name) {
|
||||
QFile file(
|
||||
QDir(resourcesDir())
|
||||
.absoluteFilePath(QStringLiteral("icons/") + QString::fromLatin1(name) + QStringLiteral(".svg")));
|
||||
return file.open(QIODevice::ReadOnly) ? file.readAll() : QByteArray();
|
||||
};
|
||||
const auto renderLine = [](const QByteArray &svg, const QColor &tone, const QSize &size) {
|
||||
QSvgRenderer renderer(resolveSvgColorSentinel(svg, tone.name(QColor::HexRgb).toLatin1()));
|
||||
QPixmap pixmap(size);
|
||||
pixmap.fill(Qt::transparent);
|
||||
QPainter painter(&pixmap);
|
||||
painter.setRenderHint(QPainter::Antialiasing, true);
|
||||
renderer.render(&painter);
|
||||
return pixmap;
|
||||
};
|
||||
|
||||
constexpr int MARGIN = 24;
|
||||
constexpr int LABEL_WIDTH = 110;
|
||||
constexpr int CELL_WIDTH = 120;
|
||||
constexpr int ROW_HEIGHT = 58;
|
||||
constexpr int GLYPH_BLOCK_HEIGHT = 22 + 2 * ROW_HEIGHT;
|
||||
constexpr qreal DPR = 2.0;
|
||||
|
||||
const int logicalWidth = MARGIN + LABEL_WIDTH + static_cast<int>(std::size(SIZES)) * CELL_WIDTH + MARGIN;
|
||||
const int logicalHeight = MARGIN + 24 + 24 + static_cast<int>(std::size(stickered)) * GLYPH_BLOCK_HEIGHT + 24 + 24 +
|
||||
CONTEXT_SIZE + 46 + CONTEXT_SIZE + 46 + 20 + MARGIN;
|
||||
const QSize imageSize(qRound(logicalWidth * DPR), qRound(logicalHeight * DPR));
|
||||
|
||||
for (const bool dark : {false, true}) {
|
||||
const QColor window(dark ? QStringLiteral("#1e1e1e") : QStringLiteral("#ffffff"));
|
||||
const QColor text(dark ? QStringLiteral("#e8e8e8") : QStringLiteral("#1e1e1e"));
|
||||
|
||||
QImage image(imageSize, QImage::Format_ARGB32_Premultiplied);
|
||||
image.fill(window);
|
||||
QPainter painter(&image);
|
||||
painter.setRenderHint(QPainter::Antialiasing, true);
|
||||
painter.setRenderHint(QPainter::SmoothPixmapTransform, true);
|
||||
painter.scale(DPR, DPR);
|
||||
painter.setPen(text);
|
||||
painter.setFont(QFont(QStringLiteral("Sans"), 9));
|
||||
|
||||
qreal y = MARGIN + 4;
|
||||
painter.drawText(QPointF(MARGIN, y), dark ? QStringLiteral("Dark scheme") : QStringLiteral("Light scheme"));
|
||||
|
||||
y += 24;
|
||||
painter.drawText(QPointF(MARGIN, y), QStringLiteral("Add / remove (line above, sticker below)"));
|
||||
for (const Glyph &glyph : stickered) {
|
||||
y += GLYPH_BLOCK_HEIGHT;
|
||||
const QByteArray svg = readSvg(glyph.name);
|
||||
ASSERT_FALSE(svg.isEmpty()) << glyph.name;
|
||||
// The preview must show the line glyph the engine paints, and the
|
||||
// engine saturates AppColor tones before drawing them.
|
||||
const QColor tone = ThemeIconFill::saturated(defaultAppColor(glyph.role, dark));
|
||||
|
||||
for (int row = 0; row < 2; ++row) {
|
||||
const bool sticker = row == 1;
|
||||
const qreal rowTop = y - GLYPH_BLOCK_HEIGHT + 22 + row * ROW_HEIGHT;
|
||||
painter.drawText(QPointF(MARGIN, rowTop + 16),
|
||||
(sticker ? QStringLiteral("sticker ") : QStringLiteral("line ")) +
|
||||
QString::fromLatin1(glyph.name));
|
||||
for (std::size_t i = 0; i < std::size(SIZES); ++i) {
|
||||
const int side = SIZES[i];
|
||||
const QPixmap pixmap = sticker ? ThemeIconSticker::renderSticker(svg, tone, QSize(side, side))
|
||||
: renderLine(svg, tone, QSize(side, side));
|
||||
const qreal x = MARGIN + LABEL_WIDTH + static_cast<qreal>(i) * CELL_WIDTH;
|
||||
painter.drawPixmap(QPointF(x, rowTop + 36 - side), pixmap);
|
||||
if (row == 1) {
|
||||
painter.drawText(QPointF(x, rowTop + 54), QStringLiteral("%1px").arg(side));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
y += 24;
|
||||
painter.drawText(QPointF(MARGIN, y),
|
||||
QStringLiteral("Ready / not ready keep the badge (%1px)").arg(CONTEXT_SIZE));
|
||||
constexpr Glyph badgeContext[] = {
|
||||
{"ready_start", AppColor::Positive},
|
||||
{"not_ready_start", AppColor::Negative},
|
||||
};
|
||||
for (std::size_t i = 0; i < std::size(badgeContext); ++i) {
|
||||
const QByteArray svg = readSvg(badgeContext[i].name);
|
||||
ASSERT_FALSE(svg.isEmpty()) << badgeContext[i].name;
|
||||
const QColor tone = defaultAppColor(badgeContext[i].role, dark);
|
||||
const qreal x = MARGIN + LABEL_WIDTH + static_cast<qreal>(i) * CELL_WIDTH;
|
||||
painter.drawPixmap(QPointF(x, y + 8),
|
||||
ThemeIconBadge::renderBadge(svg, tone, QSize(CONTEXT_SIZE, CONTEXT_SIZE)));
|
||||
painter.drawText(QPointF(x, y + 8 + CONTEXT_SIZE + 12), QString::fromLatin1(badgeContext[i].name));
|
||||
}
|
||||
|
||||
y += CONTEXT_SIZE + 46;
|
||||
painter.drawText(QPointF(MARGIN, y),
|
||||
QStringLiteral("Line / badge / sticker share one tone (%1px)").arg(CONTEXT_SIZE));
|
||||
constexpr const char *FAMILY_LABELS[] = {"line", "badge", "sticker"};
|
||||
for (std::size_t i = 0; i < std::size(badgeContext); ++i) {
|
||||
const QByteArray svg = readSvg(badgeContext[i].name);
|
||||
ASSERT_FALSE(svg.isEmpty()) << badgeContext[i].name;
|
||||
const QColor tone = ThemeIconFill::saturated(defaultAppColor(badgeContext[i].role, dark));
|
||||
const qreal x = MARGIN + LABEL_WIDTH + static_cast<qreal>(i) * CELL_WIDTH * 1.5;
|
||||
for (int j = 0; j < 3; ++j) {
|
||||
const QSize side(CONTEXT_SIZE, CONTEXT_SIZE);
|
||||
QPixmap pixmap;
|
||||
if (j == 0) {
|
||||
pixmap = renderLine(svg, tone, side);
|
||||
} else if (j == 1) {
|
||||
pixmap = ThemeIconBadge::renderBadge(svg, tone, side);
|
||||
} else {
|
||||
pixmap = ThemeIconSticker::renderSticker(svg, tone, side);
|
||||
}
|
||||
const qreal px = x + j * (CONTEXT_SIZE + 16);
|
||||
painter.drawPixmap(QPointF(px, y + 8), pixmap);
|
||||
painter.drawText(QPointF(px, y + 8 + CONTEXT_SIZE + 12), QString::fromLatin1(FAMILY_LABELS[j]));
|
||||
}
|
||||
}
|
||||
|
||||
y += CONTEXT_SIZE + 46;
|
||||
painter.drawText(
|
||||
QPointF(MARGIN, y),
|
||||
QStringLiteral(
|
||||
"The clear-filter trash can keeps the line treatment; a sticker rim closes its lid at toolbar sizes."));
|
||||
|
||||
painter.end();
|
||||
const QString path = QDir(outDir).absoluteFilePath(dark ? QStringLiteral("sticker-preview-dark.png")
|
||||
: QStringLiteral("sticker-preview-light.png"));
|
||||
ASSERT_TRUE(image.save(path)) << path.toStdString();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Writes the PR preview sheets when asked; skipped otherwise.
|
||||
*
|
||||
* Two panels per scheme: ready/not-ready as line and badge at the sizes the UI
|
||||
* actually uses (15px in the player list, 16px in toolbars, 24 and 48 for
|
||||
* inspection), and the add/remove/delete glyphs, which stay line because the
|
||||
* old art was a filled glyph and not a disc. It lives in the test binary so the
|
||||
* colors come from the same place the engine uses.
|
||||
* inspection). It lives in the test binary so the colors come from the same
|
||||
* place the engine uses. The add/remove/delete glyphs and their sticker
|
||||
* treatment have their own sheet (IconStickerPreview).
|
||||
*/
|
||||
TEST(IconBadgePreview, WritesPngsWhenRequested)
|
||||
{
|
||||
|
|
@ -443,14 +964,7 @@ TEST(IconBadgePreview, WritesPngsWhenRequested)
|
|||
{"ready_start", AppColor::Positive},
|
||||
{"not_ready_start", AppColor::Negative},
|
||||
};
|
||||
constexpr Glyph unchanged[] = {
|
||||
{"increment", AppColor::Positive},
|
||||
{"decrement", AppColor::Negative},
|
||||
{"remove_row", AppColor::Negative},
|
||||
{"delete", AppColor::Negative},
|
||||
};
|
||||
constexpr int SIZES[] = {15, 16, 24, 48};
|
||||
constexpr int LINE_GLYPH_SIZE = 32;
|
||||
|
||||
const auto readSvg = [](const char *name) {
|
||||
QFile file(
|
||||
|
|
@ -476,8 +990,7 @@ TEST(IconBadgePreview, WritesPngsWhenRequested)
|
|||
constexpr qreal DPR = 2.0;
|
||||
|
||||
const int logicalWidth = MARGIN + LABEL_WIDTH + static_cast<int>(std::size(SIZES)) * CELL_WIDTH + MARGIN;
|
||||
const int logicalHeight = MARGIN + 24 + 24 + static_cast<int>(std::size(badged)) * GLYPH_BLOCK_HEIGHT + 24 + 24 +
|
||||
LINE_GLYPH_SIZE + 30 + MARGIN;
|
||||
const int logicalHeight = MARGIN + 24 + 24 + static_cast<int>(std::size(badged)) * GLYPH_BLOCK_HEIGHT + 30 + MARGIN;
|
||||
const QSize imageSize(qRound(logicalWidth * DPR), qRound(logicalHeight * DPR));
|
||||
|
||||
for (const bool dark : {false, true}) {
|
||||
|
|
@ -502,7 +1015,9 @@ TEST(IconBadgePreview, WritesPngsWhenRequested)
|
|||
y += GLYPH_BLOCK_HEIGHT;
|
||||
const QByteArray svg = readSvg(glyph.name);
|
||||
ASSERT_FALSE(svg.isEmpty()) << glyph.name;
|
||||
const QColor tone = defaultAppColor(glyph.role, dark);
|
||||
// The preview must show the line glyph the engine paints, and the
|
||||
// engine saturates AppColor tones before drawing them.
|
||||
const QColor tone = ThemeIconFill::saturated(defaultAppColor(glyph.role, dark));
|
||||
|
||||
for (int row = 0; row < 2; ++row) {
|
||||
const bool badge = row == 1;
|
||||
|
|
@ -525,18 +1040,6 @@ TEST(IconBadgePreview, WritesPngsWhenRequested)
|
|||
}
|
||||
}
|
||||
|
||||
y += 24;
|
||||
painter.drawText(QPointF(MARGIN, y),
|
||||
QStringLiteral("Add / remove / delete (unchanged line glyphs, %1px)").arg(LINE_GLYPH_SIZE));
|
||||
for (std::size_t i = 0; i < std::size(unchanged); ++i) {
|
||||
const QByteArray svg = readSvg(unchanged[i].name);
|
||||
ASSERT_FALSE(svg.isEmpty()) << unchanged[i].name;
|
||||
const QColor tone = defaultAppColor(unchanged[i].role, dark);
|
||||
const qreal x = MARGIN + LABEL_WIDTH + static_cast<qreal>(i) * CELL_WIDTH;
|
||||
painter.drawPixmap(QPointF(x, y + 8), renderLine(svg, tone, QSize(LINE_GLYPH_SIZE, LINE_GLYPH_SIZE)));
|
||||
painter.drawText(QPointF(x, y + 8 + LINE_GLYPH_SIZE + 12), QString::fromLatin1(unchanged[i].name));
|
||||
}
|
||||
|
||||
painter.end();
|
||||
const QString path = QDir(outDir).absoluteFilePath(dark ? QStringLiteral("badge-preview-dark.png")
|
||||
: QStringLiteral("badge-preview-light.png"));
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue