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https://github.com/Cockatrice/Cockatrice.git
synced 2026-11-10 20:13:24 -08:00
[Icons] Add Hidden and Marked semantic color families
Two game concepts had no hue of their own. Hidden information (a face-down play, peeking at a card face) now has violet, and the marks a player leaves on a card (annotation, draw arrow) now share amber instead of splitting blue and red for the same job. Both families follow the existing three-level ladder: authored roles per theme, scheme defaults otherwise, an emphasis mapping, palette-editor rows and generator seeding. The defaults clear the 4.5:1 floor on the representative platform surfaces and keep the saturation ordering the emphasis tests assert; the hue tests pin violet's blue-red-green dominance and amber's red-green-blue one, and every preview sheet now renders the two families. The hover panel grid preview is added alongside: it renders the real pages (section headers, two-column cells, glyph over label) so the whole map can be judged at once instead of glyph by glyph.
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10 changed files with 411 additions and 9 deletions
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@ -103,6 +103,8 @@ TEST(IconTintPreview, WritesOneSheetPerShippedTheme)
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{"Positive", AppColor::Positive, {"increment", "ready_start", "arrow_up"}},
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{"Negative", AppColor::Negative, {"decrement", "not_ready_start", "remove_row"}},
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{"Informational", AppColor::Informational, {"arrow_right", "view", "arrow_to_top"}},
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{"Hidden", AppColor::Hidden, {"view", "arrow_right", "swap"}},
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{"Marked", AppColor::Marked, {"pencil", "share", "pin"}},
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};
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const QStringList themes = {
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QStringLiteral("Fabric"), QStringLiteral("Fusion"), QStringLiteral("Leather"),
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@ -10,6 +10,7 @@
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#include <QDir>
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#include <QFile>
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#include <QFont>
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#include <QFontMetrics>
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#include <QGuiApplication>
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#include <QImage>
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#include <QPainter>
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@ -110,6 +111,8 @@ TEST(IconTreatmentPreview, WritesOneSheetPerShippedTheme)
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{"Positive", AppColor::Positive, {"arrow_right", "increment", "arrow_left"}},
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{"Negative", AppColor::Negative, {"arrow_down", "decrement", "remove_row"}},
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{"Informational", AppColor::Informational, {"arrow_right", "view", "arrow_to_top"}},
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{"Hidden", AppColor::Hidden, {"view", "arrow_right", "swap"}},
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{"Marked", AppColor::Marked, {"pencil", "share", "pin"}},
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};
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const QStringList themes = {
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QStringLiteral("Fabric"), QStringLiteral("Fusion"), QStringLiteral("Leather"),
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@ -251,3 +254,312 @@ TEST(IconTreatmentPreview, WritesOneSheetPerShippedTheme)
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}
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}
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}
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namespace
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{
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/** @brief One action-grid cell, with the role the panel hands the icon engine. */
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struct PreviewAction
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{
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QString label;
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const char *glyph;
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AppColor::Role role;
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};
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/** @brief One titled section of a hover panel page. */
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struct PreviewSection
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{
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QString title;
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QList<PreviewAction> actions;
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};
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/** @brief One hover panel page, as the client builds it. */
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struct PreviewPage
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{
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QString title;
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QList<PreviewSection> sections;
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};
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/** @brief Renders a sentinel SVG in one ink at the requested pixel size. */
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QPixmap renderInkGlyph(const QByteArray &svg, const QColor &ink, const QSize &size)
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{
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QSvgRenderer renderer(resolveSvgColorSentinel(svg, ink.name(QColor::HexRgb).toLatin1()));
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QPixmap pixmap(size);
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pixmap.fill(Qt::transparent);
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QPainter painter(&pixmap);
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painter.setRenderHint(QPainter::Antialiasing, true);
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renderer.render(&painter);
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return pixmap;
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}
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} // namespace
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/**
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* @brief Writes the hover panel's action grids the way the client paints them.
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*
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* The treatment sheets show glyphs in isolation; this renders the real layout —
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* section headers and two-column cells with the glyph above its label — so the
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* emphasis split (quiet tabs, primary grid) and the semantic map can be judged
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* as the set the player actually sees. The roles are the ones the panel passes
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* to the icon engine, already resolved to the emphasis level it requests, and a
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* role the theme does not author resolves through the same scheme default the
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* client paints.
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*/
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TEST(IconTreatmentPreview, HoverPanelGridWritesPngsWhenRequested)
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{
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const QString outDir = qEnvironmentVariable("COCKATRICE_ICON_PREVIEW_DIR");
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if (outDir.isEmpty()) {
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GTEST_SKIP() << "set COCKATRICE_ICON_PREVIEW_DIR to write the preview PNGs";
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}
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ensureGuiApplication();
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ASSERT_TRUE(QDir().mkpath(outDir));
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constexpr int MARGIN = 24;
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constexpr int COLUMNS = 2;
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constexpr int CELL_WIDTH = 146;
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constexpr int CELL_HEIGHT = 62;
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constexpr int SECTION_HEIGHT = 22;
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constexpr int PANEL_PADDING = 10;
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constexpr int PANEL_TITLE = 24;
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constexpr int GLYPH = 22;
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constexpr qreal DPR = 2.0;
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// The two pages a selected card shows, with every conditional action
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// present so the whole map is visible at once.
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const QList<PreviewPage> pages = {
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PreviewPage{.title = QStringLiteral("Main — on the battlefield"),
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.sections =
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{
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PreviewSection{.title = QStringLiteral("Battlefield"),
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.actions =
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{
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PreviewAction{.label = QStringLiteral("Tap / Untap"),
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.glyph = "sync",
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.role = AppColor::IconStrong},
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PreviewAction{.label = QStringLiteral("Skip untapping"),
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.glyph = "lock",
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.role = AppColor::IconStrong},
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PreviewAction{.label = QStringLiteral("Turn Over"),
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.glyph = "swap",
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.role = AppColor::IconStrong},
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PreviewAction{.label = QStringLiteral("Peek at card face"),
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.glyph = "view",
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.role = AppColor::HiddenStrong},
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PreviewAction{.label = QStringLiteral("Clone"),
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.glyph = "increment",
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.role = AppColor::PositiveStrong},
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PreviewAction{.label = QStringLiteral("Attach to card..."),
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.glyph = "pin",
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.role = AppColor::IconStrong},
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PreviewAction{.label = QStringLiteral("Unattach"),
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.glyph = "arrow_undo",
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.role = AppColor::NegativeStrong},
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PreviewAction{.label = QStringLiteral("Draw arrow..."),
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.glyph = "share",
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.role = AppColor::MarkedStrong},
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PreviewAction{.label = QStringLiteral("Set annotation..."),
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.glyph = "pencil",
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.role = AppColor::MarkedStrong},
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PreviewAction{.label = QStringLiteral("Reduce life"),
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.glyph = "arrow_down",
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.role = AppColor::NegativeStrong},
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}},
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PreviewSection{.title = QStringLiteral("Select"),
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.actions =
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{
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PreviewAction{.label = QStringLiteral("Select All"),
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.glyph = "search",
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.role = AppColor::IconStrong},
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PreviewAction{.label = QStringLiteral("Select Row"),
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.glyph = "filter",
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.role = AppColor::IconStrong},
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}},
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}},
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PreviewPage{.title = QStringLiteral("Main — in a zone"),
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.sections =
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{
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PreviewSection{.title = QStringLiteral("Zone"),
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.actions =
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{
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PreviewAction{.label = QStringLiteral("Play"),
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.glyph = "arrow_right",
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.role = AppColor::PositiveStrong},
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PreviewAction{.label = QStringLiteral("Play Face Down"),
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.glyph = "arrow_right",
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.role = AppColor::HiddenStrong},
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PreviewAction{.label = QStringLiteral("Clone"),
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.glyph = "increment",
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.role = AppColor::PositiveStrong},
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PreviewAction{.label = QStringLiteral("Attach to card..."),
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.glyph = "pin",
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.role = AppColor::IconStrong},
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PreviewAction{.label = QStringLiteral("Draw arrow..."),
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.glyph = "share",
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.role = AppColor::MarkedStrong},
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}},
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PreviewSection{.title = QStringLiteral("Select"),
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.actions =
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{
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PreviewAction{.label = QStringLiteral("Select All"),
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.glyph = "search",
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.role = AppColor::IconStrong},
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PreviewAction{.label = QStringLiteral("Select Column"),
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.glyph = "filter",
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.role = AppColor::IconStrong},
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}},
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}},
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PreviewPage{.title = QStringLiteral("Move — card in a zone"),
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.sections =
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{
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PreviewSection{.title = QStringLiteral("Move to"),
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.actions =
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{
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PreviewAction{.label = QStringLiteral("Top of library"),
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.glyph = "arrow_to_top",
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.role = AppColor::IconStrong},
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PreviewAction{.label = QStringLiteral("X from top..."),
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.glyph = "search",
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.role = AppColor::IconStrong},
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PreviewAction{.label = QStringLiteral("Bottom of library"),
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.glyph = "arrow_to_bottom",
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.role = AppColor::IconStrong},
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PreviewAction{.label = QStringLiteral("Table"),
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.glyph = "player",
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.role = AppColor::IconStrong},
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PreviewAction{.label = QStringLiteral("Hand"),
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.glyph = "arrow_left",
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.role = AppColor::PositiveStrong},
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PreviewAction{.label = QStringLiteral("Graveyard"),
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.glyph = "arrow_down",
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.role = AppColor::NegativeStrong},
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PreviewAction{.label = QStringLiteral("Exile"),
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.glyph = "arrow_right",
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.role = AppColor::InformationalStrong},
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}},
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PreviewSection{.title = QStringLiteral("Reveal to..."),
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.actions =
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{
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PreviewAction{.label = QStringLiteral("All players"),
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.glyph = "share",
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.role = AppColor::InformationalStrong},
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PreviewAction{.label = QStringLiteral("Alice"),
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.glyph = "player",
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.role = AppColor::InformationalStrong},
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PreviewAction{.label = QStringLiteral("Bob"),
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.glyph = "player",
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.role = AppColor::InformationalStrong},
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}},
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}},
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};
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const auto rowsIn = [](const PreviewSection §ion) { return (section.actions.size() + COLUMNS - 1) / COLUMNS; };
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const auto panelHeightFor = [&](const PreviewPage &page) {
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int height = PANEL_TITLE + PANEL_PADDING;
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for (const PreviewSection §ion : page.sections) {
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height += SECTION_HEIGHT + rowsIn(section) * CELL_HEIGHT;
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}
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return height + PANEL_PADDING;
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};
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const int panelWidth = COLUMNS * CELL_WIDTH + 2 * PANEL_PADDING;
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const int pageCount = static_cast<int>(pages.size());
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int tallestPanel = 0;
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for (const PreviewPage &page : pages) {
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tallestPanel = qMax(tallestPanel, panelHeightFor(page));
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}
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const int logicalWidth = 2 * MARGIN + pageCount * panelWidth + (pageCount - 1) * MARGIN;
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const int logicalHeight = MARGIN + 30 + tallestPanel + MARGIN;
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const QString theme = QStringLiteral("Fabric");
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for (const bool dark : {false, true}) {
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const QString file =
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QDir(QStringLiteral(COCKATRICE_SOURCE_DIR))
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.absoluteFilePath(QStringLiteral("cockatrice/themes/%1/palette-default-%2.toml")
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.arg(theme, dark ? QStringLiteral("dark") : QStringLiteral("light")));
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const PaletteConfig config = PaletteConfig::fromFile(file);
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ASSERT_TRUE(config.hasPalette()) << theme.toStdString();
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const QPalette palette = config.apply(QPalette());
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const QColor window = palette.color(QPalette::Active, QPalette::Window);
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const QColor text = palette.color(QPalette::Active, QPalette::WindowText);
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// The panel's cells sit on the popup surface; painting them on the
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// button color is what a QToolButton shows when it is not hovered.
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const QColor cell = palette.color(QPalette::Active, QPalette::Button);
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QImage image(QSize(qRound(logicalWidth * DPR), qRound(logicalHeight * DPR)),
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QImage::Format_ARGB32_Premultiplied);
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image.fill(window);
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QPainter painter(&image);
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painter.setRenderHint(QPainter::Antialiasing, true);
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painter.setRenderHint(QPainter::SmoothPixmapTransform, true);
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painter.scale(DPR, DPR);
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painter.setPen(text);
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painter.setFont(QFont(QStringLiteral("Sans"), 10, QFont::DemiBold));
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painter.drawText(QPointF(MARGIN, MARGIN),
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QStringLiteral("%1 — %2 scheme, hover panel action grids")
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.arg(theme, dark ? QStringLiteral("dark") : QStringLiteral("light")));
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const auto toneFor = [&](AppColor::Role role) {
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return config.appColors.value(role, defaultAppColor(role, dark));
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};
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for (int pageIndex = 0; pageIndex < pageCount; ++pageIndex) {
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const PreviewPage &page = pages[pageIndex];
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const qreal panelLeft = MARGIN + static_cast<qreal>(pageIndex) * (panelWidth + MARGIN);
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const qreal panelTop = MARGIN + 30;
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const int panelHeight = panelHeightFor(page);
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painter.setPen(Qt::NoPen);
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painter.setBrush(cell.darker(dark ? 115 : 103));
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painter.drawRoundedRect(QRectF(panelLeft, panelTop, panelWidth, panelHeight), 8, 8);
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painter.setPen(text);
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painter.setFont(QFont(QStringLiteral("Sans"), 9, QFont::DemiBold));
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painter.drawText(QPointF(panelLeft + PANEL_PADDING, panelTop + 17), page.title);
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qreal y = panelTop + PANEL_TITLE;
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for (const PreviewSection §ion : page.sections) {
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painter.setPen(text);
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painter.setFont(QFont(QStringLiteral("Sans"), 8, QFont::DemiBold));
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painter.drawText(QPointF(panelLeft + PANEL_PADDING, y + 15), section.title);
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y += SECTION_HEIGHT;
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const int rows = rowsIn(section);
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for (int row = 0; row < rows; ++row) {
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for (int column = 0; column < COLUMNS; ++column) {
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const int index = row * COLUMNS + column;
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if (index >= section.actions.size()) {
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break;
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}
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const PreviewAction &action = section.actions.at(index);
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const QRectF cellRect(panelLeft + PANEL_PADDING + column * CELL_WIDTH, y, CELL_WIDTH - 4,
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CELL_HEIGHT - 4);
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painter.setPen(Qt::NoPen);
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painter.setBrush(cell);
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painter.drawRoundedRect(cellRect, 5, 5);
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const QByteArray svg = readIconSvg(action.glyph);
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ASSERT_FALSE(svg.isEmpty()) << action.glyph;
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const QPixmap pixmap = renderAtDpr(QSize(GLYPH, GLYPH), DPR, [&](const QSize &pixelSize) {
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return renderInkGlyph(svg, toneFor(action.role), pixelSize);
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});
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painter.drawPixmap(QPointF(cellRect.center().x() - GLYPH / 2.0, cellRect.top() + 7), pixmap);
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painter.setPen(text);
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painter.setFont(QFont(QStringLiteral("Sans"), 7));
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const QFontMetrics metrics(painter.font());
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const QString label = metrics.elidedText(action.label, Qt::ElideRight, CELL_WIDTH - 12);
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painter.drawText(QRectF(cellRect.left(), cellRect.bottom() - 20, cellRect.width(), 16),
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Qt::AlignHCenter | Qt::AlignVCenter, label);
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}
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y += CELL_HEIGHT;
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}
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}
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}
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painter.end();
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const QString path = QDir(outDir).absoluteFilePath(
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QStringLiteral("hover-panel-map-%1.png").arg(dark ? QStringLiteral("dark") : QStringLiteral("light")));
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ASSERT_TRUE(image.save(path)) << path.toStdString();
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}
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}
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@ -1539,7 +1539,9 @@ TEST_F(ThemeIconRenderTest, EmphasisSelectsTheAuthoredVariant)
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{Family{AppColor::Icon, AppColor::IconStrong, AppColor::IconSoft},
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Family{AppColor::Positive, AppColor::PositiveStrong, AppColor::PositiveSoft},
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Family{AppColor::Negative, AppColor::NegativeStrong, AppColor::NegativeSoft},
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Family{AppColor::Informational, AppColor::InformationalStrong, AppColor::InformationalSoft}}) {
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Family{AppColor::Informational, AppColor::InformationalStrong, AppColor::InformationalSoft},
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Family{AppColor::Hidden, AppColor::HiddenStrong, AppColor::HiddenSoft},
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Family{AppColor::Marked, AppColor::MarkedStrong, AppColor::MarkedSoft}}) {
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EXPECT_EQ(IconTint(family.base, IconEmphasis::Primary).resolve(QIcon::Normal),
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themeManager->appColor(family.strong));
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EXPECT_EQ(IconTint(family.base).resolve(QIcon::Normal), themeManager->appColor(family.base));
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@ -1651,6 +1653,28 @@ TEST_F(ThemeIconRenderTest, EmphasisKeepsASemanticHue)
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EXPECT_GT(ink.blue(), ink.red()) << theme.toStdString() << static_cast<int>(role);
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EXPECT_GT(ink.blue(), ink.green()) << theme.toStdString() << static_cast<int>(role);
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}
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for (const AppColor::Role role : {AppColor::Hidden, AppColor::HiddenStrong, AppColor::HiddenSoft}) {
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// Hidden is violet: blue leads, then red, then green.
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const QColor ink = roles.value(role, defaultAppColor(role, dark));
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if (!ink.isValid()) {
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continue;
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}
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++checked;
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EXPECT_GT(ink.blue(), ink.red()) << theme.toStdString() << static_cast<int>(role);
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EXPECT_GT(ink.red(), ink.green()) << theme.toStdString() << static_cast<int>(role);
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}
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for (const AppColor::Role role : {AppColor::Marked, AppColor::MarkedStrong, AppColor::MarkedSoft}) {
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// Marked is amber: red leads, then green, then blue.
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const QColor ink = roles.value(role, defaultAppColor(role, dark));
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if (!ink.isValid()) {
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continue;
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}
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++checked;
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EXPECT_GT(ink.red(), ink.green()) << theme.toStdString() << static_cast<int>(role);
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EXPECT_GT(ink.green(), ink.blue()) << theme.toStdString() << static_cast<int>(role);
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}
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}
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}
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EXPECT_GT(checked, 0) << "no shipped theme authored a semantic emphasis level";
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@ -1837,7 +1861,9 @@ TEST(IconInk, DefaultSemanticFamilyMeetsTheLadderOnPlatformSurfaces)
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for (const auto &[base, strong, soft] :
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{std::tuple{AppColor::Positive, AppColor::PositiveStrong, AppColor::PositiveSoft},
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std::tuple{AppColor::Negative, AppColor::NegativeStrong, AppColor::NegativeSoft},
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std::tuple{AppColor::Informational, AppColor::InformationalStrong, AppColor::InformationalSoft}}) {
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std::tuple{AppColor::Informational, AppColor::InformationalStrong, AppColor::InformationalSoft},
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std::tuple{AppColor::Hidden, AppColor::HiddenStrong, AppColor::HiddenSoft},
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std::tuple{AppColor::Marked, AppColor::MarkedStrong, AppColor::MarkedSoft}}) {
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const QColor secondary = defaultAppColor(base, scheme.dark);
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const QColor primary = defaultAppColor(strong, scheme.dark);
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const QColor quiet = defaultAppColor(soft, scheme.dark);
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@ -1929,6 +1955,8 @@ TEST_F(ThemeIconRenderTest, EmphasisPreviewWritesPngsWhenRequested)
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AppColor::InformationalSoft,
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AppColor::Informational,
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||||
AppColor::InformationalStrong},
|
||||
{"Hidden", {"view", "arrow_right", "swap"}, AppColor::HiddenSoft, AppColor::Hidden, AppColor::HiddenStrong},
|
||||
{"Marked", {"pencil", "share", "pin"}, AppColor::MarkedSoft, AppColor::Marked, AppColor::MarkedStrong},
|
||||
};
|
||||
const QStringList themes = {
|
||||
QStringLiteral("Fabric"), QStringLiteral("Fusion"), QStringLiteral("Leather"),
|
||||
|
|
@ -2127,6 +2155,8 @@ TEST_F(ThemeIconRenderTest, EmphasisTreatmentsPreviewWritesPngsWhenRequested)
|
|||
AppColor::InformationalSoft,
|
||||
AppColor::Informational,
|
||||
AppColor::InformationalStrong},
|
||||
{"Hidden", {"view", "arrow_right", "swap"}, AppColor::HiddenSoft, AppColor::Hidden, AppColor::HiddenStrong},
|
||||
{"Marked", {"pencil", "share", "pin"}, AppColor::MarkedSoft, AppColor::Marked, AppColor::MarkedStrong},
|
||||
};
|
||||
const QStringList themes = {
|
||||
QStringLiteral("Fabric"), QStringLiteral("Fusion"), QStringLiteral("Leather"),
|
||||
|
|
|
|||
|
|
@ -173,6 +173,18 @@ TEST(ThemeAppColorTest, SemanticDefaultsFollowTheScheme)
|
|||
EXPECT_EQ(defaultAppColor(AppColor::InformationalStrong, true), QColor(QStringLiteral("#69aeff")));
|
||||
EXPECT_EQ(defaultAppColor(AppColor::InformationalSoft, false), QColor(QStringLiteral("#526a8a")));
|
||||
EXPECT_EQ(defaultAppColor(AppColor::InformationalSoft, true), QColor(QStringLiteral("#9db2cd")));
|
||||
EXPECT_EQ(defaultAppColor(AppColor::Hidden, false), QColor(QStringLiteral("#6d28d9")));
|
||||
EXPECT_EQ(defaultAppColor(AppColor::Hidden, true), QColor(QStringLiteral("#c6a5fa")));
|
||||
EXPECT_EQ(defaultAppColor(AppColor::HiddenStrong, false), QColor(QStringLiteral("#4c0f9e")));
|
||||
EXPECT_EQ(defaultAppColor(AppColor::HiddenStrong, true), QColor(QStringLiteral("#c99bff")));
|
||||
EXPECT_EQ(defaultAppColor(AppColor::HiddenSoft, false), QColor(QStringLiteral("#6a5a8c")));
|
||||
EXPECT_EQ(defaultAppColor(AppColor::HiddenSoft, true), QColor(QStringLiteral("#b3a6c9")));
|
||||
EXPECT_EQ(defaultAppColor(AppColor::Marked, false), QColor(QStringLiteral("#9a5b05")));
|
||||
EXPECT_EQ(defaultAppColor(AppColor::Marked, true), QColor(QStringLiteral("#e2a63a")));
|
||||
EXPECT_EQ(defaultAppColor(AppColor::MarkedStrong, false), QColor(QStringLiteral("#8a4f02")));
|
||||
EXPECT_EQ(defaultAppColor(AppColor::MarkedStrong, true), QColor(QStringLiteral("#ffb020")));
|
||||
EXPECT_EQ(defaultAppColor(AppColor::MarkedSoft, false), QColor(QStringLiteral("#7b6a4a")));
|
||||
EXPECT_EQ(defaultAppColor(AppColor::MarkedSoft, true), QColor(QStringLiteral("#c2ab7d")));
|
||||
// Accent and neutral icon roles have no static default: an older theme
|
||||
// written before the roles existed falls back to deriving them from its
|
||||
// palette rather than pinning one scheme's ink.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue