From 88e90c059a466c935ca669a47d848038c704d31e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lukas=20Br=C3=BCbach?= Date: Wed, 1 Jul 2026 11:24:16 -0400 Subject: [PATCH] Lint cause my autolinter is broken lol --- cockatrice/src/game/player/player_event_handler.h | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/cockatrice/src/game/player/player_event_handler.h b/cockatrice/src/game/player/player_event_handler.h index 3a3a6fda9..48ad85e88 100644 --- a/cockatrice/src/game/player/player_event_handler.h +++ b/cockatrice/src/game/player/player_event_handler.h @@ -51,7 +51,6 @@ class Event_SetCounter; class Event_Shuffle; class Event_GameLogNotice; - /** * @class PlayerEventHandler * @brief Applies player-specific game events and emits corresponding log signals. @@ -75,7 +74,7 @@ public: */ explicit PlayerEventHandler(PlayerLogic *player); - /** @name Event dispatch + /** @name Event dispatch * @{ */ @@ -220,8 +219,8 @@ public: void eventGameLogNotice(const Event_GameLogNotice &event); signals: /** @name Logging signals - * @{ - */ + * @{ + */ void logSay(PlayerLogic *player, QString message); void logShuffle(PlayerLogic *player, CardZoneLogic *zone, int start, int end); void logRollDie(PlayerLogic *player, int sides, const QList &rolls);