protocol changes, menu cleanups, phase button speed improvement

This commit is contained in:
Max-Wilhelm Bruker 2009-09-21 20:21:11 +02:00
parent ab3858239f
commit 890740bcc9
19 changed files with 514 additions and 442 deletions

View file

@ -15,11 +15,11 @@ QVariant GamesModel::data(const QModelIndex &index, int role) const
ServerGame *g = gameList.at(index.row());
switch (index.column()) {
case 0: return g->getGameId();
case 0: return g->getDescription();
case 1: return g->getCreator();
case 2: return g->getDescription();
case 3: return QString(g->getHasPassword() ? tr("yes") : tr("no"));
case 4: return QString("%1/%2").arg(g->getPlayerCount()).arg(g->getMaxPlayers());
case 2: return g->getHasPassword() ? tr("yes") : tr("no");
case 3: return QString("%1/%2").arg(g->getPlayerCount()).arg(g->getMaxPlayers());
case 4: return g->getSpectatorsAllowed() ? QVariant(g->getSpectatorsCount()) : QVariant(tr("not allowed"));
default: return QVariant();
}
}
@ -29,11 +29,11 @@ QVariant GamesModel::headerData(int section, Qt::Orientation orientation, int ro
if ((role != Qt::DisplayRole) || (orientation != Qt::Horizontal))
return QVariant();
switch (section) {
case 0: return tr("Game ID");
case 0: return tr("Description");
case 1: return tr("Creator");
case 2: return tr("Description");
case 3: return tr("Password");
case 4: return tr("Players");
case 2: return tr("Password");
case 3: return tr("Players");
case 4: return tr("Spectators");
default: return QVariant();
}
}